2084 Dev Diary – From Idea to Cyberpunk FPS in 72 Hours

Feardemic released a dev diary today the lightning-fast development of their dystopian FPS/hacker title, 2084. It launched into Steam’s Early Access last week, and was developed fully during a 72-hour internal game jam, organized by Feardemic and Bloober Team. The video showcases commentary by the team members, discussing the struggles and victories that came along the way.

“We were so impressed with the level of quality of this game jam title that we’ve put all our energy into sharing it with the world within a few weeks,” said Martin Kawa, CEO of Feardemic. “This video is a tribute to the whole team acknowledging their extraordinary effort that went into the development, and also to the 2084 community, which will decide the future of the game.”

2084 casts players into the role of Laura Lofi, a junior researcher at Chiron Incorporated, sent on a mission into a horrific post-apocalyptic labyrinth full of deadly hostiles. In order to eliminate her adversaries and, ultimately, escape, Laura must utilise an array of computer hacking commands on the fly while engaging in combat. Set 66 years into the future, 2084 makes good on its bleak, cyberpunk vision.

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