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Thread: Hey anyone playing Monster MMORPG ?

  1. #26
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    Quote Originally Posted by Krimson View Post
    i played this game alot when it first came out. and honestly it was really funny. my only complaint and the reason i wont play it is because the art style of some monsters are so different then other monsters. i mean its not a good excuse. but its just how i am. Goodluck tho.
    That is true, I recall seeing many of them looking like they are from pokemon, or should be on a children's tv show. Then you had others that looked like fantastic, almost realistic depictions of monster/creatures, clearly made by a hell of an artist. I loved the latter, the former, much like pokemon today, are rather horrible/cheesy looking. Then again, maybe it's just because I went from a child to an adult since the red/blue pokemon days, and can't stand the overly... feminine? childish? probably the horribly unrealistic aspect to the designs these days.

    Anyway, reason I stopped, and I may have posted this here before is that the UI was just awful. The gameplay was fine though.

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    Quote Originally Posted by Krimson View Post
    i played this game alot when it first came out. and honestly it was really funny. my only complaint and the reason i wont play it is because the art style of some monsters are so different then other monsters. i mean its not a good excuse. but its just how i am. Goodluck tho.
    well what is the problem with having different art stlye ?

    so you can get the best ones that you like others can get the ones they like
    Free Browser Based Pokemon Style Monster MMORPG Game Developer


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    Quote Originally Posted by Blackomen View Post
    That is true, I recall seeing many of them looking like they are from pokemon, or should be on a children's tv show. Then you had others that looked like fantastic, almost realistic depictions of monster/creatures, clearly made by a hell of an artist. I loved the latter, the former, much like pokemon today, are rather horrible/cheesy looking. Then again, maybe it's just because I went from a child to an adult since the red/blue pokemon days, and can't stand the overly... feminine? childish? probably the horribly unrealistic aspect to the designs these days.

    Anyway, reason I stopped, and I may have posted this here before is that the UI was just awful. The gameplay was fine though.
    well you are very right about UI. i am planning total redesign but still couldnt have time

    also having mixed monsters i believe give more opportunity to the players
    you can pick any of them you want ^^
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    Please tell me I'm not the only one that saw Halbird and thought of Quest for Camelot.

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    Quote Originally Posted by sutasafaia View Post
    Please tell me I'm not the only one that saw Halbird and thought of Quest for Camelot.
    i dont know Quest for Camelot so cant tell you
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    One of my favorite Disney movies. Obviously this isn't all that similar to yours but the bladed beak just instantly gave me nostalgia.
    Last edited by sutasafaia; 07-01-2013 at 01:01 PM.

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    Many of your monsters are direct rips of Pokemon. They even share similar names in most cases. Take the new monster Marocepter for example. It looks like a cross between Marowak and Ghastly. I don't think any defense would hold up since there were millions of possible name combinations and they just so happened to pick Maro for a monster that looks like Marowak. I can name many more monsters if you wish. You need to get some people that verify these drawings before they enter the game. Maybe a team of people that view the drawings and approve/decline them before release.

    Some of the monsters have horrible artwork and design concepts too.

    You need to regulate the artwork to a single style and prevent Pokemon rips from entering the game.

    The current approval system is too lax and will be the end of Monster MMORPG if you don't fix it.

    I'd decline these monsters out of your most recent batch:
    #1511
    #1512
    #1518
    #1519
    #1524
    #1525
    #1541
    #1542
    #1543
    #1544
    #1545
    #1546
    #1547
    #1549
    #1550
    #1551
    #1552
    #1553
    #1554
    #1556
    #1557
    #1558
    #1559
    #1560
    #1561

    They're all either artwork that's not up to par or Pokemon rips.
    Last edited by Twist3d1; 07-01-2013 at 05:33 AM.

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    Quote Originally Posted by sutasafaia View Post


    One of my favorite Disney movies. Obviously this isn't all that similar to yours but the bladed beak just instantly gave me nostalgia.
    ah i can see now
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    Quote Originally Posted by Twist3d1 View Post
    Many of your monsters are direct rips of Pokemon. They even share similar names in most cases. Take the new monster Marocepter for example. It looks like a cross between Marowak and Ghastly. I don't think any defense would hold up since there were millions of possible name combinations and they just so happened to pick Maro for a monster that looks like Marowak. I can name many more monsters if you wish. You need to get some people that verify these drawings before they enter the game. Maybe a team of people that view the drawings and approve/decline them before release.

    Some of the monsters have horrible artwork and design concepts too.

    You need to regulate the artwork to a single style and prevent Pokemon rips from entering the game.

    The current approval system is too lax and will be the end of Monster MMORPG if you don't fix it.

    I'd decline these monsters out of your most recent batch:
    #1511
    #1512
    #1518
    #1519
    #1524
    #1525
    #1541
    #1542
    #1543
    #1544
    #1545
    #1546
    #1547
    #1549
    #1550
    #1551
    #1552
    #1553
    #1554
    #1556
    #1557
    #1558
    #1559
    #1560
    #1561

    They're all either artwork that's not up to par or Pokemon rips.
    thanks for feedback

    as i said artists are drawing as they wish

    also i dont see how can this be the end of the game ?

    everyone can get the one they like. if any problem occurs i can immediately remove the problematic image and replace it with another one

    though there are like 20 other pokemon online game right now which even sell pokemon for money and nothing happening them .)
    Free Browser Based Pokemon Style Monster MMORPG Game Developer


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    Quote Originally Posted by Twist3d1 View Post
    Many of your monsters are direct rips of Pokemon. They even share similar names in most cases. Take the new monster Marocepter for example. It looks like a cross between Marowak and Ghastly. I don't think any defense would hold up since there were millions of possible name combinations and they just so happened to pick Maro for a monster that looks like Marowak. I can name many more monsters if you wish. You need to get some people that verify these drawings before they enter the game. Maybe a team of people that view the drawings and approve/decline them before release.

    Some of the monsters have horrible artwork and design concepts too.

    You need to regulate the artwork to a single style and prevent Pokemon rips from entering the game.

    The current approval system is too lax and will be the end of Monster MMORPG if you don't fix it.

    I'd decline these monsters out of your most recent batch:
    #1511
    #1512
    #1518
    #1519
    #1524
    #1525
    #1541
    #1542
    #1543
    #1544
    #1545
    #1546
    #1547
    #1549
    #1550
    #1551
    #1552
    #1553
    #1554
    #1556
    #1557
    #1558
    #1559
    #1560
    #1561

    They're all either artwork that's not up to par or Pokemon rips.
    I agree wholeheartedy.

    I mean just look at Churroneon. It's basically Umbreon with a slightly different head...

    In fact the pattern on its body is exactly the same.

    http://www.monstermmorpg.com/Churron...nster-Dex-1551

    http://bulbapedia.bulbagarden.net/wi...197Umbreon.png

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    Quote Originally Posted by Karanos View Post
    I agree wholeheartedy.

    I mean just look at Churroneon. It's basically Umbreon with a slightly different head...

    In fact the pattern on its body is exactly the same.

    http://www.monstermmorpg.com/Churron...nster-Dex-1551

    http://bulbapedia.bulbagarden.net/wi...197Umbreon.png
    you call these 2 completey same ? wow

    churroneon completey legal fakemon

    and here the news


    Monster MMORPG V 2.1.4 Deployed - Change Logs

    * 83 New monsters added to the game
    ---- The good part is we have new artists this means more monster possibilities at the future
    ---- Total number of contributor monster artist count increased to 38
    ---- These artists can be seen at credits page

    * Very special weekend event started with 300% EXP and Gold boost
    ---- This event will probably finish this tuesday - 9 July

    * All monsters on maps re-assigned

    * All monsters default abilities re-assigned

    * All NPCs and their monsters re-assigned

    * Currently not available to catch monsters can be seen at below (they may still be obtainable with transformation)
    ---- http://www.monstermmorpg.com/Not-Appear-On-Maps.txt

    * MonsterDex now displays 100 monsters per page

    * 3 Monsters images updated
    ---- #980 Flicey, #955 Falcipy, #1501 Behemoth

    * Here the newly added monsters




    source
    Free Browser Based Pokemon Style Monster MMORPG Game Developer


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    Oh my glob it's an oompa loompa

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    Quote Originally Posted by sutasafaia View Post
    Oh my glob it's an oompa loompa
    what is this special about oompa loompa
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    Quote Originally Posted by MonsterMMORPG View Post
    what is this special about oompa loompa
    One of your artists appears to be a fan of Willy Wonka

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    Quote Originally Posted by sutasafaia View Post
    One of your artists appears to be a fan of Willy Wonka
    Lol, too funny. Neat game though
    I play the game Celeb Knock Out, it's a fun little game

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    Quote Originally Posted by Jenny81 View Post
    Lol, too funny. Neat game though
    Quote Originally Posted by sutasafaia View Post
    One of your artists appears to be a fan of Willy Wonka

    i see it is a good thing for us i suppose ^^
    Free Browser Based Pokemon Style Monster MMORPG Game Developer


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    Version 2.1.5 Has arrived to Monster MMORPG with 107 new monsters and some very cool new features

    * 107 New monsters added to the game (can be seen at the bottom of the thread) and 9 monsters images updated

    ---- Image updated monsters: 1122: Angpsy, 1125: Bossang, 1140: Sepra, 1141: Serptychc, 1619: Helioptile, 1639: Wappa, 1624: Drapkin, 1625: Pupgon, 1626: Pumpagon

    * New full featured stat calculator coded. This tool is supposed to work as you are in battle, which mean full stats.

    ---- First load the monster then click update to see stats
    ---- Stat Calculator : http://www.monstermmorpg.com/Stat-Calculator

    * How to play, quick tutorial added to the home page and also as an in-depended page

    ---- How to play Monster MMORPG: http://www.monstermmorpg.com/How-To-Play

    * New rules page added to the game and also hot linked with an icon from chat screen

    ---- Game rules: http://www.monstermmorpg.com/Rules

    * Voting sites count decreased significantly

    * All monsters on maps re-assigned

    * All monsters default abilities re-assigned

    * All NPCs and their monsters re-assigned

    * Currently not available to catch monsters can be seen at below (they may still be obtainable with transformation)

    ---- http://www.monstermmorpg.com/Not-Appear-On-Maps.txt

    * Credits page updated with row numbers also more artists added

    ---- http://www.monstermmorpg.com/Credits

    * Main navigation menu bar and some hot links at the footer and header updated

    * For the weekend 200% EXP & Gold bonus event started

    * Home page load time decreased with performance tuning

    * Here 107 new monsters from 9 new volunteer artists




    source
    Free Browser Based Pokemon Style Monster MMORPG Game Developer


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    Special Weekend EXP, Gold and Rare Monster Catch Event Started on Monster MMORPG

    * 150% EXP & Gold bonus from all battles

    * Double chance to catch below Ancient and Legendary Monsters

    ---- Ancient



    ---- Legendary



    source
    Free Browser Based Pokemon Style Monster MMORPG Game Developer


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    Special event 27.07.2013 - Extra Chance To Catch Rare Monsters

    Special weekend event of Monster MMORPG

    200% Bonus Gold & Money from all battles

    Below rare monsters have double chance to appear on the maps

    Zenith:



    Legendary:



    Ancient:

    Free Browser Based Pokemon Style Monster MMORPG Game Developer


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    does this game still have text based combat? cause if not ill gladly play but if its still text based then im gonna have to sit this game out im not a fan of text based combat :/

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    Quote Originally Posted by Darenza View Post
    does this game still have text based combat? cause if not ill gladly play but if its still text based then im gonna have to sit this game out im not a fan of text based combat :/
    unfortunately text based combat

    and here the news

    Version 2.1.6 Beta New Monsters MonsterMMORPG ChangeLogs

    * 32 New monsters added to the game (can be seen at the bottom of the thread) and 5 monsters images updated

    ---- Image updated monsters: 954: Falco, 955: Falcipy, 965: Chibee, 1507: Sounvern, 1508: Flowfairi

    * All monsters on maps re-assigned

    * All monsters default abilities re-assigned

    * All NPCs and their monsters re-assigned

    * Monster appearing ratios significantly changed. Now Emissaries will more likely to appear than regular and superior.

    * Currently not available to catch monsters can be seen at below (they may still be obtainable with transformation)

    ---- http://www.monstermmorpg.com/Not-Appear-On-Maps.txt

    * Credits page updated with row numbers also more artists added

    ---- http://www.monstermmorpg.com/Credits

    * Main navigation menu bar and some hot links at the footer and header updated

    * For the weekend 200% EXP & Gold bonus event started

    * Home page load time decreased with performance tuning

    * Here 32 new monsters



    Source
    Free Browser Based Pokemon Style Monster MMORPG Game Developer


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    Version 2.1.7 Deployed to Monster MMORPG

    * Critical stat were not getting increased when all stats were increased. This bug fixed

    * New feature. Now on monster capturing page you will see a monster box that shows whether you own that monster or not

    * 16 New monsters added to the game and 3 monsters images updated

    ---- Image Updated Monsters: 1775: Pangoro, 1526: Panleaf, 1527: Pochamp

    * With this now we don't have any official Pokemon image anymore which were mistakenly added

    * All monsters on maps re-assigned

    * All monsters default abilities re-assigned

    * All NPCs and their monsters re-assigned

    * Monster appearing ratios significantly changed. Now Emissaries will more likely to appear than regular and superior.

    * Currently not available to catch monsters can be seen at below (they may still be obtainable with transformation)

    ---- http://www.monstermmorpg.com/Not-Appear-On-Maps.txt

    * Credits page updated since we have new artists

    ---- http://www.monstermmorpg.com/Credits

    * Special weekend bonus EXP and Gold event start - 200%

    * Here the new monsters



    Source
    Free Browser Based Pokemon Style Monster MMORPG Game Developer


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    Monster MMORPG V 2.1.8 Update Changelogs

    * 9 Monster images updated. New images are definitely awesome.

    * Hit F5 or refresh button at the browser if you are still seeing older images.

    * Clock at the right top updated to real time

    * Simple pure CSS battle animation added to the game

    * %250 Bonus Event Started For The Weekend





    source
    Free Browser Based Pokemon Style Monster MMORPG Game Developer


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    Just out of curiosity, why do you

    * All monsters on maps re-assigned

    * All monsters default abilities re-assigned

    * All NPCs and their monsters re-assigned

    so often? Especially with monster abilities, doesn't that confuse the heck out of people?

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    Quote Originally Posted by sutasafaia View Post
    Just out of curiosity, why do you

    * All monsters on maps re-assigned

    * All monsters default abilities re-assigned

    * All NPCs and their monsters re-assigned

    so often? Especially with monster abilities, doesn't that confuse the heck out of people?
    well our ability system is dynamic. so each monster you catch get 3 random abilities from their ability pool.

    default abilities are meaningful only for reward monsters.

    changing maps make the game almost like a new game
    Free Browser Based Pokemon Style Monster MMORPG Game Developer


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