Programming MMORPGS in Visual Basic
Page: 1/2
By John Zappone, Creator of Zelda Online
This is part 1 of a series of Visual Basic Tutorials we will be releasing in the next few weeks.
Hi guys. Alright I am going to
teach you some of the basics of programming your very first MMORPG in visual
basic. First we need to figure out all the tools you will need in order to
program your own MMORPG, so here we go.
1. Visual Basic (6.0 preferred)
2. Photoshop and MS Paint
Not much is required to create a game, you just need to know how to do
everything. Alright so lets begin. First of all this document will not
teach you how to program a game or teach you visual basic, so please learn that
in advance. With that said you should also have some experience with
DirectX if your looking for a very helpful site to learn please check out
http://www.directx4vb.com/ the
tutorials have helped me a lot. We will start off first with me explaining
the basics of how MMORPGS work, even though I think it is kind of self
explanatory.