Drakensang Online interviews its own narrative designer, Franzi, about development and work on the game.
Drakensang Online put in some serious hours to prepare for the launch of Oculus Rift by incorporating VR into their typically isometric gameplay.
Drakensang offers an inside look at its “Defeat the Undefeatables” event and other recent issues with the content design team.
The Drakensang Online team talks with Jeff Broadbent, composer of the Rise of Balor original soundtrack.
Drakensang focuses on Parallel Worlds Chapter 1 in the fifth installment of their dev diary series.