By popular demand, the Social tab, including the chat channels, is now accessible during combat and queuing!
-The Social tab is now available automatically during the queue time for characters on level 4 and higher.
-To open the Social tab in combat, use the hotkey ("C" by default.)
Recruit-A-Friend system is now available!
Under the Social tab, players can now invite friends to join Panzar, and will gain the following bonuses:
-For each level the recruit gains, the veteran gains bonus gold.
-For each crystal purchase the recruit makes, the veteran will receive a bonus worth 5% of the purchase. Additionally, if your recruit recruits even more players, you also get a 5% bonus of all their crystal purchases!
Item and Consumables Kits are introduced to the Shop:
-Potion Kits of 50 and 100 potions, for 6 and 10 crystals. Potions can no longer be bought individually!
-Amulet Kits with one of every amulet, for 100 crystals for 7d amulets and 250 crystals for 30d amulets.
-Rune Kits of 11 runes of one type, 45 crystals for 7d runes and 135 crystals for 30d runes.
-Recruit's Kit for 25 crystals: Recruit's Kit includes a week's Premium Account, four level 1 items and four runes of each type. This Kit can only be purchased once per account.
-Discount tags on the Kits show the save when compared to individual purchases.
-All the recipes have been removed from the shop and are now automatically added to every character once the required level is reached.
-Crystal cost of buying missing resources for crafting is now dependent on the price of the item being crafted. Following this, resources can no longer be bought individually.
-Drop rate reduced for potion crafting resources.
-You can now choose which piece of identical armor to use for crafting.
General and Interface:
-Low-level matches on the small maps will be played with 6v6 instead of 10v10.
-New bonus experience system awards any matches played during the long hours of the night with extra experience.
-Invert Mouse option has been added to the "Game" options.
-Ignore-option has been added to the chat. Click on the character's name and choose "Ignore" to add them to your blacklist.
-Option for 3d Premium Account has been removed.
-New map is added to the map pool: "Toxic Bay", with a new game mode "Mechanism".
-In the "Mechanism" mode, teams scramble to first claim the device, and then set it up on a predestined location. Once the device is placed, the team needs to defend it while the opponents seek to bring it down so they can plant a device of their own.
-On Meteor-mode maps, the entire team now receive bonus experience when the team scores.
-On Meteor-mode maps, teams will now score when carrying the meteor at the goal area. Also, teams can no longer score an own goal.
-On Meteor-mode maps, going through the Portal will now remove the invulnerability buff. Speed buff is not affected.
-Initial match time has been decreased to 12 minutes on "Meteor Hunt" and to 10 minutes on "Sandstorm Temple". On both maps, 5 minutes are added to the timer when the losing team scores.
-Stones have been remodeled and fixed in the "Orc Burgwall" map.
-A bridge has been added to the red side of "Jungle Village".
-Time to capture a point on the "Siege of the Swamp Fort" and "Alchemists' Citadel" has been increased.
-Capturing points 2 and 3 on "Alchemists' Citadel" will award more time to the attacking team.
-Numerous fixes to map physics and environment.
-Using TNT to blow up enemies will grant you experience.
-Level 4-10 Weapon and Armor crafts now require copper. Copper is available as loot from level 3 onwards.
-Overall gold gain is balanced to match the recipe changes.
-Matchmaker will now only allow up to 2 of each class in each team.
-Tesla Poles and Traps will award any kills to their owner. However, they will no longer award class points for hitting invulnerable targets.
-Berserker knockback is removed from the level 1 weapon. Higher-level weapons grant the Berserker the knockback feature.
-Character's speed attribute no longer affects the time it takes to drink a potion - all characters take the same time to down a potion.
-Amulet slots are now unlocked every 5 levels, with the first slot becoming available at level 5.
-Existing amulets that the character can no longer use after the above changes will be refunded to players with 5 crystals/days left on amulets.
-When purchased, an amulet will be placed into the inventory, and the expiration timer only starts when the amulet is equipped.
-Amulets cannot be unequipped, but a new amulet can replace them.
-"Instant Freeze" and "Purification" are now cast instantly, as intended.
-Meteor can no longer be caught mid-air.
-Traps and mines can no longer be placed under cannons.
-Trap team colors will now display correctly in all cases.
-Matchmaker will now correctly replace players who have left the match.
-Further fixes to the "stuck animation" issues. Character animations may still get stuck at some points, restarting the game will solve the issue.
-Fixed a bug with the "Enter the Battle" button not always working.
-Fixed a bug causing two soundtracks to play simultaneously.