Shroud of the Avatar - Sequel to the success game Utlima Online

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    Dynabol's Avatar
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    Default Shroud of the Avatar - Sequel to the successful game Utlima Online

    This game is looking very promising due to it being almost a sequel to ultima online.

    The developer has raised over $4 million for the development which is awesome and means it's going to be the best it can be!

    Give the following a read and watch the video.

    If you decide to back the game then please feel free to put me as a referral "dermatol"



    Journey to the world of Shroud of the Avatar: Forsaken Virtues, a computer role playing game created by Lord British (aka Richard Garriott), creator of the genre defining Ultima series of computer games, Starr Long, director of Ultima Online, and Tracy Hickman, author of the Dragonlance series. It combines rich story, like those of the single player Ultimas, with deep and varied multiplayer experiences, like Ultima Online.

    Players will adventure in an interactive world where their choices have consequences, ethical paradoxes give them pause, and they play a vital part in weaving their own story into the immersive world and lore surrounding them. Play options will include solo, friends only, or open multiplayer via the Selective Multiplayer system. Players can specialize in a wide range of combat and non-combat skills, provided by a robust, classless skill system, and full-featured crafting and housing mechanics.

    Shroud is crowd funded and that allows the developers to work directly for, and with, the player, versus working for a large publishing corporation. Shroud is also crowd sourced so players can submit Unity compatible content (art, sfx, music, world building, etc). Once submitted content is approved the submitter can choose to be compensated in real or virtual currency.

    Built using the Unity Game Engine, Shroud of the Avatar will support Win/Mac/Linux for official launch at the end of 2014. Backers gain early access at the end of 2013.
    Last edited by Dynabol; 06-14-2014 at 10:11 PM.

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