Paladins is still in Open Beta, but Season 1 is kicking off with a bang! Some pretty massive changes are coming, and I don’t mean the awesome new Drogoz skin. The way you build decks is slightly different now, with a new resource, new cards, and rarity has come back to the actual cards. Originally, from what I remember, cards had a rarity. When you add them to your loadout, you increase their power, not their rarity. Doesn’t change how decks are built at all, but it’s definitely an aesthetic change. No real issue with that. But you had no way to forge them, so you just had to hope that you got them. I hated that, oh so much. Then they changed it! You could get any cards if you had the gold, or you could use chests, which had random cards, but I feel like that trivialized the Radiant Chests. If you didn’t have gold but have crystals, you could get several cards at once. It’s a neat idea, but again, if you just spent time playing, you could get the gold for any cards. Fantastic because all cards had the same base value. The people who spent time farming the cards in the beta have a significant advantage over people who didn’t. Now, at least. Why?
Because now card crafting costs a new resource, Essence. It’s basically the same as in all other card games, where you spend the Essence, based on rarity. Of course, you can still get them from chests and feel like they have value now. As Essence only comes for now from duplicate cards [for now?], people who spent gold/crystals to get all the cards early have a better chance of getting Essence from chests. Then there are the new cards: Legendary Cards and each character has three of them. They don’t go in your loadout. You select them at the start of the match, and stay active the whole time. Players can see which you picked on the scoreboard. Each champion starts with one, but you can unlock the other two for 18k Essence each. They’re all pretty damn powerful and have their own uses for different situations. You can’t change it once you picked, so you have to consider what you will need for your team. As far as I’ve seen, you can’t get them in Chests [but that would be wonderful]!
I. . . like this idea of Legendary Cards, as with the right combo of them, you can really sway the game in your favor before it even begins. I’m not sure how I feel about spending essence being the only way to get the Legendaries, but I do appreciate that now you can buy Radiant Chests with gold. With this in mind, you can spend gold to get duplicate cards, to get Essence. But what I ask is this: Will there be other ways to get Essence? With how much the Legendary Cards cost, I assume there will be some other way. Not that I’ve seen yet, but I’m not willing to rage or give up yet. Remember guys, this is still a beta. If you have a gripe with a system, let them know, but not with vulgarity. Offer reason and logic instead. I have no doubt that there will be changes to how Essence is acquired, costs may rise or fall, because again: Beta Testing. If you did the Tutorial Pre-patch you gained some Essence at least. I am however interested to see how this Essence thing grows and evolves. The costs seem pretty high though, but at least you can get gold easily, use that to get chests, duplicate cards equals essence, equals more legendaries. It slows the acquisition down a bit, but I don’t think that’s a bad thing so much. Legendaries are powerful though, and I’m really excited to see some of the combos teams come up with.
Have you guys tried them in, and what do you think?