hmm i'll try to sum up the things i really liked and disliked.
-the world is pretty nice and very atmospheric (it just feels really nice running around and exploring new things) and i totally like the art style
-the game doesnt babysit you. you actually have to look around from where you get your quests. like the one thing i really remember was when i ran out of quests and i was pretty confused until i explored the territory on the other side of the city which had the "continueing side quests"
-combat felt pretty luid to me
-the crafting jobs were pretty fun.
things i disliked:
-instead of looking around for quests i just stopped doing this and did what everyone else does: grind those events till you are high enough to leave the zone --> zzZZzz
-to get to the job you wanted ( for example black mage ) you had to lvl your first job and then you had to put up with lvling another job you didnt care about at all. this actually really annoyed me since it felt like : "YEEEEESS, i can finally jobchange to the awesome blackmage. oh wait, i have to jobchange to this stupid class i didnt even want to play, take off all my finally-ok-looking gear and start over at lvl 1 doing the same shit again i just escaped from."
-when i turned BM i was a bit disappointed that i only got 5 new skills. dunno i finally became an awesome blackmage and then i only get 5 new skills. felt kinda dull to me :/
always bringing the BM example because this class was the one i was looking for the most and somehow it felt pretty ... unfun ... to discover it wasnt THAT much different from the thraumaturge i played before, so if i would have wanted something else i would have to level another class PLUS the subclass (which i totally dont want to level. if i wanted to play an archer i would have started an archer ... )