Nomura talks about FFVII Remake

FF7 Remake

I think 2017 will be the year of Final Fantasy! Recently Tetsuya Nomura spoke to Dengeki Playstation concerning several of their titles: Kingdom Hearts HD 2.8, World of Final Fantasy, but most importantly, Final Fantasy VII and its impending remake. Final Fantasy VII’s 20th anniversary is coming in 2017, and Nomura pointed out that he wanted to do something special, some kind of event for the upcoming game, but there are so many other projects to work on first. That’s not a negative, or a criticism but he’s not discounting anything. But there’s some wishy-washiness as far as I’m concerned. Apparently there’s an outcry for the ATB [Active Time Battle] System that I personally love. But there’s also a call for a more action-oriented game. But the word is that “The battle system in Final Fantasy VII Remake is also vastly different, so I think we need to communicate very clearly just how exactly battles will work. We’re currently in the middle of elevating various aspects up to finished quality.” He’s right though. We need to know how this is going to work, preferably before it’s in our hands. Nobody wants to take it home, and have it not control how they’re hoping.  I’m willing to bet it’s going to be a mix of action and ATB, which I could totally be okay with. This is going to be a special release without a doubt. But before the release of Final Fantasy VII, it has to be perfect. And the other major titles need to get out there.

What do you guys think? Excited for FFVII? What kind of combat do you want?

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  • Jason Quatrone

    I’d love to see the ATB system return, but I know it won’t. I’m of the mind that this game won’t be FF7. To quote “The Hitchhiker’s Guide to the Galaxy” this game is going to be “A liquid that was almost, but not quite, entirely unlike tea.” So while it’s going to have FF7 on the box it most definitely won’t be FF7. I would have loved it if all they did was update the graphics and music across the whole game and leave it at that.

  • Mike Guzman

    Well I’m worried about something similar to the Lufia II remake for DS happening. It went from a turn-based RPG to something so different it lost what made it good in the first place.