Yakuza: Hokuto No Ken, Kiwami 2, Online


ARTICLE Oh my lord, SEGA. What are you doing to me?! In the past few days, there were three, three Yakuza titles announced for Japan! For some companies and publishers, that might sound like suicide, but eac...

Retro Review: Robotrek


ARTICLE by Jason Parrker (Ragachak) Games are not always as wonderful as we remember them. Recently, I’ve been on a quest to find that RPG that was “fun”, but also “not as good as I re...

Dark and Light Early Access Preview


ARTICLE Written by Remko Molenaar (Proxzor) When I first heard about the new Dark and Light, it was implied it would be a sandbox MMO, and some even compared it to the likes of Black Desert Online. Since the ...

Yakuza Kiwami: Kamurocho Nights, Kamurocho Fights


ARTICLE by Jason Parker (Ragachak) Editor’s Note: I will endeavor to spoil as little of the story as possible. Some moments I will need to explain for the early game so you get what’s going down, but I wo...

Fictorum Review: Burning Down The House


REVIEW by Andrew Skelton (Outfoxed) If you ask me, spell casters get a pretty bum deal in most video games.  Here they are, wielding amazing cosmic power, and yet they have so little to show for it!  No sc...

Retro Review: Lufia 2: Rise of the Sinistrals


ARTICLE by Jason Parker [Ragachak] Editor’s Note: Next week, I’m going to review something that is objectively/subjectively dreadful. This requires a lot of research and input. So please, feel fr...

West of Loathing Review


ARTICLE by Jason Parker [Ragachak] Kingdom of Loathing is one of the best games you might not have ever played. A stick-figure “MMORPG”, featuring hand-drawn stick figures, more puns than you can ...

Middle-Earth: Shadow of Loot Chests:


ARTICLE Editor’s Note: Credit for Images go to Jim Sterling/The Jimquisition. Thank you. So, I was clued into a Jimquisition that I missed. I still have a difficult time with his aesthetic, but as alway...

Lux Alliance Review


REVIEW Written by Remko Molenaar (Proxzor) With the coming of Steam making it easier for indie developers or smaller studios to release their games, you will find the occasional diamond in the rough: a game ...
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