The new version will introduce Wind Calamity content. The dev team has finished rearranging and overhauling Sharpwind Castle, the hardcore zone where players can challenge the Wind Calamity. To be eligible, players must be level 180+ and have overcome the Thunder Calamity and Fire Calamity. Design work on the first two quests in Sharpwind Castle has been completed. In addition, the monsters in the castle have been strengthened, and pets can no longer be mounted in the castle.
To improve class balance, the Sun Warrior, Moonmaiden, and Swordsman classes are modified. The effect duration and cooldown of the Sun Warrior’s Heavenshot and Heaven Hegemony spells have been adjusted. The Moonmaiden’s attack power has been increased. Swordsman changes have not yet been finalized, but two methods are currently in testing. Raising the Swordsman’s defense and maximum health is one possibility. The other is extending the Swordsman’s attack range and increasing their attack speed. Bead Fairy and Summoner modifications are also on the drawing board.