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Thread: Do you still expect MMOs to be "Fun"?

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    ChimaeraOne's Cookie Reputation: 52
    Heartyace's Avatar
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    Default Do you still expect MMOs to be "Fun"?


    Though the game is a bit out of our wheelhouse, Massively reader WNxArcticwolf tipped us off to a GDC talk this week about Assassin's Creed: Freedom Cry, in which the developers argued that games no longer have to be fun. Admittedly, the developers are were attempting to justify confronting players with hard choices and uncomfortable situations via the plot, but the brazenness of the statement struck me over here in MMOland too. How many MMOs actually promise us fun when they're rattling off their feature lists? They'll promise grinds and raids and PvP, but as players, we process those things as achievements and challenges, as activities that were satisfying to have done, not fun to do. In fact, fun is almost seen as a dirty word, something casuals might seek.
    Onto my opinion on it:
    I think I do, I retraced as to why I played Wakfu and still tempted to give Rift another shot. I asked the same question before diving into both of them. "How is the grouping? is it fun?" Because this is the only thing that matters to me in the long run, if I have fun with a community I don't regret playing the game/burning my time with a game(Which is ironic for what happen with Wakfu.) Anyways, I'm just going to drop the question.

    Do you actually expect MMOs to be a fun experience, or are we playing for something else entirely?
    Last edited by Heartyace; 03-29-2014 at 11:16 PM.
    Quote Originally Posted by Your average commentor
    If she has anime flu, she will die.
    Wakfu: Roxie Hubrecut

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