Results 1 to 13 of 13

Thread: I want to help an MMORPG grow, namely, TERA

  1. #1
    Marios's Mustache Wax Reputation: 10

    Join Date
    Jul 2011
    Posts
    2
    Rep Power
    0

    Default I want to help an MMORPG grow, namely, TERA

    How do I do that? Like I want to contact EnMasse and tell them to get their marketing shit together or something like that.

    ERRRGH WUT DO.

  2. #2
    OnRPG Elite Member! Reputation: 176
    Wicked315's Avatar
    Join Date
    Jul 2008
    Location
    Florida.
    Posts
    7,831
    Rep Power
    14

    Default

    You contact them and tell them to get their marketing shit together, damn son.
    Quote Originally Posted by Loric View Post
    I love how your name is "Useless", and your avatar says "Canada" in it.
    LOL GET IT?

  3. #3
    It's Bacon!!! Reputation: 271
    Bacn's Avatar
    Join Date
    Oct 2006
    Location
    Dogenzaka Hill
    Posts
    8,952
    Rep Power
    19

    Default

    If you want to get more people playing TERA, then go and figure out why most people aren't playing it, hone your game development and leadership skills, move to Korea and learn the language, get a job at Bluehole Studio(hopefully in a decently high position), improve whatever part of the game turned people off and then find a way to regain the industry's faith in the game so they'll try it again.


    Putting ads up for a game that everyone's already played is a surprisingly bad way to make a game more popular.

    Couldn't Take It No More
    So I Became Hardcore


  4. #4
    HopeDagger's Henchman Reputation: 204
    FarmerM's Avatar
    Join Date
    Sep 2013
    Location
    Tennessee
    Posts
    1,263
    Rep Power
    7

    Default

    Tera, a great example of a derailed hype train.

    I really wish devs would stop failing at action combat. It has to be fluid and fun.
    Tera feels the same as any other MMO but with the added inconvenience of dealing with mediocre action combat.

    I want a MMO with combat born from breeding Mortal Kombat and Devil May Cry.

  5. #5
    It's Bacon!!! Reputation: 271
    Bacn's Avatar
    Join Date
    Oct 2006
    Location
    Dogenzaka Hill
    Posts
    8,952
    Rep Power
    19

    Default

    Quote Originally Posted by FarmerM View Post
    I want a MMO with combat born from breeding Mortal Kombat and Devil May Cry.
    You may think you do, but you really don't. Some things are better left outside of the MMO genre.

    Couldn't Take It No More
    So I Became Hardcore


  6. #6
    HopeDagger's Henchman Reputation: 204
    FarmerM's Avatar
    Join Date
    Sep 2013
    Location
    Tennessee
    Posts
    1,263
    Rep Power
    7

    Default

    Quote Originally Posted by Bacn View Post
    You may think you do, but you really don't. Some things are better left outside of the MMO genre.
    Oh, Great Sage, who enters my mind. I praise thee for removing the shadows of a false want.\
    Oh wait... you can't do that.

    Yeah. That's what I want.

  7. #7
    Cloud13's Clown Reputation: 328
    postrook's Avatar
    Join Date
    Jun 2012
    Posts
    2,851
    Rep Power
    11

    Default

    Quote Originally Posted by Bacn View Post
    these aren't the mmos you're looking for
    . .

  8. #8
    It's Bacon!!! Reputation: 271
    Bacn's Avatar
    Join Date
    Oct 2006
    Location
    Dogenzaka Hill
    Posts
    8,952
    Rep Power
    19

    Default

    Quote Originally Posted by FarmerM View Post
    Oh, Great Sage, who enters my mind. I praise thee for removing the shadows of a false want.\
    Oh wait... you can't do that.

