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Thread: Pure Open World MMORPGS are Rare Today

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    Default Pure Open World MMORPGS are Rare Today

    When i say Pure,Thats without teleports betw zones and town

    make a list games/ PWI/Lineage 2 wtc

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    Quote Originally Posted by Senseos View Post
    When i say Pure,Thats without teleports betw zones and town

    make a list games/ PWI/Lineage 2 wtc
    You mean without loading the next area? There's no such game.

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    I think Tom Clancy's The Division is open world ... from just those gameplay videos they shown there were no loading screens .


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    IIRC Ultima Online didn't have any loading screens or portals leading you to a different area.

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    Champions of Regnum. You really do have to ride everywhere. Teleports do exist but they are very rare and if a player has teleport powers, they are very limited in availability.

    and yea.. Regnum doesn't have much in the way of loading screens between zones. It's all largely seamless.
    Be warned - I am a major player of Regnum Online the mmo. I've been playing it for about 2 years and rarely go without logging in at least once a day. You can also look at good alternatives to Regnum such ase Aion online and Aika Online.

    http://i.imgur.com/OR8cPqY.gif
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    Hail Queen Voo. She Hath Returned.

    Also: Runescape is (I would argue) Open World.

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    Quote Originally Posted by Jin-Roh View Post
    You mean without loading the next area? There's no such game.
    Well... FF14 1.0 used to be like that. You would only get a loading screen if you went to the zone of one of the 3 big cities.

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    Quote Originally Posted by HamsterMascot View Post
    Well... FF14 1.0 used to be like that. You would only get a loading screen if you went to the zone of one of the 3 big cities.
    I'm not talking about loading screens. I'm talking about loading the next area in general. All large games do it. You either have games with loading screens that ensure the next part of the map is fully there, or you have games without loading screens that try to load in the background, which end up popping things into existence and sometimes failing at it. Such as in Warframe, which tries to separate loads by rooms, which sometimes ends in a room NOT LOADING AT ALL. Don't get me wrong tho, Warframe with loading screens would be horrible. However, I feel as if loading screens still have a place in games that are more slow in pace, where it really doesn't matter how the game loads, due to loading screens being superior when it comes to 100% loads of the next zone. However, with more and more advancements in computing, mainly processing power, background loads will surely replace load screens in the future for any type of game.

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    World of Warcraft... does that, sept' cross-continents o-o

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    It doesn't so much matter if the game is 100% open world.. What matters is if it is mostly open world.

    Honestly, I occasionally enjoy going into an instanced map and being away from everyone else. It's nice when you get into a dungeon away from ALL the other people, where you can focus on your enjoyment of the game without having to worry about other people getting in your way or ruining your fun.

    If a game has a GOOD mix of both Open World and Instanced, then I am happy. These games include Aion, Rift and likely WoW and many other games.
    Current Games:

    Blade and Soul NA (CBT)
    Black Desert (CBT)
    Albion Online (CBT)

    Waiting for:

    Overwatch (CBT)

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    Not really going to make a list for you, but a simple example of open world environments is a Perfect World this fits the bill as its a good example of having a large open area to play in.
    Most games today have maps inside maps! I think mapping is done purely because they don't want to have a server system in place that is able to stretch the limits. But what they didn't realise was that a more freely open world is less load on the server than a map based one wit a map based system your purely enclosed in one space, in an open world with new technology or advancement in gaming allows you to be in an area which does not affect any other part of the world other players are in.
    Games like Eve are pure mapping, originally when CCP started it was low budget game, un/fortunately for CCP they kept this concept going they needed too to keep their small client base, Now by years of adding maps, they have a massive mapped system, copies of old maps with added backgrounds. its mythed by the inclusion of gates which are just the excuse of adding yet a another map. And they are about to do it again.

    Rare developers that make large open world's for us to play in have gone the extra mile to create a true world with a true environment. that's an MMO to me and pure one.

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    Quote Originally Posted by Dave!Yognaught View Post
    World of Warcraft... does that, sept' cross-continents o-o
    from times i played it, its not true open world, it still have zone loading( in baground at the time u enter new zones). its just done wery good that doesnt interfere with gameplay.

    besides like u sayd yourself, still has continent loading.

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    Mortal online. The only time you get a loading screen is during login after that there isn't.

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    yep Mortal Online, no loading screen anywhere (dungeons, cities ...)
    yeah, I know, tons of grammar errors. Sorry :-(

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    Having loading screens or teleports doesn't make a game non open world...

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    Quote Originally Posted by hamidinator View Post
    Having loading screens or teleports doesn't make a game non open world...
    i said pure open world ,u Know lineage 2 is pure open world

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    Quote Originally Posted by Drakas View Post
    from times i played it, its not true open world, it still have zone loading( in baground at the time u enter new zones). its just done wery good that doesnt interfere with gameplay.

    besides like u sayd yourself, still has continent loading.
    what game /doesn't/ load upon entering a different zone.
    having everything render even when you're not in that area would be an incredible strain on your system.

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    Quote Originally Posted by davidemo89 View Post
    yep Mortal Online, no loading screen anywhere (dungeons, cities ...)
    i cant change the camera in mortal to see my own char ?

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