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Thread: HeroesGo Open Beta date released

  1. #26
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    Beatrix23's Avatar
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    I'm glad this game isnt noob friendly. I'm lv14 and only have died 1 time. Cause I didnt have hp pots left. I did everything solo. But you sure have to pay attention for once. Which is kinda refreshing. You can just farm and crystalize gear to get upgrade gems and stronger gear. Also being overleveled for certain areas doesnt seem a bad idea. I hope it stays this difficult.

  2. #27
    Illgamez Insomniac Reputation: 132
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    Quote Originally Posted by Beatrix23 View Post
    I'm glad this game isnt noob friendly. I'm lv14 and only have died 1 time. Cause I didnt have hp pots left. I did everything solo. But you sure have to pay attention for once. Which is kinda refreshing. You can just farm and crystalize gear to get upgrade gems and stronger gear. Also being overleveled for certain areas doesnt seem a bad idea. I hope it stays this difficult.
    It's challenging indeed. I do hope though that if a game like this can be this challenging early game, that its way more challenging end game. The challenge should scale as you level up. If you end up getting to end game and having the same or less difficulty then you did at the start, then something is wrong.

    I just wonder one big thing.. Why did the game die in Korea (and everywhere else)? Obviously they gave us a game that they discarded after years of service. Does that show how much ESTGames cares about western gamers? We get their games many years after everyone else, and usually end up getting their garbage games (except for Cabal and eventually Cabal 2). It's a true disappointment.

    At least china tries to get their games out to us (the ones we like at least) in a decent amount of time. I'd estimate the cycles being like this:

    Korea -> Japan -> China -> Anywhere Else -> NA/EU/Global
    --or--
    Korea -> China -> Japan -> Anywhere Else -> NA/EU/Global

    China -> NA/EU/Global -> Korea/Japan (Not too often)

    Japan ------> NA/EU/Global (Occasionally, but only with big titles like Phantasy Star Online 1/2 - takes long time to get.) {Could also include Korea or China depending on how big a title is.}

    Overall, you can tell that Korea for the most part focuses on Asia, while China (in many ways) works with the west in some of their games to make sure their cash cow games are well received. Japan is very very isolationist and tends to keep most of their games out of everyone's hands, on top of the fact that 99% of their versions of games are IP blocked in numerous secure ways.

    Summary: Korea focuses on the west last. They barely ever consult with anyone from the West when developing their games (which is why you see many very Asian styles to their games). China has a ton of games; so many so that they have tons of games only in their country, and tons of games that they release or even work with the West on for the West countries. Japan is isolationist and tends to keep most things out of anyone's hands, on top of their numerous heavy IP blocks on most of their versions of games.

    Lastly, a small scale towards how many MMOs actually release in each major area. All of this ofc is estimates from observation.

    Korea: 75% (All Korean MMOs, few Chinese MMOs, some Western MMOs, few Japanese MMOs)
    China: 90% (Many Korean MMOs, All Chinese MMOs, some Western MMOs, few Japanese MMOs)
    Japan: 85% (Many Korean MMOs, some Chinese MMOs, some Western MMOs, All Japanese MMOs)
    NA/EU/Global: 55% (some Korean MMOs, some Chinese MMOs, All Western MMOs, some Japanese MMOs)

    Regarding NA/EU/Global : I only say we have some Korean MMOs because there are SOO many that we either haven't gotten yet, or won't ever get (i.e. Cyphers Online).

