This is pretty outdated and archaic as far as rules go, and from what I understand, it will be evaluated down the line. Likely, when they realize they aren’t going to make money off this. Your average streamer does not pull in that kind of stream revenue to afford that, and would have to shill to their audiences and probably lose people in that struggle. So those people will have to stop doing what they love. I think that it will hurt the streaming community. After considering it, what happens to people in Germany, or across Europe [if this catches on] who want to do something wonderful, like entertain people? Knowing they’ll have to spend at least a thousand Euros on a license, just to play video games or talk online? I know that if I had been told I’d need to spend thousands of dollars, just to stream some video games? Using my time, my equipment, my consoles, without a studio or a huge audience? We’re not a network, we’re not a corporation. We’re two or three dudes who just want to make some friends and play some games. I can only imagine how soul-crushing, how infuriating it could be for streamers on the other side of the pond. Now I’m only familiar closely with one German streamer, but he’s in the UK now, Todesberg of Hirez Studios, one of the coolest people I’ve met. But a lot of the European SMITE players could be affected. They draw large audiences, and it has become a part of their income and their lives.
Should streamers be taxed or required to get a license? At what point does their success require some kind of charge?