Tribetoy released a developer diary today that goes over the combat and social mechanics of their upcoming airship combat/diplomacy game: Bow to Blood: Last Captain Standing. This diary goes over commanding the crew of drones, resource management, and NPC negotiation. Bow to Blood: Last Captain Standing is based on the idea of a reality show, where players make alliances with other captains, and then find the perfect time to do away with them.
Tribetoy’s staff offer some of their favorite playstyles, playable characters, and regale viewers with tales of their time with Bow to Blood: Last Captain Standing – most of which end in betrayal! You can look forward to being your own devious scallywag of an airship captain when Bow to Blood: Last Captain Standing flies onto Xbox One, Nintendo Switch, PC, and PlayStation 4 in April.