Ascent: The Space Game Now on Kickstarter Seeking Funds


Ascent TSG Unicorn

Fluffy Kitten Studios, the indie developer behind the ambitious space MMO, Ascent: The Space Game, has embarked on a Kickstarter campaign that will allow the studio to complete the art and interface overhaul that began earlier this year. The added funds will also allow Fluffy Kitten to add features such as active NPCs that respond to text commands and new gameplay—including smuggling, bounty hunting, and assassination missions.

Three days in, Fluffy Kitten has already received $16,700 of its AU$ 35,000 goal. The money will be primarily used to hire George Karandais, the artist responsible for Ascent’s new ship designs—all of which have been widely acclaimed by the game’s thriving user base.

Ascent’s Steam Greenlight campaign is near 4,400 “yes” votes–and inching closer to a green light from Valve. Every Ascent premium user will receive a Steam key from Fluffy Kitten.

Ascent TSG Alien Worlds

“I spent $70,000 out-of-pocket to create Ascent,” says James Hicks, founder of Fluffy Kitten Studios. “Without external help and relying only on my savings, I have just four months left of full-time development. We’re taking the Kickstarter route so that we can hire an artist full-time and an interface designer part-time—and to add some awesome features to the game. I reckon that’s what Ascent needs to become the game it was always meant to be.”

Ascent sports a mind-boggling 270 billion star systems—and it allows players to build and customize their own ships, colonize faraway worlds, compete with other players for currency and resources, mine asteroids, trade, and much more. The game’s two gameplay modes are roughly divided into “Industrialist” and “Combat” campaigns running side by side – it’s possible to switch between the two at any time. ”Industrialist” is more trade-oriented: Players are tasked with rebuilding business empires and attempting to restore order to the human race. Priorities include food and raw materials. In contrast, “Combat” features ship-to-ship (PvE) skirmishes as the player is recruited by the last remnant of the military (United Nations Combined Arms [UNCA]) to help protect the wealthy Janus Merchant Cabal against a pirate syndicate. The game’s engrossing storyline can be read here.

Ascent TSG Asteroid Mining

If funded, Fluffy Kitten will add the following features to Ascent:

  • Active colonists that can walk and talk
  • Keyboard interaction with NPCs—similar to classic text-based adventure games
  • New gameplay: Hire NPCs to pilot ships—along with smuggling, crime and punishment, bounty hunting, and assassination

Kickstarter users considering backing the game can play the unlimited browser version or download a time-limited demo for PC from http://www.thespacegame.com/download-demo.html

Social Media :
  • Brian Hoadley

    This is a great game, when I first started back in June I had plenty of comments about the graphics and UI until I learned that all of this was being done by one developer, 270 billion systems with infinite worlds. I said well I wonder what game play is like, i can always look past graphics, so I gave the free play a shot. That was over 4 months ago and I’m still playing solidly every single night with two fully premium accounts now. It’s SO ADDICTING, I love this game, mining ‘roids is the bomb, and you’ll never fall asleep doing it like I did in EVE, also building up my colonies and preparing to make my own warp gate to the inner worlds. With these KS improvements the game and player-base is only going to get bigger and better. I am looking forward to player space stations in the near future to expand my corrupt little fiefdom on the rim of red space (future pvp/pirate infested area).

  • Wulfling

    great game, regards it’s one person that made it all, it’s a great game, lots to do and ftp (download, subscription KS are all options). was going to wait for SC or a few others but this is running now and I think will be just as good and i don’t have to wait

  • ApocaRUFF

    Definitely a fun game with a lot of potential. Now that Shores of Hazeron is dead (at least for now), this is the go-to space 4X for me. If you’re a fan of space games and the 4X genre, I would suggest you try this out.