So, this is one of my all-time favorite games and as there was recently a complete wipe 3 days ago (plus some major updates), I figured I would make a new post about the game.
Shores of Hazeron is an MMO4x game. 4x stands for, "explore, expand, exploit, and exterminate." I would say that the game is something of a mix between Spore, Civilizations, EVE, and a space simulator. You start off by either joining or creating an empire, designing your own personal species that you play as and that will populate any cities you make, and then you explore (for resources, war, etc..), expand (colonize new worlds), exploit (find high quality and rare resources to power your empire), and exterminate (anyone you don't like).
The game offer one huge universe that spans 20 galaxies. As of right now, only two of those galaxies are inhabited as far as I know. Also, since the wipe, warp technology has yet to be discovered (at last so far), so people are currently stuck to using wormhole travel to get between solar systems. The game is still in an alpha state, but is very playable and it's completely free-to-play. You can't even donate. However, that means some areas of the game are lacking, currently the game isn't as optimized as it could be and the graphics aren't mind blowing (well, I think landscapes and solar system graphics are amazing at least).
It's very hard to give a real idea of the game without rambling on and on. I attempted to give a bit of an idea of what to expect from the game in an article I wrote earlier this year, which you can find here if you want to read more about the game.
Here are some neat statistic about the game.
There is only an average of 70-120 players online. The player base is larger than that, but it's rare to see more than a hundred people online at the same time.
Avatars - 948 (these are player characters)
Officers - 161 (these are NPCs capable of commanding ships)
Crew - 2,013 (NPCs that control the different ship systems)
Troops - 5,098 (NPC troops)
Passengers - 117 (NPC colonist)
Workers - 10 (No idea, really)
Spacecraft - 714 (Player-designed and built ships)
Vehicles - 2,789 (Vehicles made in a vehicle factory - SUVs, APCs, Motorcycles)
Cities - 1,019 (As the name implies)
Solar Systems - 115,948 (Holy shit, that's huge... and a new solar system spawns with each new empire and other factors, so it's still growing)
Sectors - 12,010 (This is a grouping of solar systems, and 12,000 of those is a mind blowing number). Plus, new empires can choose to spawn in a new Sector)
Galaxies - 20 (That's a lot of galaxies)
Universe - 1
As you can see, the game takes the "Explore" and the "Expand" portions of 4x quite seriously. To put this into perspective, the game is 3D. And there's full atmospheric-to-space flight. That means you can fly around on your planet, and then go straight up to space with no loading screen. Of course, when closing into a planet with several large cities, you may notice a slight lag spike while they render, but it usually doesn't last long.
For those interested in trying the game, I would be more than happy to give you a hand. I am also willing to let you join my empire (currently a group of friends and I are playing together). Or, if you like, you could make your own empire and we could ally together. Or I could just help you via PMs/TS. Also, here is an extremely helpful PDF tutorial. I would suggest you follow it if you want to try the game. It might be slightly outdated in some areas, though, as the game was updated a lot the past few months.