Questions by Onrpg Senior Editor
Brian Perry Jr.
5.27.08
Answers by
Artix von Krieger (Adam Bohn), Founder of Artix Entertainment
Zorbak, Ebil blue moglin bent on world domination
Twig, little yellow moglin.
Question: Can you tell
us a bit about your latest two titles DragonFable and MechQuest?
Artix: Greetings
and salutations Brian – and thank you for taking the time to interview
us.
Zorbak:
Meh, why’d you drag me along for this? I am bored already.
Artix:
Please excuse Zorbak’s shyness, this is his first interview.
Zorbak:
WHAT!? Lies! Lies! Lies! Quiver in fear of my incomprehensible interviewing
powers! In fact, I have been in so many gazillions of interviews that
it is I, ZORBAK, who should be interviewing Brian!
Artix:
Indeed. *nudges Zorbak* Perhaps you should tell the folks a little bit
about our role playing games that play in your web browser?
Zorbak:
Meh… MechQuest and DragonFable? They are pretty good. Mostly because
I’m in them. Did you see me in MechQuest’s Soluna City Finale cutscene!?
How cool was that? I had the former Kingadent Slugwrath’s head in
a futurama style head-jar on my desk! He was all like “blah blah blah…
my son Drakath… destroy you all… blah blah…”
Artix:
…
Twig: Fish
ys!!!!! Weeeeeeeeeeeeee!
Artix:
*smiles nervously* I brought Zorbak and Twig with me since they appear
in both of the games. The first being DragonFable which is a tongue-in-cheek
fantasy RPG in which you hatch your own dragon and travel the world
on a quest to gather the orbs of elemental power. This game is actually
a prequel to our first game, AdventureQuest. You will meet many of our
popular characters and learn their ridiculous back stories during your
journeys. Battle fierce and bizarre monsters, collect rare weapons and
unlock all of the armors and skills of classes like the DragonLord,
Pirate, Ninja, Ranger, Paladin, Necromancer and many more classes as
we make them and release them during our weekly game updates!
Zorbak:
Meh... after you mastered Necromancer why would you need anything else?
Artix:
MechQuest is our newest game. It is a prequel too… we thought it would
be funny to have the game take place 5,000 years before DragonFable.
It features massive, building-tall, armed to the teeth war machines
called Mecha. You can customize your mechas’ weapon systems then take
it on dangerous missions….
Zorbak:
Meh… Like delivering Pizza, bringing down a gang of werewolf bikers
with Mecha that transforms in the moonlight… and helping the invading
alien Shadowscythe take over the planet!
Artix:
Help them take over the planet!?
Zorbak:
They have a pretty cool logo.
Question: What was the
intention behind the design of these titles?
Artix: Players
really enjoyed our first game, AdventureQuest, which was focused on
clicking around the screen to explore. We wanted to make a more traditional
RPG where you could walk around and explore a world, walk up to monsters
and battle, and features like PvP, 3vs3 battles, and the ability to
bring a friend’s character along. All of the games are updated each
week with new things including quests, items and server-wide special
events.
Zorbak:
Say, Friday the 13th is coming up… I smell an undead war
with 3 million skeletons wearing hockey masks!
Twig: Chickencow
goes Cluck cluck moooooooooo! *giggle* *roll* *spaz*
Artix:
It is a good thing you brought that up. Friday the 13th is
going to be huge as in DragonFable we will be having the grand finale
of the Doomwood zone featuring the final showdown with the master Necromancer
Noxus. Players can create a free account and travel to Doomwood (it
is suitable for players of all levels) and get up to date in the ongoing
storyline. It involves joining me on a quest to break into a giant undead
city called the Necropolis.
Zorbak:
Um… Meh… Artix. I have been meaning to ask you about this letter
I got from the University.
Artix:
…
Question: Why browser
based instead of using a client?
Artix: There
are a lot of incredible advantages to playing in the web browser.
Zorbak:
Meh… you can play from any computer or flash enabled toaster oven.
Artix:
No files to install, no viruses, and plays the same on Mac and PC.
Twig: Mmmmm
big mac attack!!!! *Cuddle wuddle fuddle*
Zorbak:
Seriously. Did you NEED to bring him?
Twig: Pew
pew pew! Mac-attackatackatacka!
Artix:
We keep all of your character data securely on our servers. So you can
play at home on your computer. Get up, drive to your grandmother’s,
open a web browser and continue playing where you left off.
Question: What are the
advantages of using Flash for a game compared to something more traditional
like C++?
Artix: There
are lots of reasons!
Zorbak:
Meh… for example, you don’t know C++, do you, Artix?
Artix:
Yup, that is probably the biggest one.
Question: While you
need to connect to the internet to play these games, are you able to
interact with other players or do the games play more like a traditional
RPG where players are in it themselves?
Twig: Artwiz
and Zorby are in da baffroom so Twigsy answer dis one kay? Der are warz!
Big warz and alls the adventurererers works togetter to beats meeeeeeelooooons
of bad guys kay? BOOM BOOM BOOM Kapaow! Likes dat! Mmmmmmm….. day
are makings a Mmmm Mmmmm Ohhhh nest butts Twigsy not loud to tawk bout
dat kay?
Question: These games
are free to play but you are obviously creating them to make a profit.
How does your business model work?
Artix: Our first game was intended to be completely free. It was only
when we were forced to start getting dedicated servers that we asked
the players for help.
Zorbak: Meh… they are a non-profit company… not by choice.
Artix:
*kicks Zorbak under the table* Just kidding. We have gathered an incredible
team of talented creative individuals and our company is very healthy
and growing. To keep the servers running strong and the team fed we…
Zorbak:
… invest heavily in peanuts, meh heh…..
Artix:
*Puts duct tape over Zorbak’s mouth*… that is better.
Zorbak:
Mmmrrrrrrr……
Twig: YAY!
Artix:
To keep the games running smoothly we ask that players who enjoy the
game upgrade their account with a one-time only payment. This upgrade
unlocks the full game for your character giving you access to exclusive
areas, powerful items, and unlimited access. This has worked very well
for us over the past 5 years. Cards to upgrade any of our three games
are currently available in the electronics section of Target stores.
We truly feel that we have provided one of the best values for your
gaming dollar. Players who upgraded in AdventureQuest on that first
day have received access to all of the new special content released
since… which is a lot!
Question: How often
is new content released to players?
Artix:
We release new content for the games each and every week. Additionally
we release special holiday events and run contests with in-game prizes.
Twig, did you bring the release schedule?
Twig: Weleasss
shwedoool! *holds up chart*
Wednesday: MechQuest
Thursday: AdventureQuest
Friday: DragonFable (and MechQuest weapon release day)
Zorbak:
Mmm… Mmmm… Mmmrrrrrrr……
Artix:
The typical week starts with Galanoth (AQ), Warlic (MQ), Cysero (DF)
and I and talking while looking over the forums. We figure out a plan
for the week then group up with our teams to make it happen. The players
play a really huge role in determining what we do next. Our development
cycle is a living, breathing (sometimes not breathing if it is undead)
cycle of interaction and listening to player responses.
Question: Have you considered
trying to publish the titles on consoles/handhelds now that they are
internet ready as well?
Zorbak: Mmh.
MMmmmm… MmmMMm… Mmmrrhhhrrrrr…… MMmmmm… MmmMMm… Mmmrrrrrrr……
MMmmmm… MmmMMm… Mmmrrrrrrr…… mmmmM. Mmhhhhh….
Artix:
I agree.
Question: What one aspect
do you feel keeps players coming back for more?
Artix:
If I could only give one answer? Hmmm.. Twig?
Twig: Ice
cweeeeeeeeeeeam!
Artix:
Zorbak?
Zorbak:
Dmmmm!
Artix:
I would have to say that it is the campy style we create the games in.
We do not take ourselves too seriously and…
Zorbak:
*Slaps Duct tape on Artix’s mouth* Take that! Mehehehehe….
The real reason they keep coming back Brian?
Twig: …
Artix:
…
Zorbak:
Doom. It is all about darkness and power. Anyone can reanimate the dead…
but a real necromancer can…
Twig: *Puts
Duct tape on Zorbaks Mouth*
Zorbak:
!
Artix:
!
Twig: Da
weel weason dat dap la…..
Zorbak:
& Artix: *Put Duct Tape on Twig’s mouth*
<moment of silence>
Zorbak:
….
Artix:
…
Twig: …
Question: Which
game is your favorite and why?
Zorbak:
Mmmm….Mhmmhm mhhhh. Mmmmh Mmmmmh.
Artix:
Mmmh, Mhrmhmrh. Mhrh mhh.
Twig: Mmmmh
mh mhhhhmmm!
Check out the games at their
websites below:
MechQuest: www.MechQuest.com
DragonFable: www.DragonFable.com
AdventureQuest: www.Battleon.com