Holdpoint Online sandbox MMORPG announces launch date

  1. #1
    Marios's Mustache Wax Reputation: 10

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    Default Holdpoint Online sandbox MMORPG announces launch date

    Holdpoint Online (www.holdpoint-online.com) is a new sandbox MMORPG being released next summer. Some of the major features include: What do you guys think?

    Open skill system - Get better as you perform any of over a hundred skills, no milestones so you can play how you want

    Unlock skills and features together - Complete city projects with other players to unlock new skills and game features, true sandbox

    Offline learning and activities - Your character can read or write books, terraform, or strengthen your fort while you are offline

    Meaningful combat - Combat is tactical and every fight matters. Wounds you receive in one battle will affect your next one

    Crafting centered economy - Every item is player-crafted and has durability and bonuses based on the crafter´s skills and materials

    Dynamic spawns and reinforcements - creatures will flee areas that are constantly cleared out or if their reinforcements are cut-off

    Build a personal fort - Clear areas and then build a fort to help defend and hold that area until all creatures are forced away

    Followers help defend your fort - Earn squires, pay hirelings, subdue enemies or tame beasts to aid you in defending your fort

    Build the world map together - Players use the cartography skill to reveal the world map that is shared by all

    Nothing is safe - Creatures can burn your fort and kill your followers, raid the main city and loot your bankbox if given the chance

    No PvP - Players in Holdpoint will be pinned with their backs to the ocean and will only have each other to count on

    No endgame - There is no dramatic shift in gameplay once you reach a certain point and no forced grouping to see the good stuff

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    SuperKenshin's Servent Reputation: 69
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    You have nothing to show at this point but words. There's no way, as an indie, you are releasing a decent MMO by next summer.
    Also, your website looks like a Yahoo Geocity.

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    Five minutes in photoshop to make all of those.



    P.S. don't use any of those, as you don't have the rights for the textures, samples, fonts, etc...
    "....However, as with all things, you will encounter the odd retard and or asshole."
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    And it was all just a failed experiment to make MMO sites look bad?
    lol

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    Quote Originally Posted by FarmerM View Post
    And it was all just a failed experiment to make MMO sites look bad?
    lol
    Wow, what an ass hole

    But it reminds me of a post I made recently;
    I haven't read the article yet, so not sure if this exactly applies. The descriptions/name just made me think of this.


    Sometimes I get depressed thinking about how unreliable indie developers are. Half the time, they will take your money without delivering the product anywhere near the timeframe you were promised/told (Greed Monger, for example). Then the other half of the time, they take your money and deliver an buggy, alpha-state game with almost none of the promised features (Mortal Online for example).

    After dealing with games like Darkfall, Greed Monger, Mortal Online, etc... I feel like I can't trust someone unless they have professional and established developers along with actual investors backing them. But I suppose that's the way I should have felt from the beginning.
    Last edited by ApocaRUFF; 07-22-2014 at 04:22 AM.
    "....However, as with all things, you will encounter the odd retard and or asshole."
    -Cingal
    -------(New Video!)------------------------(New Post!)[7/23]----------(Now recruiting for ArcheAge!!!)[4/28]
    Youtube Channel | Twitch | Gaming Blog | Amitabha Gaming Guild

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