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Thread: Exteel = Worst shooter of all time.

  1. #76
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    Quote Originally Posted by LeeMarsh View Post
    I agree with the previous poster, this is a big step for mech mmo's. sure, this games combat system needs work, but you know what, what game doesnt need work? The point is, we have a mech mmo. Other companies can see what this game did, take it, and improve on it. so sure, it might suck now, but maybe another mech mmo will come along and do things better than this game. So stop complaining, if you hate it, dont play it. Its that simple. I personally will still probably try it just for the simple fact that its a mech mmo.Ive been waiting for a mech mmo for a long time now.

    And keep in mind, this games just in its beta stages, it still has alot of time to be improved on.
    I couldnt agree more. Im gonna try this game in OB because ive been looking for a mech mmo for a while now, and this is as good as its gonna get.

    Good first post. (even though i dont have the post count to say that. )


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  2. #77
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    first off i think the automatic lock on is a great idea why? they are robots DuH!!
    its like gundam seed its not the pilot itself that aim but the mobile suits when its get by the targeting range,just think 5 seconds before posting .

    Robots = good enough to aim themself so it add another play style to the player ...

  3. #78
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    if you don't like the game why don't you give your account to me ^^



    [EDIT] what you all crying about the auto aim now there aren't any hackers with aim bot so you guys won't be like "OMG HE IS HACKER AND UNFAIR!!"
    Last edited by Bad Hamster; 02-21-2007 at 11:58 PM.

  4. #79
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    well there is always the possibility of playing GunZ the duel and imagining that everyone was a seriously futuristic uber hacking mech suit 0.o USE YOUR IMAGINATION >_<

  5. #80
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    Well i myself waited a long long time myself for a mech mmo and personally, i like the idea of playin with auto aim. Im a player who uses the right movements to kill in fps/tps, therefor my aim is far away from bein good, but like i said my movements most times (unpredictable and im proud of that fact xD) make the difference. So this game is basicly bein made for ppl like me, but yeah ur right WHY THE HELL should somebody make an fps/tps for ppl other than the aiming UBER pros like urself. The devloper did give the movement and timing the main roles in this game, so what? Only cuz u cant use ur pimped mouse which is perfected till it even slides over streets without a significant difference compare to playin on the plain table. (alil extreme i know ^^) I mean, my god whats the problem? Its not ur playstyle so what? Play somethin else, u aim(bot) user got CS, TO, WR and ... ah what do i say U got a whole Game Genre only for u, is it that bad that other ppl get a game that has what they want/what they can better live with?

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    What some of you dont realize, it was in Closed Beta. Of Course theres going to be bugs. Closed Beta testers are supposed really see or "encounter" bugs, to report to the Game Managers, Admins, or Dev team, etc. But complaining when it hasnt even been released, shows how mature you are. And if they had to be in developemnt this long, then theyre probably switching servers, stopping the huge crash problem, fixing other glitches. So just because YOU had problems with it during one period (Closed Beta) Doesn't mean you'll have the same problems in Open Beta or release.

    Also this game is not a Gunz Rip. It's been in development longer than Gunz, and it Uses one of The Unreal Engines. Why the heck would a company that publishes or has games like Guild Wars, City of Heroes, and the Up coming Tabula Rasa, want to rip some Korean Company they dont even know about.

  7. #82
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    in cunclusion creator of this thread sucks cause he has no skill at the game and he uit early boom dropped truth on you exteel is a fun game and wtf you keep talking about auto aim? thats barely any use if you have machineguns you either manually follow your enemy or you just machingun whore whoever is in front of you the autotargeting moves to whoever is closer so you must follow your target for him/her to die. Also in korean version shot wont follow you that was jsut something stupid that was added in the cb version in america reason they are taking so long is fixing all the shit hey did to the game that messep it up the korena version is a top game
    join me my breathen wolf let us skin those who call themselves human

  8. #83
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    Just a quick note about the weapons and their "auto lock"...

    There seem to be two reasons for the targeting recticle. First its a newbie aid (not denying it). The second reason is to make long range weapons long ranged weapons. Why? If you really think about it, the weapon essentially has a lock on area thats shaped like a pyramid (thanks to the shape of the recticle). Closer in it becomes harder to lock on.

