Uforia launched a content update play test for Mercenary Wars today.
The short two-day beta test starts today, October 26 at 2 PM Pacific Daylight time and runs through 9 PM. The game will again be accessible during the same hours tomorrow, October 27th. Anyone with a current or new registered Uforia account will be eligible to play in the beta. The game will officially launch later this fall.
“The testing phase as we lead up to launch is very important to us so we are looking to our community to come and check out the game and give us their feedback on things we can improve upon,” said Mike Min, Creative Director of Uforia.
Unlike other first person shooter games available today, Mercenary Wars features a unique stat system that players can use to upgrade and customize their lifelike characters. The combat in the game is designed to feel very realistic, while also allowing players to adjust their speed, accuracy, and health stats. Mercenary Wars is set in the not so distant future in a world where order and society as we know them are a thing of the past. The economies of the world have crashed and have been replaced with total chaos. New alliances have been forged and the world is now controlled by well-trained groups of mercenaries. Players must determine who to swear their allegiance to and fight side-by-side to the death, if necessary, in the quest to ensure becoming the new global powerhouse.
Mercenary Wars will also feature an innovative Artificial Intelligence system where computer controlled “bots” can be used in several ways ranging from practice to enhancing game play. Via four difficulty modes, players can select their desired skill level no matter what their previous FPS experience might be. Other features include multiple gameplay modes, a variety of character types and races, extensive ranking system including more than 50 different character ranks and title, an expansive number of weapons and equipment available for character customization and a built-in player-to-player audio communication tool for enhanced real-world combat simulation.