League of Legends Releases New Champion, New Weapon, and New Balance


League of Legends Releases New Champion, New Weapon, and New Balance

 

 

 

It’s a bright week for League of Legends players when RiotGames actually gets a full patch out Tuesday morning! And that’s exactly what happened this week thanks to a special three week delay between champion releases. Hopefully Riot seems the benefit of getting things out in working and proper order and adopts this model more often. But enough of that, let’s look at what’s new in the League!

 

 

First off the talk of the town is Lulu, The Fae Sorceress! This Yordle sorceress is the first support champion released in almost a year and she brings quite a unique flair to the scene. Her skill list combined with her hat makes me think of a certain villain from a popular kids show in the 90s…

 

 

But here is the list of skills for those not in the know:

 

Pix, Faerie Companion (Passive): Pix fires magical bolts of energy whenever his owner attacks another enemy unit. These bolts are homing, but can be intercepted by other units. Note that if Pix is assigned to another champion, Pix will fire attacks at the same attack speed of the assigned champion.

 

Glitterlance: Pix and Lulu each fire a bolt of magical energy that heavily slows all enemies it hits. An enemy can only be damaged by one bolt. By moving your cursor closer or further away from Lulu, you can adjust the angle at which the two bolts cross in an X shape.

 

Whimsy: If cast on an ally, grants them movement speed and ability power for a short time. If cast on an enemy, turns them into an adorable critter that can’t attack or cast spells. A cosmetic slow will also debuff them.

 

Help, Pix!: If cast on an ally, commands Pix to jump to an ally and shield them. He then follows them and aids their attacks. If cast on an enemy, commands Pix to jump to an enemy and damage them. He then follows them and grants you vision of that enemy. This can be used to reveal stealth.

 

Wild Growth (Ultimate): Lulu enlarges an ally, knocking enemies away from them and granting them a large amount of bonus health. For the next few seconds, that ally gains an aura that slows nearby enemies. Cause additional psychological damage by typing in all chat “Make my Monster Grow!” prior to casting this spell.

 

 

So overall we have a support that lacks sustain, but makes up for it with boatloads of utility and a decent splash of magic damage. How will it work out in-game? Come back next week for Hhean’s review on Lulu.

 

 

Maw of Malmortius

In addition to a major nerf to life steal items that were making tanky DPS characters for too powerful late game, Riot has implemented a new end-game version of the Hexdrinker. The Hexdrinker was awesome for countering hard spike champions with long cool-downs, but simply lacked the damage needed late game by bruisers or assassins. This will now be alleviated by a reduced cost to the Hexdrinker from 1800 to 1400 allowing players to pick it up early game when it still matters. And then the Maw of Malmortius can be created by merging the Hexdrinker with a Pickaxe + 925 gold!

 

 

The Maw of Malmortius offers players 55AD, 36MR, a 400 damage shield that will save your butt from a hard spike attack, and a unique passive granting 1AD for every 2.5% health missing. Ladies and gentlemen.. we have a monstrous new go to item for AD assassins!

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