Wizardry Online features five races (human, elf, porkul, dwarf (male-only), and gnome (female-only)) as well as four classes (fighter, priest, mage, and thief). Similar to previous Wizardry games, a new character will receive a random number of bonus points they can assign to attributes. Each class has a requirement for a number of points in a one or more attributes in order to select that class. Throughout the game, characters will be able to change their class.
Open world player versus player (PvP) is also a large part of the game. Players can attack any other player in town or in dungeons at any time and the same permadeath consequences also apply should a player fall victim to a PvP death. Player characters that have been slain (either by monsters or by other players) can be looted of their belongings by other players.
Wizardry Online uses microtransactions to support itself; players can access premium items through the Royal Shop where the currency for items is Station Cash. Mostly outfits and some consumable things.