Camelot Unchained is Mark Jacob's ultimate vision of the evolution of RvR MMORPG combat. With features all built around the central concept of Tri-Realm combat, those seeking a game without confrontation need not apply. Crafting, raids, housing, and more will all orbit around this central theme. The game also is promised to operate around the concept that death is meaningful or else PvP can't have meaning. Fast Travel is also likely to be non-existent as a strategic design philosophy for better RvR. Classes are likely to exist but skills will be leveled through use. More features to come.
No screenshots have been uploaded for this game, yet.
Kicktracker Report #12 – January 2016
Posted on: Jan 20, 2016
OnRPG's Kicktracker Report returns for January 2016. Get the latest overview on our favorite picks on Kickstarter and keep up to date on major news from pr
Camelot Unchained Mages Class Reveal
Posted on: Nov 06, 2015
Meet the Camelot Unchained mages: the Druid, Flame Warden, and Wave Weaver. More details on these classes are available here.
Camelot Unchained The Devout Archetype
Posted on: Oct 02, 2015
Camelot Unchained reveals The Devout healer archetype, featuring non-mirrored classes across the three realms. Archetype reveals will continue on a weekly
- Camelot Unchained Surpasses Roleplay Stretch Goal Posted on: Apr 29, 2016
It's been a few weeks since we've followed up on CityState Games progress on developing the Realm v Realm sandbox MMORPG on everyone's mind, Camelot Unchai...
- MAGFest 2016: Indie Showcase Posted on: Feb 26, 2016
Coverage by Michael Sagoe (mikedot) Two of the biggest worlds in the entertainment industry have collided once again at the Washington Metro A...
- Camelot Unchained Reveals Beta 1 Plans Posted on: Feb 24, 2016
After a winter hiatus, CityState Games has returned from their thawing at Magfest to talk Beta 1 details for RvR Sandbox MMORPG, Camelot Unchained! Today's...