    As for the aim complainers...you guys ever considered getting your butt out of the newbie levels? Near the middle of the CB I did get out of there and I got royally served. Then I learned to get better. Jee, ends up that you really DO need skill for this. But stay in the Newbie level and you end up running around in a shooting gallery. You really shoulda tried the harder ranked rooms, it becomes WAY harder to do stuff.

    And for those of you that say that the auto aim makes it hard to live...suck it up.

  9. #84
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    Quote Originally Posted by runeblade48 View Post
    Ok, I havent played yet but let me fill you guys in on something. This isnt really ment to be a tps. Have you ever played the game virtual on? That is what this game is supposed to be. An online mulitplayer virtual on. The creater even mentioned virtual on in his interview. For those of you who dont know Virtual On was an arcade game and also came out on the dreamcast. It was a mech fighting game were you dashed around, shot each other (yes with auto aim) and came in close for melee attacks if you wished. The skill isnt involved in the shooting, its involved in the timing of the dashes to avoid attacks. Fast paced dashing doesnt allow time for aiming. Anyway my friends and I really enjoyed the virtual on games and I am looking forward to playing this, and yea its free if you dont want to play it then dont.

    I also dont think you guys are seeing the big picture. This is a big step for online mech games. Sure the combate system might have some flaws but I think they are going the right direction with the fast paced gameplay. Think about it. Later they could fix the combat system. Put it in a huge free roaming world, allow clanning and bases, you could escape by flying into near by woods hiding and turning off you mech, end homming beacons to clansmen. I am getting ahead of myself. I see this game as a means to an end and I will support it cause the better it does the better chance a newer better online mech game will come.

    agreed, auto aim adds to the fast paced action of this game.

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  10. #85
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    Take this game for what you want it...personally, this game filled many of the void I have been looking for. Robots(EVA stylish i think which is even better) Guns, Swords, Action, Character Building elements, and for a online action game... money isn't that hard to earn( in under 50 winning games u could twink compared to warrock's 200games for 1 item 1 day or Rumble fighter's 400 for 1 good perma item)and i can just play a game and get off... no long quests, which is a godsend cause i am testing all kinds of progs all day long.




  11. #86
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    Unless of course you completely lack hand-eye coordination, then it's perfect for you.

    The game has a whole is completely centered around this awful auto-aim system that allows you to even hit people with attacks you would usually miss in a first/third person shooter. Resulting in the opportunity for even the most unskilled players to get kills by just aiming in the enemies general direction.

    On top of this, all the maps are clearly made for a console style shooter that only allows for 4-8 players, but for some reason everyone plays it on 16 player DM or TDM making every fight into a huge cluster-**** where whichever person has the most people shooting at them will lose because the auto-aim system means it's impossible to outskill a larger group of people the way you would be able to in your standard shooter.

    -- You clearly haven't played enough of this game to even put your opinion on what type of colors this game has.

    When you actually play real games, the ones with skilled players vs. skilled players they all use rifles, swords or smgs. While each mech is speeding either way...

    It isn't so easy to aim when you have a mech flying faster then you can move your mouse. You probably played a game without either of you using your booster and are basing your opinion off that. Play a game for more then 2 minutes you may actually learn about the game.

    -- Also, i've played almost all of the different types of fps's out there... Each of them having one thing in common, luck.... This game actually has the skill to make or break a game unlike CS where you have luck of knockback and luck of getting a head shot. You just don't like the fact that you actually need to think in this game, rather then moving a mouse and clicking on a target.

  12. #87
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    CS:S ftw.


    kthxbai.

  13. #88
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    haha yeah...thsi game is REALLy bad. its impossible to dodge n e thing. if u play this game, u wont feel like a bad ass. its rare to see a killing spree over 3 kills in a row. u cant hold ur own in this game, its all about stealing kills, and getting killed. If u like to trade kills, this is the game for u!

  14. #89
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    Everything you said is completly wrong, its possible to dodge attacks, you most likely suck. And you can get more tahn 3 kills in a row with out dieing.


    ill post more later


    "I usually assume my teammates are retarded."

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  15. #90
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    not hard to get a good k/d ratio if you know what your doing, you need to rely on your teammates as baites.

  16. #91
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    lol staff seargent against trainee, stop stacking up
    I'm those in game that oppose stacking.
    my random quotes:Attitude controls all!
    The moon shines on those who seek it..

  17. #92
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    Quote Originally Posted by Katsu View Post
    Unless of course you completely lack hand-eye coordination, then it's perfect for you.

