Phase II of ORCS MUST DIE! UNCHAINED was launched a few short weeks ago, featuring many new features for the game. Today, a new update to phase II was also released with several new changes.
New features include:
- Co-op is much easier to matchmake and PvP matchmaking produces far better matchups
- The Dashboard layout is much improved
- New Weavers (character abilities gained while leveling during a match) for Stinkeye and Gabriella
- Games reward more in-game currency upon completion than previously
- The new Iron and Runed Chests may now be purchased in the Store
- Cliffside Clash map changes: there is now an escape route from the far side lane, and the Rift Guardian has been moved further forward
- Rift Lightning now attacks minions and enemy Heroes who hang out too long in the enemy Rift room
- Before the first wave spawns, gates are invulnerable and you can resell placed traps for a full refund to easier plan your defense layouts
- Offensive heroes can only play one glyph per level
- Added new Kill and Assist Callouts
For more info, visit https://forums.orcsmustdie.com/discussion/3584/patch-2-1-notes/p1