Spending A Bad Day In Neverwinter


Previously, we discussed the positive aspects of the Neverwinter Nights series, and the diversity to be found within either title in the franchise. One of the reasons the games are so heavily praised is due to them filling a niche in the gaming market that no other title has attempted to break into, or that many publishers even know exists. If you were to look at this from another perspective though, if no-one else is clamouring to make the next spiritual successor to the Neverwinter Nights franchise and there isn't much of an outcry for these sorts of games, are they worth making at all?

Spending A Good Night In Neverwinter


Neverwinter Nights 2, the Obsidian made sequel to BioWare's ode to pen and paper RPGs has finally made it on to the Steam distribution platform, enjoying some good sales numbers for a game now over four years old. What's made this series so enduring over the years, and why are both games still played by so many people, so long after their release?