Stone is a Koala. He’s hungover, a dick, and is coming to Steam for PC and Mac later this fall. STONE is a HIp-Hop Stoner Noir Adventure, and I’m not quite sure what to make of that sentence I have just written. Gruff, lovable, fat koala Stone is trying to put the pieces of his fragmented mind together after a rough night out, and if that weren’t bad enough, he receives an ominous call threatening to upheave his entire life, just as he realizes his “chookie” Alex is nowhere to be found. Alex is a lorikeet raver and artist. STONE also features a heavily-curated soundtrack featuring licensed tracks from several upcoming indie artists from around the world, and each track was chosen to reflect the moods in STONE’s story. Expect hip-hop, stoner metal, house and much more.
“Leaving a stable AAA job in pursuit of my dream project STONE certainly wasn’t easy, nor has it become any easier, but knowing our small team at Convict Games faces almost no artistic restrictions is worth it – we have no obligations, no stakeholders, just the freedom to create whatever we want,” said writer, director and Chief Convict Greg Louden of Convict Games. “STONE is the interactive story I’ve always wanted to tell and play. I wrote, direct, programmed and produced the entire project, and it feels incredibly liberating to break free from publisher restraints and to release STONE completely independently.”
“STONE may not be for everyone, but we hope it’s wild, artistic nature, and Australian influences resonate with those craving a narrative unafraid to ‘go there,’” said Louden. “We’ve been working on STONE for nearly two years, tapping into the influential works of counterculture icons including Charles Bukowski, Hunter S. Thompson and Thomas Pynchon, classic stoner noir films such as The Big Lebowski and Inherent Vice, and other narrative-driven games including Firewatch and Grim Fandango.”