League of Legends Community More than Doubles in Four Months
Riot Games today announced that over four million people play League of Legends every day – a staggering increase of more than double since Riot last announced the size of its community in July 2011. With 11.5 million monthly active players, peak concurrency reaching 1.3 million, and a registered player base of over 30 million worldwide, League of Legends is about to enter its second competitive season as one of the top five PC games in North America and Europe.
Set to begin in the very near future, League of Legends: Season Two will feature an unprecedented prize pool of five million dollars – the largest in eSports history – culminating in a global $2 million tournament where Riot will crown the best League of Legends team in the world. Players can look forward to comprehensive coverage of the eSports scene, game features like spectator mode and ranked teams, and a competitive structure that encourages talented players to team up and compete.
“The incredible passion and dedication of our players is positively inspiring,” said Brandon Beck, co-founder and CEO of Riot Games. “Our community’s boundless enthusiasm is why they are central to every decision we make at Riot.”
“It’s staggering to think about the fact that over a billion games of League of Legends have been played since launch,” said Marc Merrill, co-founder and President of Riot Games. “In 2012, we intend to deliver even more for our growing audience.”
League of Legends, Riot Games’ debut title, celebrated its second anniversary on Oct. 27, 2011. Since its launch, over 30 million players have downloaded the game to engage in session-based, multiplayer battles against rival teams, with more than four million players enjoying League of Legends every day.