I don't understand why devs think creating a MoBA to compete with Dota, LoL, and Smite is going to bring them anything aside from bankruptcy? All of these MoBAs being created are destined to fail.
the moba market isn't even saturated - dota and the others are making so much money since there is no other competition that it is a good investment to try to penetrate that market.
I love the artstyle in this game - all these new mobas coming out have awesome art direction i haven't really found one i didn't enjoy aside from IC
Then consider these Korean MOBAs usually have pay to win mechanics and that's why they die.
For what it's worth I like the art style too, but as an example in League of Legends you can patch your client to have custom models/skins that can't be purchased in the game and there are hundreds if not thousands of these models/skins to choose from. How is a most likely broken Korean MOBA going to compete with that? It can't.
I don't see how those are the competition when i was aiming at the non P2W mobas so your arguments don't really make sense.
dawngate infinite crisis strife tome and even adventure time are all fun and don't require money to enjoy - and the skins you mentioned can't be seen by other people and most of them look like garbage.
that's like saying WoW is polished and has so many years on it that why bother playing any other game since it does everything so well?
As far that argument about WoW that isn't true because usually MMORPGs do things differently. Almost every MOBA has the exact same gameplay. The player base is also a real factor because that determines matchmaking times.
Hm. from the clip at the end of the trailer, It looks like it plays more in the style of Super Monday Night Combat than the others. Looking forward to it.
Well it definitely doesn't sound like a traditional MOBA judging from the website info and the minimap.
But it's definitely still a MOBA, with objectives and most likely leveling up/buying items. Meh.
I kinda feel like there's no room in the market and people don't really want any more MOBAs
And the MOBA bubble inflates again~ Wonder when its going to burst?
YAYYYYY another game where everyone gets to look the same and pay money of out their pocket to change colors to be different, YAYYYYYYYYY
A rival for Smite's 3rd person type of moba gameplay? I'll keep an eye out for this.
Looks kinda cool. Not enough information released to judge it just yet. I hope they have a lot of different modes to keep the game entertaining and different, and hopefully some nice progression to keep players interested, instead of getting bored.
The more mobas the merrier. Huge market with not much competition when compared to FPS/MMORPGs
Giving me huge Cyphers vibes, awesome.
I can't believe how awesome this looks.
Szel on Smite
Game looks amazing, only thing I'm not sure about is the gamelenght, they aimin for 15min which is a bit low in my opinion, I guess it depends on how it translate ingame.
A 15 minute battleground in wow feels alright, while in some mobas like dawngate where the game is short, any less would feel rushed..
I feel like 15 min is a pretty short buildup to the final fight. Will have to see ingame how it actually feels.
This type of game attracts me more than smite does tbh.
I know the moba industry is flooded right now but it's nice to see something a bit different.
Might give it a try when it comes out.
that art style, yes pls.
I'd be willing to try another third person moba. I'll be watching this closely.
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people are still making mmorpgs after the wow craze - so i assume never?