Citadel: Forged with Fire now has its second major content update from Blue Isle Studios. Along with serious, needed gameplay optimization, three new enemies come with the game to boot. Stability to heavily populated servers has been improved, and telekinesis can no longer be used on PVE structures [or any structures that have been claimed by a throne] for balance reasons among others.
- Infernal Dragon: A towering nightmare of jagged fangs, spiraling horns and dense, rippling muscle, this beast must be approached with extreme caution. Once engaged, he will put up a long hard fight, where bringing your allies and the right provisions could be necessary for victory. Those who conquer this mighty beast will be rewarded with a bounty of rare and valuable crafting
- Wild Boar: It may appear as a simple beast of burden, however, it is quite dangerous and aggressive and can lash out at perceived threats – newly minted wizards beware.
- Skeleton Warriors: Woken from a millennium of slumber, these bony fighters are fast attackers who aim to catch their opponents off guard and attack by clawing and biting! They travel in groups and can easily surround you if you let them get too close!