Factors you consider when choosing a game

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  1. #11
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    i only play kawaii games.


    there's a wolf in my heart

  2. #12
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    1. must have open pk or at the very least faction vs faction open world pvp
    2. must not be too grindy (the precise definition of 'too grindy' depends on my mood, my free time and the previous game that i played for comparison)
    3. must have a large player base - pvp is pointless if there are no people playing the game
    4. game must be open world, not instance-based or mission-based nonsense like vindictus, c9 et. al.

    i also consider a lot of other factors, but these are the most important

  3. #13
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    Must have funny memes about it

  4. #14
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    I ask myself a few things:

    What does this game have that makes me want to pull myself from the current game I'm playing?

    How often does it get updated?

    How big is the community?
    Relax and enjoy life


  5. #15
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    It must be either pretty, colourful, or both. Maple Story and Survival Project are pretty and colourful. Also, needs an active community. Survival Project's dead, so no to that.
    I haven't found many games recently that are pretty, colourful, and have an active community.

  6. #16
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    Developer connection with the community. If the community is getting ignored early on, I don't have much hope for the future of the game.
    Id rather risk confusing some people than disappointing them. - Mark Jacobs

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  7. #17
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    The game should look good.
    And it should have some kind of PvP, preferably open pvp/pk.

  8. #18
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    must have wsad or controller
    few to little quests, i hate feeling overwhelmed with quests.
    respectable grind
    mature community
    some what simple ui

    i wish there were more mmos that felt like ffxi
    so for now i play ffxi lol.
    ffxiv ps3 cant waiiit

  9. #19
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    Has reasonable pvp/pk? -> play.

  10. #20
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    Usually the feel of a game, before I get to play it, entices me to play. But after a little issue I had with Halo: Combat Evolved I think it's best that I play it to tell whether I like it. Sometimes text on a screen, a video, a screenshot or word of mouth just doesn't cut it. Not to mention I'm pretty lenient about how the features fit a game.

    ... Then again I'm prone to ignore the majority of MMOs nowadays to the ever going 'cookie-cutter' & 'generic' vibe I get when I see them pop up, let alone the dinosaur I'm currently running.
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