Results 1 to 18 of 18

Thread: FFXIV - Lag fixed? (Red Circle of your still in it, put your outside)

  1. #1
    Detective Kirby Reputation: 14
    Sakri's Avatar
    Join Date
    Oct 2006
    Posts
    162
    Rep Power
    10

    Default FFXIV - Lag fixed? (Red Circle of your still in it, put your outside)

    Okay, there seem to be alot of FFXIV talk so i figure i ask.
    Back when the game started there was a problem with lag. Even if you had 40ms to the server there was a problem.
    You were outside the circle, but the game said: "Nope your still inside" .
    Did they ever get around fixing this issue?
    Also, how is the game now days? Is the community good? People still farming dungeons/raids?

  2. #2
    Fat Bowser Reputation: 22

    Join Date
    Aug 2008
    Posts
    209
    Rep Power
    8

    Default

    Quote Originally Posted by Sakri View Post
    Okay, there seem to be alot of FFXIV talk so i figure i ask.
    Back when the game started there was a problem with lag. Even if you had 40ms to the server there was a problem.
    You were outside the circle, but the game said: "Nope your still inside" .
    Did they ever get around fixing this issue?
    Also, how is the game now days? Is the community good? People still farming dungeons/raids?
    I have never had that issue tbh and I play with like 25 FPS. That issue seems to affect the few of the many. The community is strong, there are pretty much 5 digit players on most servers. They are overly serious in some areas but overall better than average. If there was a time to get into the game it would be right now :P
    Pride is a wonderful trait.

  3. #3
    Detective Kirby Reputation: 14
    Sakri's Avatar
    Join Date
    Oct 2006
    Posts
    162
    Rep Power
    10

    Default

    Well, from what i can remember , yes it effected some players and some it had no effect regardless of where you were. Europe, USA etc.
    Last edited by Sakri; 06-18-2014 at 10:29 PM.

  4. #4
    Payne, Max Payne Reputation: 23
    HoboFreedom's Avatar
    Join Date
    Jan 2007
    Posts
    567
    Rep Power
    10

    Default

    What a good server to start on? I bought the game a while ago on steam and I've been thinking about trying it recently.

  5. #5
    Pellet Eater Reputation: 31
    Cripstar's Avatar
    Join Date
    Jul 2007
    Location
    In a house, in my room.
    Posts
    599
    Rep Power
    9

    Default

    Quote Originally Posted by Sakri View Post
    Okay, there seem to be alot of FFXIV talk so i figure i ask.
    Back when the game started there was a problem with lag. Even if you had 40ms to the server there was a problem.
    You were outside the circle, but the game said: "Nope your still inside" .
    Did they ever get around fixing this issue?
    Also, how is the game now days? Is the community good? People still farming dungeons/raids?
    From what I remember they improved it for the harder fights like Primals, dungeons are still the same, although I've never had this problem. It might help you if you go by the end of the cast instead of the animation.
    http://www.gameplank.tv/daeoc
    Come and stop by sometime, I stream just about every genre.

  6. #6
    Super Duper Uber Mega Ultra Extreme Reputation: 11

    Join Date
    Jun 2009
    Posts
    874
    Rep Power
    7

    Default

    Good mother of god... Titan.... I only had this issue in Titan. I wasn't lagging, but even if I got out of his landslide, nope... apparently I was still in it . I had to move out of landslide THE SECOND it popped up to avoid it. Then I looked like a noob who couldn't avoid landslides

  7. #7
    Eriond's Egotist Reputation: 15
    Mxerdude's Avatar
    Join Date
    Nov 2006
    Location
    United States
    Posts
    1,783
    Rep Power
    10

    Default

    When I first started playing at launch I had this issue, Even if I moved out when the cast bar wasn't close to done. I wasn't having any latency issues either so it was the game. Comparing now and then it has greatly improved. However, Like someone said, it doesn't matter if you dodge the animation. If that cast bar is charging and you're not out the second it gets to the end then you're gonna get hit.

  8. #8
    Fat Bowser Reputation: 22

    Join Date
    Aug 2008
    Posts
    209
    Rep Power
    8

    Default

    Quote Originally Posted by HoboFreedom View Post
    What a good server to start on? I bought the game a while ago on steam and I've been thinking about trying it recently.
    http://xivsoul.com/

    That should help you decide which server to go on. It updates frequently and I can say the numbers were lower the last time I checked .

    It shows the number of characters on each world.

    If you had to HARD ESTIMATE THE NUMBER OF SUBSCRIBERS, you take the number divide it by 4, that should be a pretty decent estimate of actual individual accounts.

    SE allows on average for players to have 8 character per world, and no person actually does that which is why it is a hard estimate.
    Last edited by Sinnoh; 06-19-2014 at 04:48 AM.
    Pride is a wonderful trait.

  9. #9
    Roon's Rogue Reputation: 117
    coldReactive's Avatar
    Join Date
    May 2010
    Location
    Madison, WI
    Posts
    4,291
    Rep Power
    10

    Default

    Never had the issue, so I cannot comment on it. Sorry OP.

    Only plays Magic DPS Classes, Healers and Machinist/Engineers.
    Playing MMO: FFXIV (Balmung)
    Waiting On: FFXV, KH3, Tree of Savior, RE:FFVII · Saving For: New Computer

  10. #10
    Detective Kirby Reputation: 14
    Sakri's Avatar
    Join Date
    Oct 2006
    Posts
    162
    Rep Power
    10

    Default

    Yeah... Titan, f that boss! That was the biggest issue i had when i played. Sprint or no sprint, you were inside at all during ANY of his attacks you were toast. How did they improve it? Thinking of re-subbing just to give it another go again. I did have quite alot of fun when i played.

