The server is down right now to apply this probably largest update this game has seen so far. anyone else really hyped or planning to start playing/returning? here is the website for those who never gave the best pokemon mmo out there a try yet
the game will get the hoenn region added next to the already existing Kanto region.
unofficial trailer(slightly outdated since it doesnt talk about iV stat window, pokeswarms or breeding)
and here are its official patch notes:
Server is offline for 12 ~ 24 hours for maintenance from the time of this post.
Added Emerald support. Storyline scripting up to Elite 4 available to play.
Certain secondary functions are not available. These will be added at a later date.
Players may switch which region they are currently in by visiting a Port town in-game.
An Emerald USA v1.0 ROM is required to play this content.
Breeding moves are now shown in Dex information.
Updated chat aliases for several commands; /all -> /normal, /t -> /tr (Trade), /t is now for Team chats.
Certain balls' rates have been rebalanced:
Dive Balls reduced to 3x maximum catch rate. Price updated to 1500
Repeat Balls reduced to 2.5x maximum catch rate. Price updated to 1500
Timer Balls reduced to 3x maximum catch rate. Price updated to 1400
Net Balls reduced to 3x maximum catch rate. Price updated to 1400
Shard costs for certain move tutors have been reduced.
Global fishing rates have been increased.
Amulet Coin payouts for NPC Trainers have been readjusted to 1.5x from 1.2x
Sell prices for the following items have been updated:
Pearl 1250 -> 2000
Big Pearl 2250 -> 3750
Stardust 1500 -> 2000
Star Piece 2500 -> 4000
Nugget 2850 -> 5000
AFK timeouts for PvP battles have been increased to 75s.
Gender disparities for species with 85%/15% Male/Female gender ratios have been equalised to 50%/50%.
Removed SCOPE LENS from OP Item Clause restrictions
Vitamin prices rescaled from 9800 to 4900.
Removed EV cap from Vitamins
Storyline-given party members are now considered 'Gifts'.
These party members may not be traded and may not be bred.
Gifts now bypass obedience checks.
This encompasses: Starters from trainer's respective region, NPC Trades, and freely obtained gifts (Lapras, Eevee, etc.)
Level 25 restrictions on Starters have been removed.
Breeding / Daycare
Parents are now traded away to the Breeding Man NPC when trainers want their child.
IV inheritance has been rebalanced; 3/6 IVs will be directly passed to the child from either parent. 3/6 IVs will be averaged from the parents' stats. These are decided randomly unless a consumable held item is given to either parent.
Everstone inheritance has been rebalanced; Everstones are now consumed when players trade the parents to the NPC. There is now a 100% chance to pass the nature of a parent if they are holding an Everstone. If both parents are holding an Everstone, this chance is 50% of either parent's.
Ability inheritance has been rebalanced; If there are multiple possible abilities for the child's species, the Mother will have an 80% chance to pass their Ability to their child. An item has been introduced which will allow players to change the active ability of a species and is available in certain shops located near breeding NPCs.
Certain held items have been added in order to assist with IV passing. When trainers give a Brace to a parent and then trade the parent to the NPC for breeding, this Brace will decide which IV of the parent's has a 100% chance of passing. These items are consumable and purchasable in certain shops located near breeding NPCs.
Eggs will now automatically hatch after a period of time, based on the species of the egg. Rarer species will take longer to hatch than others.
Egg Scientist of Cinnabar has been removed.
Daycares only function in the trainer's active region.
Certain level up move learn orders have been re-ordered to properly scale in power.
Physical and Special typing is no longer dependent on skill typing. This is now dependent on the skill itself. Information on what skills are physical and special may be found in in-game tooltips.
Base power for certain skills has been updated.
Crunch now inflicts -DEF instead of -SPDEF as its secondary effect
Fixed several client deadlocks.
Fixed various flash overlay issues
Fixed player sprite positioning when surfing + fishing + biking.
Fixed core libs for recent versions of OSX (Mavericks+).
Fixed an issue where Summary windows would auto-focus on dynamic stat updates.
Fixed spawn animations for Double Battles' participants.
Balls now sort in a more user-friendly format (Standard -> Special -> Master).
PokeMMO.sh no longer automatically updates.
Fixed shake count for ball catch animations during failure.
Fixed successful catch animations lasting too long.
Fixed confirmation dialogue for Game Corner exchanges.
Fixed line wrapping in new move dialogue.
Fixed an issue where the client could become unresponsive while waiting for connections to the login server.
Flat Battles now show full Summary stats.
Ctrl+Click will now function with trade windows.
Fixed Metronome being able to call debug skills.
Fixed Cute Charm activation % (100% -> 33%)
Fixed rain damage buff % for player-invoked rain
Various Kanto script polishing.
Added fadescreen to several scripts
Fixed several scripts so that "Received Item" dialogues are drawn above the player's head instead of over the item or npc giving you it.
Added camera movement to oak parcel script
Added Happiness indicator to Daisy
Fixed several issues with your mom.
Fixed Oak not always respawning after initial "Walking into the lab" script
Added/Fixed many unimportant NPCs in Kanto.
Added running shoes requirements for Kanto. Existing characters who have completed the 2nd Gym will have these unlocked automatically.
Added fanclub scripts. Nobody will ever like you, though.
Fixed an issue where saffron normal NPCs may not spawn after Silph Co. is defeated. This fix does not apply to existing characters.
Various networking improvements.
Fixed an issue where Auto-decline checks would occur after Busy checks for various tasks.
Fixed an exploit where spectating PvP battles at certain times would give spectators more information than players.
Fixed an issue where eggs and hatched eggs would only show as shiny after relogging.