I want to help an MMORPG grow, namely, TERA

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  1. #1
    Marios's Mustache Wax Reputation: 10

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    Default I want to help an MMORPG grow, namely, TERA

    How do I do that? Like I want to contact EnMasse and tell them to get their marketing shit together or something like that.

    ERRRGH WUT DO.

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    OnRPG Elite Member! Reputation: 176
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    You contact them and tell them to get their marketing shit together, damn son.
    Quote Originally Posted by Loric View Post
    I love how your name is "Useless", and your avatar says "Canada" in it.
    LOL GET IT?

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    It's Bacon!!! Reputation: 271
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    If you want to get more people playing TERA, then go and figure out why most people aren't playing it, hone your game development and leadership skills, move to Korea and learn the language, get a job at Bluehole Studio(hopefully in a decently high position), improve whatever part of the game turned people off and then find a way to regain the industry's faith in the game so they'll try it again.


    Putting ads up for a game that everyone's already played is a surprisingly bad way to make a game more popular.

    Couldn't Take It No More
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    Bladin's Sword Sharpener Reputation: 88

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    Tera, a great example of a derailed hype train.

    I really wish devs would stop failing at action combat. It has to be fluid and fun.
    Tera feels the same as any other MMO but with the added inconvenience of dealing with mediocre action combat.

    I want a MMO with combat born from breeding Mortal Kombat and Devil May Cry.

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    It's Bacon!!! Reputation: 271
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    Quote Originally Posted by FarmerM View Post
    I want a MMO with combat born from breeding Mortal Kombat and Devil May Cry.
    You may think you do, but you really don't. Some things are better left outside of the MMO genre.

    Couldn't Take It No More
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    Bladin's Sword Sharpener Reputation: 88

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    Quote Originally Posted by Bacn View Post
    You may think you do, but you really don't. Some things are better left outside of the MMO genre.
    Oh, Great Sage, who enters my mind. I praise thee for removing the shadows of a false want.\
    Oh wait... you can't do that.

    Yeah. That's what I want.

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    Olpah's Object Reputation: 323
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    Quote Originally Posted by Bacn View Post
    these aren't the mmos you're looking for
    . .
    I hate TALKING. to PEOPLE. about THINGS.

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    Quote Originally Posted by FarmerM View Post
    Oh, Great Sage, who enters my mind. I praise thee for removing the shadows of a false want.\
    Oh wait... you can't do that.

    Yeah. That's what I want.
    In order to create an MMO you have to develop enough content to keep players busy for several months, if not indefinitely, in order to pay to keep servers running. It's impossible both logistically and economically to have a team large enough and with enough time to develop quality content at that scale, so the only option is to make a large amount of lack-luster content without putting much time into any of it. Even if you have the most fantastic combat system ever developed by mankind, no one will enjoy going through the same fights they mastered 10 hours ago, much less enjoy doing them for 500 hours or more.

    Game developers are perfectly capable of making exciting combat, but no one will ever be able to do it in an MMO.

    Couldn't Take It No More
    So I Became Hardcore


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    you can easily do it ... but no one will give a single ****.
    Some Stories Are Just Way Better In My Head!

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    Marios's Mustache Wax Reputation: 10

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    Even though it's action combat is mediocre, you *have* to admit it is a step up from point-and-click.
    There's also that it's mostly open-world.
    I feel it's an important stepping stone towards better MMOs.

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