  11. #11
    Roon's Rogue Reputation: 117
    coldReactive's Avatar
    Join Date
    May 2010
    Location
    Madison, WI
    Posts
    4,291
    Rep Power
    10

    Default

    Quote Originally Posted by Sakri View Post
    Yeah... Titan, f that boss! That was the biggest issue i had when i played. Sprint or no sprint, you were inside at all during ANY of his attacks you were toast. How did they improve it? Thinking of re-subbing just to give it another go again. I did have quite alot of fun when i played.
    Titan was not changed at all since 2.0 release. He's meant to be what he is:

    Ifrit = DPS Check
    Titan = DPS and Lag Check
    Garuda = Lag Check (Hard / Extreme adds DPS Check due to her sister minions)

    Hard modes of each are required to get your base relic. (After that, relic upgrades are easymodo.)

    Only plays Magic DPS Classes, Healers and Machinist/Engineers.
    Playing MMO: FFXIV (Balmung)
    Waiting On: FFXV, KH3, Tree of Savior, RE:FFVII · Saving For: New Computer

  12. #12
    Roxane's Roadkill Reputation: 87
    DarkAztaroth's Avatar
    Join Date
    Jun 2006
    Posts
    3,583
    Rep Power
    12

    Default

    At the start there was lag + design decision causing problem.
    Lag's not really an issue anymore on my side.

    The design decision still is.
    That design decision is that damage is dealt based on your position when the cast bar finished, not your position as the attack animation finishes.

  13. #13
    SuperKenshin's Servent Reputation: 19

    Join Date
    Aug 2008
    Location
    Netherlands
    Posts
    1,019
    Rep Power
    8

    Default

    Litterly thousands of players have found ways to work around/with this issue.
    So I think the issue does not lie with the actual server but well... you.

    The issue was that there was a build in 333ms delay, and also the way the skills worked was a bit weird sometimes, you have to be outside of the skill when the cast bar on the boss ends, and not when the animation ends, that is something most people still do not undertand.

    But they have improved that 333ms delay on most primal/boss fights to a 100ms delay at most, so yes, there is some improvement.

  14. #14
    Detective Kirby Reputation: 14
    Sakri's Avatar
    Join Date
    Oct 2006
    Posts
    162
    Rep Power
    10

    Default

    Well, this was about 6-7 months ago when the game came out i had these issue.
    Been playing a bit today and yeah, it has improved. Check boss cast bar, if you are outside when bar is still there you are okay. If he finishes your hit.

  15. #15
    Raider of Empty Tombs Reputation: 10
    Tenko's Avatar
    Join Date
    Aug 2006
    Posts
    358
    Rep Power
    10

    Default

    I play on Leviathan if you want to join me

    I find the game quite active, have not personaly experienced lag

    The community is awesome, always helpful and i havent met any rude players yet.

  16. #16
    OnRPG Elite Member! Reputation: 422
    poeticas's Avatar
    Join Date
    Nov 2008
    Location
    Germany
    Posts
    12,092
    Rep Power
    22

    Default

    it was because they did not expect so many people playing ... so they had to expand data centers and servers they change data centers and etc etc it got better but some people still got problems.
    Some Stories Are Just Way Better In My Head!

  17. #17
    Lockhart’s are forever Reputation: 10
    Dalith's Avatar
    Join Date
    Jul 2006
    Posts
    395
    Rep Power
    10

    Default

    I started back up a week ago.

    The delay with enemy AoE/Cone attacks is much more efficient. I remember when I would get out of the way with plenty of time to spare, but would still get hit. Just as others have said, as long as you are out before cast bar completes then you will avoid.

  18. #18
    Shadowsworn's Sandwich Reputation: 125
    Elion's Avatar
    Join Date
    May 2006
    Posts
    1,813
    Rep Power
    12

    Default

    Quote Originally Posted by Kitoshi View Post
    Litterly thousands of players have found ways to work around/with this issue.
    So I think the issue does not lie with the actual server but well... you.

    The issue was that there was a build in 333ms delay, and also the way the skills worked was a bit weird sometimes, you have to be outside of the skill when the cast bar on the boss ends, and not when the animation ends, that is something most people still do not undertand.

    But they have improved that 333ms delay on most primal/boss fights to a 100ms delay at most, so yes, there is some improvement.
    Exactly this.

    While a very small number of people may have real lag issues to deal with, with the way the game is designed you just have to be out of the red circle BEFORE THE CAST FINISHES!!! If your body is still the slightest bit inside the circle as the cast finishes, you will be hit even if you think you were out, something that can be hard to tell when you're actively moving. Since this is reliable, it is not lag you can blame your problems on.

    It's something you may need to adjust to though, since it's unlike a game like WoW where the visual attack animations are what you avoid. in FFXIV, it's being just outside the red circle when the cast finishes, regardless of animations.

    Most notably in Titan when getting out of the progressively expanding plumes, you need a faster reaction to avoid these than most other mechanics in any MMOs. Be moving the moment they appear (or before) or it's very possible the cast finishes before you get out. If you're not mentally prepared to move for the next plumes to be casted (which are predictable) it's likely the amount of time before you start moving is increased and you might be on the outskirts of the plume effect as the cast finishes. It's much more healthy to look at a problem this way rather than "i was totes outside of that plume and it still hit me! laggy bullshittery! @$*&".
    bam pow bam

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •