OnRPG Kicktracker Report 2 – March 2015

9:47
Mikedot returns for the second episode of the Kicktracker Report, featuring the latest news on crowdfunded games like Crowfall, Camelot Unchained,  Starship Empire, Trials of Ascension, CosmicBreak 2...

Camelot Unchained TDD Armor and Stretch Goal Updates

16:55
Mark Jacob discusses season TDD courts, reflecting armor, and plans for the next musical stretch goal in this Camelot Unchained video update. See full sized images on the official post here.

Camelot Unchained Physics Reveal

22:01
Andrew throws down the industry challenge to #FixYourShit in the reveal of Camelot Unchained‘s use of PhysX.
  • waco

    here we go again,i want to address the stealther,.Everyone who invents a mmo always screw up the stealther.You try to dumb the toon down ,just lkie Daoc there is no reason to have a stealth if you are going to dumb him or her down and you will! Mr Jacobs uses the excuse about some silly veil,which just is another way fo dumbingdown the stealther.no one has figured out how to make a stealther.I have been playing mmo for about 17 years and the only way you can fix a stealther is leave them alone or take them out of the game

    • Raygar

      Sounds to me like your advocating against putting stealth in to the game. Funny I know more then a few stealth haters doing the same thing. 😉 Jokes aside though, I thought DAoC has been the only one to get stealth right. Not too strong, not too weak, good amount of counters to fight against them. I didn’t play stealth much, but boy did they add to the fun and randomness of the game. I would much rather see no stealth added to the game then them get it wrong though, but I think we differ on that definition.
      Mark has yet to sell me on the Veilwalker Stealther yet, but I’m willing to hear him out before I start judging and bashing the idea, though that gets hard from time to time with so little info on it and no grantee will even try that idea.