    Yeah. That's what I want.
    In order to create an MMO you have to develop enough content to keep players busy for several months, if not indefinitely, in order to pay to keep servers running. It's impossible both logistically and economically to have a team large enough and with enough time to develop quality content at that scale, so the only option is to make a large amount of lack-luster content without putting much time into any of it. Even if you have the most fantastic combat system ever developed by mankind, no one will enjoy going through the same fights they mastered 10 hours ago, much less enjoy doing them for 500 hours or more.

    Game developers are perfectly capable of making exciting combat, but no one will ever be able to do it in an MMO.

    Couldn't Take It No More
    So I Became Hardcore


  9. #9
    OnRPG Elite Member! Reputation: 422
    poeticas's Avatar
    Join Date
    Nov 2008
    Location
    Germany
    Posts
    12,093
    Rep Power
    22

    Default

    you can easily do it ... but no one will give a single ****.
    Some Stories Are Just Way Better In My Head!

  10. #10
    Marios's Mustache Wax Reputation: 10

    Join Date
    Jul 2011
    Posts
    2
    Rep Power
    0

    Default

    Even though it's action combat is mediocre, you *have* to admit it is a step up from point-and-click.
    There's also that it's mostly open-world.
    I feel it's an important stepping stone towards better MMOs.

  11. #11
    HopeDagger's Henchman Reputation: 204
    FarmerM's Avatar
    Join Date
    Sep 2013
    Location
    Tennessee
    Posts
    1,263
    Rep Power
    7

    Default

    I'm not sure the best way to word this...
    You aren't thinking outside the box.
    Don't think about it as putting a spin on current/traditional MMOs.
    That's what lots of games do(Tera, Guild Wars 2, Defiance, etc...) an end up stopping short of innovation.
    Think about it as building something new.

    For example.
    Most MMO encounters are based on scripts that are pretty straight forward. Do A and B will happen.
    Utilizing more advanced AI could make fights truly dynamic.
    So it's not about mastering a fight by rehearsing it/watching it 700 times. It's about mastering your own character to deal with whatever is thrown at you.

    It's impossible both logistically and economically
    Nope. Not sure that you know what impossible means.

    There are games being released this year that are innovating and producing truly dynamic multiplayer content. It just hasn't transitioned yet because WoW is still the safe mold as far as MMOs are concerned.
    It may take a couple of years and it may not be my exact vision but things are moving in that direction.
    Last edited by FarmerM; 01-29-2014 at 12:04 AM.

  12. #12
    General Manager Reputation: 526
    DizzyPW's Avatar
    Join Date
    Feb 2011
    Posts
    5,354
    Rep Power
    10

    Default

    Where were you two years ago? Needed more people like you at launch. Had their subscription model garnered more early support, they might have no had to skimp on development of their end-game.
    Iíd rather risk confusing some people than disappointing them. - Mark Jacobs

    Girls dont even look up [anymore], I feel like they're brainless zombies controlled by their iphones. - Abhorsen

    Follow my writing team at OnRPG.

    Currently Playing: SMITE, Stardew Valley
    History:Blade & Soul, Elsword, Dragon Ball Xenoverse FFXIV, Lost Saga, Prime World, Path of Exile, League of Legends, Wizardry Online, The Secret World, TERA, Planetside 2, C9, Dragon Nest, Forsaken World, Dungeon Defenders, Realm of the Titans, Eden Eternal, Vindictus, Champions Online, PockieNinja, Black Prophecy, Warhammer, Perfect World, Maplestory, Guild Wars, Anarchy Online, Ragnarok.

    Support Pancreatic Cancer Research


  13. #13
    Luigiís Pizza Reputation: 10
    plat0nic's Avatar
    Join Date
    Jan 2014
    Posts
    142
    Rep Power
    3

    Default

    Quote Originally Posted by inexsolnaeity View Post
    How do I do that? Like I want to contact EnMasse and tell them to get their marketing shit together or something like that.

    ERRRGH WUT DO.
    You contact them and ask for a job in their promo department.

    Currently Playing: Eldevin

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •