Dawn Of Nations is an MMO web browser game set in the unforgiving campaigns of World War 2. The game actually feels a bit TOO much like Evony Online, but since it shares the same war theme, it's a given that it will also contain the generic browser game basics. To be honest, I'm not really sure why the sub-genre (web browser wars) refuses to evolve. We've seen countless games that share the same system, as though the developer's only goal was to launch something that completely matches the recent threshold of enjoyment rather than create something new and potentially better. So what separates Dawn of Nations from both its predecessors and successors? What makes this war game so different? I guess we'll soon find out.
Posted on: Jul 29, 2010