Camelot Unchained Reveals Foundational Principle #13
In the latest Camelot Unchained reveal from Mark Jacob’s Associate, Andrew discusses further into their conceptual ideas of bringing chaotic elements into an MMORPG realm to spice up gameplay and create stories or “youtube moments” as the team seems fond of calling them. But the most interesting part is the discussion of using unintended consequences of a physics engine to ensure these elements happen. Could this be a hint at the combat systems in the game? Read for yourself and judge for yourself.