Sky Noon Press Preview


ARTICLE by Jason Parker (Ragachak) Reach for the sky, boy! I’m not the best at Shooters or Brawlers, but somewhere, not so deep down, I enjoy them for those moments of adrenaline, and the brief but outstand...

ECO Early Access Preview


ARTICLE By Terris Harned (NWOrpheus), Guest Writer Ever since I first saw the Kickstarter trailer for the game Eco, I wanted to give it a try. The premise of a survival-style game where you are required to ba...

FoxTail Early Access Preview


ARTICLE by Andrew Skelton (Outfoxed) The FoxTail FAQ is rhyming on Steam They seem like an interesting team But limericks are best So let’s put this to test The owls are not what they seem … I grew up...

Immortal: Unchained Alpha Thoughts


ARTICLE by Jason Parker (Ragachak) Now I know this is some kind of crazy hot-take, and it’s going to make some folks on the internet boil with anger, but here goes: Immortal: Unchained is a Dark Souls style...

Warhammer: Vermintide 2 Demo Thoughts


ARTICLE by Jason Parker (Ragachak) This weekend, I got a bit of a sneak preview of the upcoming Warhammer: Vermintide 2, due out in 2018. I have about 15 minutes of video which may or may not be uploaded, bec...

Dead Cells Early Access Preview


ARTICLE by Jason Parker (Ragachak) Roguelikes are some of the most unforgiving, punishing games that exist. You know, on the level when you dare to compare something to . . . Dark Souls. Roguelites however ar...

Blast Out: Early Access Impressions


ARTICLE by Jason Parker (Ragachak) Blast Out is an interesting creature. It’s an arena brawler that features a 2-on-2 system where you also have to contend with the primal forces of nature and magic! As the...

Insidia Early Access Thoughts


ARTICLE by Jason Parker (Ragachak) Turn-based strategy games have to work pretty hard to stand out these days. From X-Com to Atlas Reactor, it feels like just about everything has been done. Enter Insidia, wh...

Foxhole Pre-Alpha Impressions


FEATURE by Jason Parker [Ragachak] Every game with a World War I/II feeling has to be a shooter. It’s practically law. They’re almost always first person shooters and typically feel the same. But Foxhole ...

Total War: Warhammer Campaign Press Preview


FEATURE By Darren Henderson (DizzyPW) Co-Written by Tyler Wood (Zelus_Craft) When I was in San Francisco last month and by chance had an invite to visit SEGA’s office to see what Creative Assembly was u...