    This also reflects the trend in release areas. The West is usually the last to get any release from Asian-made MMOs. Another rising demographic is SEA (South East Asia). Since all of this is estimates anyways, I don't know enough about SEA demographic to estimate a % of MMOs they get, but it's obviously lower than NA/EU/Global because SEA is a specific region, and can even contain split demographics like PH versions, etc. I'm definitely seeing these Asian developer companies eying SEA more and more now. (For example, Cabal 2 SEA is the next planned version of Cabal 2.)
    Current Games:

    Kings and Heroes (Steam Early Access)
    Elder Scrolls Online (NA - PC)

    Waiting for:

    Necropolis (PC)
    No Man's Sky (PC)
    Chronicles of Elyria (PC)

  3. #28
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    Ofcourse it scales up. Since there are 3 difficulty dungeons. While everyone here complains about normal difficulty. Feels almost like there are gear checks also. Combined with player skill. This actually makes the game interesting. I remember D3 Inferno when it was just out. Everyone complained also about that. Eventho the hardcore players including myself already completed it with ease pretty quickly. Cause best gear and knowledge about the game skills, with some teamwork here and there. Oh no...I have to use my brain for once.

    The ingame mechanics are pretty solid also. As breaker, melee dps. I get some evasion and range skills. With stun+knockbacks. Also once the meter is full you're superman. With the B button. You can use skill stones to even get more powerful. This is how you're suppose to attack bosses too. I dont get 1 or 2 hitted either. Can take atleast 4-5 hits. But I seen purple tier armor with large amount of hp. I can imagine with top gear+10 you dont even have to hp pot on normal difficulty. Also there is a even higher tier then purple. So far its looks basic, but solid. And hard learning curve. Pretty rare to see a game like this in this age.
    Last edited by Beatrix23; 08-31-2013 at 09:30 AM.

  4. #29
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    k3lster's Avatar
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    Couldn't go for a party more than 2.

    Just duo'd the meglin castle(or whatever, the Lv20 dungeon) stage 2 with a Breaker (mediator here) and it was so much easier, according to him. That stage, we had to protect this NPC that aggro'ed anything and everything in the room.

    Wish they can quickly fix the party latency 'tho.

  5. #30
    McFox Sandwich Reputation: 18

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    Just hit 18, the people complaining about the difficulty of this game are pretty ridiculous in my eyes. Just because its not easy doesn't mean you shouldn't play it, its not bad at all.

  6. #31
    Marios's Mustache Wax Reputation: 10

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    not that hard to learn there attack patterns ... im blader lv11 solo'd and will continue doing so, i find it alot of fun

  7. #32
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    And there it is. The only people that don't ***** about the game are either breakers or mages. I re rolled to a mage and i can solo every single dungeon. Cause there is no challenge with staying far away and use skills. But as a blader. I was getting hit way harder than my mage was. Which seems kinda broken right? You all say...YES THE GAME IS HARD. When you should be saying. NO THE GAME IS BROKEN. Silly kiddies.

  8. #33
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    It really depends alot on what gear you use. You want to focus on a large hp pool. So get +hp on every item. Defence isnt that important early on. Also upgrade your hp pots. You will be spamming those. The most dangerous bosses have very easy to read attack patterns. Yes, some will kill you very quick.

    But if you're familiar with the dungeon. It gets easier and easier. I solo'd all EX dungeons till lv30. And the hardest part was 1-lv10. Now im sitting on 25 life stones. And never die anymore. Cause I understand my skilsl and learned the game. But again, gear matters. If you can get armor penetration. Your damage will be boosted greatly. I'm 1shotting normal mobs at lv30. Game actually seems to scale sown abit as you progress.

  9. #34
    `Doll's Dishwasher Reputation: 15

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    Quick questions:

    - What are gaia points for?

    - How difficult is it to obtain purple gear?

    - How does one change character appearance other than costumes? I heard purple gear changes it as well. Clarification?

    - How do we get more life stones?

    Thanks for the answers!

  10. #35
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    Go to the merchant at the top slim path for the gaia point usage.

    Purple gear isn't that hard to get(well, in the case of obtaining weapons.) All you need to do is farm so it just takes time.

    You can't from what I know, not right now. - The only purple gear I know is weapons and weapons always change weapon appearance.

    Life stones are reset/given every day at 6 AM, they're bugged right now so they aren't being distributed but you can get 5 every day up to 20. 20 is the maximum you can stack.



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