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Thread: Okay...so your thoughts on Wildstar now after 2-3 months

  1. #26
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    Quote Originally Posted by ApocaRUFF View Post
    As someone who is not a player, I am still not interested in playing the game.
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  2. #27
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    Quote Originally Posted by yuniuninuniun View Post
    Bought it played actively for 2-3 days, ran into not one single other player.
    I even googled around for which server had a high population and went with the highest.

    By no other player I mean nobody interacted back to me, I saw no chatting occurring, and for the most part even those drone players weren't even around. combine that with the fact that after 2-3 hours of playing the game would shit itself and require me to close it, the god awful UI, the terrible optimization, and the telegraphed attacks and it just wasn't mind type of game. Wish they offered a refund system like Guild Wars 2
    You should be able to ticket support for a refund. At least.. They did it in the first month or so. I'd think they still do it, but who knows.
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  3. #28
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    It always takes 2-3 months for the hype train to crash. And then people realise the game isnt actually any good at all. Since they've burned out of content, and it doesnt have anything worthwhile to do. I already knew that in the free beta tests I played. Never subbed. But...still better then FFXIV lol.
    Last edited by Beatrix23; 08-20-2014 at 11:38 AM.

  4. #29
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    Wild is so overrated to me its not even funny. Nothing about that game is special

  5. #30
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    I'm enjoying watching history repeat... Going to love the game while I can before the crowds rush back to WildStar in the future when its business model changes. You might say you'll be coming back En Masse.
    I’d rather risk confusing some people than disappointing them. - Mark Jacobs

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  6. #31
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    Quote Originally Posted by DizzyPW View Post
    I'm enjoying watching history repeat... Going to love the game while I can before the crowds rush back to WildStar in the future when its business model changes. You might say you'll be coming back En Masse.
    Except a game that is so heavily targetted to a certain niché audience won't gather that much of a population even if it goes F2P.
    Game simply doesn't have anything to do outside of raiding.

  7. #32
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    my expectations were low to begin with and they remained low, sometimes i wonder why i still buy garbage published by ncsoft, yet they manage to get me to do it every time

  8. #33
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    Quote Originally Posted by Abhorsen View Post
    my expectations were low to begin with and they remained low, sometimes i wonder why i still buy garbage published by ncsoft, yet they manage to get me to do it every time
    Blade and Soul is really good to be honest. Ncsoft is just extremely stupid pushing back f2p games for a p2p crapfest.

  9. #34
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    F2p yet? =o

    RIP Xfire


  10. #35
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    Ncsoft is pretty close to going bankrupt..............

  11. #36
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    Just going to assume the excessive number of ..... at the end of your sentence is representative of you not actually having backing to that statement. Their Blade & Soul sales in China are more than enough to counter a lower than expected WildStar launch and let's not forget Nexon holds a vast share of the company and isn't going to let their investment sink into the ocean without a fight. Not that they've needed to step in as things have been looking quite good for close to a year now.


    @Candy you've certainly put more time into the game than me but I've yet to run out of new things to do and try in the game. Though I'm likely the niche the game was targeted towards.
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  12. #37
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    According to NCSoft quarterly earnings, the game sold about 500k copies in that first month. The Old Republic beat that(As I recall, about 1.2~1.5m units in that first month?). I don't have the numbers on-hand for exact money made, but even with Credd sales their budget is gonna be hurtin'. The better part of seven years in development and the word of mouth for the game is absolute trash.

    [Edit]: Quarterly earnings report is available here. Wildstar's earnings in KRW equate to roughly 500k units sold if each unit is about $54, so it would actually be LESS than that, assuming deluxe editions.

    • Still a bug-filled mess.
    • Attunements are terrible.
    • Dungeons. There is zero reason to run dungeons outside of getting attunement done, as crafted gear is still better.
    • Questing is a slog, especially after that first time through.
    • Whitevale
    • Certain game mechanics are not well explained. At all. Far too many people don't even know about MoOs, much less interrupt rotation/order.
    • The sprint mechanic is fine as a combat tool, not as a travel tool. It should be removed while mounted and mounts should just move at sprint speed at all times.
    • Servers need to merge. Low populations combined with attunements have left most groups unable to fill their raid rosters. Last I checked there were, at most, three groups even attempting the 40-man content. Not to mention how vacant the world is.
    • Issues running on AMD hardware. How do developers still get away with this shit.


    I can't believe they cannibalized CoH/V's server architecture, too(For those unaware, at one point around late beta/launch somebody discovered the CoH servers were up, but could not be connected to as they obviously don't contain that data anymore.). Oh wait, yes I can, this is NCSoft. The company that literally HELPED LAUNCH A MAN INTO SPACE TO FORGE HIS SIGNATURE SO THEY COULD SHUT DOWN HIS GAME.

    The worst part? This game NEEDED to succeed to help remind developers that interesting, difficult content is still worth producing. I'm hoping Blizzard's new raid difficulty will scratch that itch without trying to rip out my spleen at the same time.

    Quote Originally Posted by DizzyPW View Post
    Just going to assume the excessive number of ..... at the end of your sentence is representative of you not actually having backing to that statement. Their Blade & Soul sales in China are more than enough to counter a lower than expected WildStar launch and let's not forget Nexon holds a vast share of the company and isn't going to let their investment sink into the ocean without a fight.
    The problem with this is that NCSoft has a history of treating their western devs like garbage. CoH/V was still profitable when it was shuttered with almost zero notice. Let's not forget the previously mentioned Tabula Rasa fiasco. I won't bring up Auto Assault as I have no real clue what the hell went on behind the scenes of that insanity.
    Last edited by Riz; 08-21-2014 at 02:43 AM.

    [19:45] ♥Moloko Lynx♥: Flight sims would even suit you, Riz. You seem to have the sensibilities of an old man.
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  13. #38
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    Quote Originally Posted by Lefos View Post
    CoH
    Tabula Rasa
    Just the mention is stabbing me, hun. </3

  14. #39
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    Don't get me started. I never even got to actually play the ****ing Going Rogue expansion as NCSoft decided my account needed to be locked for whatever reason. Word on the street(teehee) is that Paragon was terminated as NCSoft paid them to make two additional games(I'll assume these wound up being CoV and GR.), but they didn't deliver.

    [19:45] ♥Moloko Lynx♥: Flight sims would even suit you, Riz. You seem to have the sensibilities of an old man.
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  15. #40
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    Quote Originally Posted by DizzyPW View Post
    Just going to assume the excessive number of ..... at the end of your sentence is representative of you not actually having backing to that statement. Their Blade & Soul sales in China are more than enough to counter a lower than expected WildStar launch and let's not forget Nexon holds a vast share of the company and isn't going to let their investment sink into the ocean without a fight. Not that they've needed to step in as things have been looking quite good for close to a year now.




    @Candy you've certainly put more time into the game than me but I've yet to run out of new things to do and try in the game. Though I'm likely the niche the game was targeted towards.

    Dizzy, so you think this game will have a huge boost in population/activity in the future?

  16. #41
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    Quote Originally Posted by -JK- View Post
    Dizzy, so you think this game will have a huge boost in population/activity in the future?
    God, no.
    Don't bet on it.

  17. #42
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    Shit optimization, lacking players, dying game. F2p won't save it because there are better themepark mmorpgs that are already f2p. Just like Elder Scrolls Online, good concept but shit execution. At least Elder Scrolls Online is doing something to fix the game.

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