    The game has a whole is completely centered around this awful auto-aim system that allows you to even hit people with attacks you would usually miss in a first/third person shooter. Resulting in the opportunity for even the most unskilled players to get kills by just aiming in the enemies general direction.

    On top of this, all the maps are clearly made for a console style shooter that only allows for 4-8 players, but for some reason everyone plays it on 16 player DM or TDM making every fight into a huge cluster-**** where whichever person has the most people shooting at them will lose because the auto-aim system means it's impossible to outskill a larger group of people the way you would be able to in your standard shooter.
    ACTUALLY... Most mecha games have some type of auto-aim called lock-on... welcome to the future. Beyond that I found that the lock-on system used requires some skill in that of precise timing. As for 'cluster-****', that's what real war is like. Unlike in your standard shooter where you can just spray across the screen and get head shots.

    I will say this, the cannons do not deal splash damage, which is disappointing.

  18. #93
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    well, cannons don't but rockets do. Rockets you get to move and shoot at the same time but it has no lock on so it's just like anyother fps style if you use rockets but rockets are slightly weaker than cannons.
    my random quotes:Attitude controls all!
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  19. #94
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    i don't know what some of you complain about it's free and alot more decent then those other free games that r stuck in 2d or some shabby 3d engine. runescape?

    This has decent graphics, anyone can play it, and to be good you need skill just as in other games.

    don't whine about lock-on system, in this game it is about evasive movement instead of aim. and yes to be good you will have to run when you are outnumbered (exept if you are some highranker vs some privates & trainees) and make sure you don't spray too much & get overheat =/

    its fast actionfilled mech shooter, like it or stay away else
    btw i also like bf2 where you need cover, and good aim (spread :s) etc
    can't argue about taste

  20. #95
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    so to those of you who think its too easy... how long have you played? what? 30 hours total? YOU SUCK AND SO DOES EVERYBODY AROUND YOU!

    have you ever fought a decent dragooner?

    why dont you guys TRY to do something better than spamming smgs and blasting rifles randomly into a crowd? something that takes actual skill, and most of the time, things that take actual skill take actual skill to counter!

  21. #96
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    Default Exsteel^w^

    Its hard to play ...and I hate the voice...You know the "Voice" everytime you kill something, overheat, someone speaks....its the voooooiiiicceee...

    Even the music sucks!!
    What I do appreciate is the 3d model design and textures of the 3dmeshes.
    Also, a wide range of battle envirronments...

    Now, when it comes to controls and "FEEL" for the game, ExSteel didn't cameclose to Gunz, CS, Quake,etc.

  22. #97
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    Quote Originally Posted by Katsu View Post
    Unless of course you completely lack hand-eye coordination, then it's perfect for you.

    The game has a whole is completely centered around this awful auto-aim system that allows you to even hit people with attacks you would usually miss in a first/third person shooter. Resulting in the opportunity for even the most unskilled players to get kills by just aiming in the enemies general direction.

    On top of this, all the maps are clearly made for a console style shooter that only allows for 4-8 players, but for some reason everyone plays it on 16 player DM or TDM making every fight into a huge cluster-**** where whichever person has the most people shooting at them will lose because the auto-aim system means it's impossible to outskill a larger group of people the way you would be able to in your standard shooter.
    sounds like someone got killed one too many times with 2x Beam Spitter A's

  23. #98
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    Its a lock on system, not an 'auto-aim' system. Just like air rivals.

    Having played 200+ hours, reached level 37 and completed well over 4000 kills, I can assure you that it takes a serious amount of skill in manuever-ability to outgun the best.


    If you lack eye-hand coordination, then you're never going to hit me. Ever.

    I'll leap over you, stab you in the back with my spear and be on the other side of you faster than you can type in 'WTF?'.



    There is no auto aim. There is however lock on.

    This prevents people from spamming rockets from one end of the map to another, as you need to have a lock to do any damage, there is no dumbfire.

  24. #99
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    i waited 2 years for this to be OB when it finally arrives its disappointing.
    sure at first few games you feel like your really good at it then after awhile it gets boring because every kill doesnt feel satisfying. if your european just play S4 League at least there when you kill someone they actuall fly all over the place.

  25. #100
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    it was ok then got boring as it is so hard to earn the money. BUt my internet went Crazzy lag and then quit cause of the lag, though it has ok graphics. But i would rather play Gunz but don't like those PING! BANG! OUCH!:3 shooting GAMes only like anime cartoon ones

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