GunZ 2: Officially Launched

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    Default GunZ 2: Officially Launched

    In case people didn't catch it: http://www.onrpg.com/articles/news/g...ally-launched/

    • *Wayne the Strider added - He has three class exclusive weapons including the Whip, Revolver and Lever Action Rifle
    • *Earning premium items is easier now - Supply crates now give guaranteed purified ores and crystals for winning matches
    • *LOGIN EVEN GOING ON NOW - EARN FREE STUFF JUST FOR LOGGING IN
    • *Gladiator mode added
    • *Several balance changes made, including Max gaining his super armor back, R skills having cooldowns and Rena getting nerfed to oblivion
    • *Netcode changed - Now has lag compensation (improves ranged combat vastly, drastically hinders melee combat)
    • *A couple of new PvP maps added for Gladiator, TDM and Elimination
    • *Accessories now have permanently reduced prices and can also be purchased with gold.
    • *Custom / Practice mode now available - You can set up public / private matches now. This mode offers no rewards, however.


    Official 1.0 release - http://steamcommunity.com/games/gunz...57789803397045
    Balance changes - http://steamcommunity.com/games/gunz...30785483697089
    Wayne details - http://steamcommunity.com/games/gunz...55248594506496
    http://steamcommunity.com/games/gunz...56147432282803
    Been trying out Wayne the Strider for a few matches and I would have to say that his playstyle is "Classic GunZ 1" personified. His whip, while having very little combo potential, is insane OP due to its attack range. His ranged weapons, on the other hand, are hard as balls to use, except his Rapid Shooter LAS which can stunlock a lot of people. Like in GunZ 1, he can tumble using ranged weapons and dash using his melee weapon, which takes me awhile to get used to since I've been conditioned into dashing all time using the other characters.

    Right now, however, he doesn't seem to be a threat to any classes in particular (except against other Striders)
    Last edited by Mikedot; 04-30-2014 at 11:10 PM.

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    I have this on steam before I like the old GunZ.. To easy to headshot

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    I haven't been playing since a few weeks after early release.... Are custom games out yet? I was really disappointed I couldn't vs my friends for fun

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    Quote Originally Posted by Skyrax View Post
    I haven't been playing since a few weeks after early release.... Are custom games out yet? I was really disappointed I couldn't vs my friends for fun
    Custom Games came out awhile ago. They don't give any exp or gold or anything though. Played a game or two then uninstalled. Game still runs like ass for some reason. Plus the lag is worse than iGunz ever had.

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    Hmm, seems I'm blocked from playing. Region locked? :/
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    Quote Originally Posted by Jermatoo View Post
    Custom Games came out awhile ago. They don't give any exp or gold or anything though. Played a game or two then uninstalled. Game still runs like ass for some reason. Plus the lag is worse than iGunz ever had.
    Well custom games were available in the EU/TW/KR version since day one, but only recently got re-added into the NA Steam version for who knows why... But yeah, the optimization is still terrible and it still has memory leaks. The new netcode really helps to make ranged combat more tolerable, but hinders melee combat drastically. Any connections speeds above 140+ ping is still ass-y and host advantage is still a thing, sadly.

    Quote Originally Posted by Stevz View Post
    Hmm, seems I'm blocked from playing. Region locked? :/
    Yes, EU IP are blocked from playing the Steam version. EU players have to deal with the EU version hosted by P7S1 (The same people that butchered S4 League)

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