Wildstar combat is not like Skyforges.. People need to stop comparing like that. Wildstar combat is AoE based and also 99% action oriented. There is very little actual hard targeting in the game, and even if you do target a mob you still need to aim. Skyforge seems to have it similar to numerous games like Swordsman or even just a point and click. Everything is specific target and nothing seems to actually have to be aimed other than when targeting the mob.
Maybe things will change after Alpha, like they did with Blade and Soul (which had a Point and Click setup in Alpha).
Wildstar - Entity - Lenny Walker - A Different Kind Guild (ADKGamers)
FFXIV - Gilgamesh - Keoru Nozaka
Blade and Soul NA
meh that's just a target based mmo in disguise, nothing interesting
This looks beautiful, really LOVE the UI and I see many interesting things even without understanding the dude speaking, have really high hopes for this.
wait, is this made by the same team that made archeage? (i know it's not but holy shit)
looks ridiculously similar, even down to animations and spell fx.
Last edited by bUrself; 07-11-2014 at 03:49 PM.
lol this looks nothing like AA and no it is not made by the same team...
I think the same publisher that hosts ArcheAge in Russia(mail.ru) is also picking up Skyforge.
Edited the first post to include the official upload with English subtitles if you guys were interested in knowing what was being said.