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Thread: Do you care about mmo population?

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    Marios's Mustache Wax Reputation: 10

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    Default Do you care about mmo population?

    Idk, I just think it's really cool when you pass by players while doing a quest, awesome feeling. Same with towns with a bunch of people in them. I wish I didn't care about it to be honest lol
    Is there any f2p mmo like that these days?

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    Sandman's Slave Reputation: 245
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    Yes I do care about population. If the game is a ghost town then It completely pulls me out of the immersion.
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    Agreed, i care about population because of the fact i don't want to play a game that is spiraling downwards to closing.
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    Marios's Mustache Wax Reputation: 10

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    Glad i'm not the only one aha Have you guys got any popular ones atm? I'v read a lot of reviews and topics on here but it seems there's no "one" that stands out in terms of player numbers.

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    Quote Originally Posted by dylanpigott View Post
    Glad i'm not the only one aha Have you guys got any popular ones atm? I'v read a lot of reviews and topics on here but it seems there's no "one" that stands out in terms of player numbers.
    i believe (havent checked in a month or so) tera is extremely popular
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    Gabriel's Guardian Reputation: 94
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    Don't really care for population much outside of giving me a good idea if the game's going to die soon or not. I care more in queue/lobby based games, as they're typically PvP games and without people you don't have an opponent.
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    Why yes, of course, in particular MMORPG. I like to manipulate its economy. Without the population, the economy would be flawed.

    Quote Originally Posted by dylanpigott View Post
    Is there any f2p mmo like that these days?
    probably have a look at Tera, RO2, Age of Wushu, NeverWinter, AION
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    of course it's important if not then you should have just
    played an RPG

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    ChimaeraOne's Cookie Reputation: 50
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    It's VERY important imo.
    Gotta love the feeling of seeing other people play alongside me.
    Other players mean activity in the game world. No one would like to play in a "dead" world.

  10. #10
    Marios's Mustache Wax Reputation: 10

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    Population is the most important part of an MMORPG

    Otherwise it's just an MORPG

    But how many MMORPG's actually fit the bill? None in my book. Enjoy your MORPG's

  11. #11
    `Doll's Dishwasher Reputation: 29
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    Very Important to me.. Then again one of my fave games is bit of a ghost town and I still play it because I have good items etc lol.

  12. #12
    OnRPG Elite Member! Reputation: 257
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    If I want to make money then I have to pick a populated game. League of Legends, Starcraft 2, and World of Warcraft have the best North American eSports scenes for PC gamers. Popular MMOs also have higher demand for gold sellers, power levellers, and account sellers (which will net you more cash than any eSports 'job' unless you go mainstream).

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    As long as the population is large enough to sustain a server then i'm happy, i would prefer the game to have a decent sized population but at the same time i kind of enjoy when a community is smaller it almost makes it feel more personal, that's one problem i have with wow, back in the day it never felt like it was such a big game because everything was done on your server alone so your reputation among other things meant something, now days that sense of a server community simply doesn't exist due to the way the games designed now, you log on and don't really care about how you interact with other players because it doens't matter, you can do LFD and run 40 heroics without someone ever saying a single thing meanwhile that entire time you ninja every item and it doesn't really have any effect on you, where as a game like darkfall if you steal a clans bank, you very quickly get known as a bank jacker by the entire community, if you grief you get known as a griefer ect.

    I used to avoid playing games that didn't have a large population simply due to the fear of the game shutting down and losing my progress, now after having played mmo's for so long and having seen them come and go i've quickly learned how to play a game for the current enjoyment rather then worrying about it being wiped, in the end it doesn't matter so long as you had fun.

  14. #14
    Eriond's Egotist Reputation: 36
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    Only reason I quit Allods was because of low population. Population is probably the most important thing to me in a game. If I'm playing a F2P game, generally the only point of it is to get really cool looking gear to show off/PvP with. What's the point if there's no one to see my epic new gear?

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    Bladin's Sword Sharpener Reputation: 47

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    As long as the population is enough to make the game alive I don't care, overpopulation in some games is even worse than it being a ghost town. If you check the Auction House (if the game has one) and there is hardly anything on it...then the unninstall buttom will be next :P

  16. #16
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    MMORPG is worthless without a population unless you have a tight knit group or only care about lore/questing. I join MMO for the PvE/PvP which requires a good population...

  17. #17
    Bongo Crazy Kong Reputation: 10
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    I mean, the rare times I like to interact with people then sure it does.

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