Along with the release of the second chapter of Runes of Magic ‘The Elven Prophecy’ the secretive Elves will appear for the first time in September as a playable race in the world of Taborea. The publisher Frogster is presenting two Elf classes today, the close combat class of ‘Warden’ and the magical class, ‘Druid’ and in doing so gives a first glimpse of the mysterious woodland folk.
Both classes are defined by their close connection with nature, which in turn also has a direct influence on the Elves’ special abilities. Thus the Wardens have the power to call upon the power of nature spirits and can connect with the woodland plants which in turn strengthen them with the power of the forest. They therefore always fight with side by side with a companion of plant origin which channels its power to support the Warden. Thanks to his companion, the Warden can be highly adaptable in the most diverse of combat situations.
In contrast, the Druid’s abilities are at first glance similar to those of the human Mage, but they are, however, not confined to destructive magical powers. They possess in fact a multitude of attack methods and healing spells. A particular unique strength they have is the ability to harness ‘Nature’s Power’. The Druid collects the power in his body during combat and this then brings about special effects which cause many abilities to be strengthened. Furthermore he has versatile magic at his command in the areas of healing, support and combat and rules over various elements.
Both Elf classes have numerous different skills which define them not only as dangerous adversaries, but also useful group members. For example, the Warden can cast thorny vines around opponents, which deliver physical damage every second, whereas the Druid in a group situation can raise the speed of attack for the group members for a given period.