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Thread: NevenTale, the first MMO without grind, now live on Kicksatrter

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  1. #1
    Marios's Mustache Wax Reputation: 10

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    Default NevenTale, the first MMO without grind, now live on Kicksatrter

    Hey there!

    From the past few days I was following a project called NevenTale, which is life on Kickstarter. It's an MMORPG with no grind and with user-generated content - seems like fun. What do you think about it? Is it worthy to back this project?

    Link: https://www.kickstarter.com/projects...rpg-revolution
    Last edited by Tigfist; 04-02-2014 at 01:29 PM.

  2. #2
    Illgamez Insomniac Reputation: 122
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    Very ambitious goal right off the bat. I'm not sure how I feel about that, but good luck to them I guess.. In my opinion, you should start out small and go bigger as you reach your goals, especially if you're just an indy developer like so many are.
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    I really like the ideas of letting in community content like player recorded NPC voices. Good luck with the project.

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    You can't kickstart an MMO. The expenses are insane compared to single player games and this promises all this fancy "next gen" shit and so on. No, it won't happen. Even if it gets funded the project will either be halted before anyone even gets their hands on some real gameplay or will end up being watered down bullshit we normally get from asian country developers.

    It's a fantasy and will stay a fantasy unless somebody decides to invest dozens of millions of dollars in it.

    Their studio has no previous record whatsoever.
    Here is what they say on their company website
    So far no other online game studio has ever tried this, but our gaming intuition tells us that it is going to be the key to creating a grindless MMORPG.
    Sure...intuition, because that's how successful studios work.

    Above everything else they are recruiting people on forums.
    Last edited by marcipaans; 03-31-2014 at 05:02 PM.


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    Roon's Rogue Reputation: 117
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    Quote Originally Posted by Viney1 View Post
    Very ambitious goal right off the bat. I'm not sure how I feel about that, but good luck to them I guess.. In my opinion, you should start out small and go bigger as you reach your goals, especially if you're just an indy developer like so many are.
    Ragnarok Online was pretty ambitious too with its "questing." OP's is basically the opposite of what RO did.

    However, I agree with the others in this thread. Plus, nothing can be "troll-proof." Your company's name is Vavle, which is an anagram for Valve.
    Last edited by coldReactive; 03-31-2014 at 05:13 PM.

    Only plays Magic DPS Classes, Healers and Machinist/Engineers.
    Playing MMO: FFXIV (Balmung)
    Waiting On: FFXV, KH3, Tree of Savior, RE:FFVII Saving For: New Computer

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    Marios's Mustache Wax Reputation: 10

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    coldReactive, Vavel is actually NOT an anagram for Valve. Vavel is a castle in Cracow, a city in Poland, where this project has been started

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    "First mmo without grind" no.

  8. #8
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    No grinding as in only quests, or earn money to buy the stuff? Either way, it's grinding...

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    Plot twist: there's gonna be grind.
    "Rules do not exist to bind you, they exist so you may know your freedoms"

    Be careful of what you say, tomorrow or today, for the words you now speak, may become the poison your enemies later seek; truth.
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