Yearly Archives: 2007

Gods War Interview Part 1

Questions by Brian Perry Jr., Onrpg Journalist
Answered by David Lin, Development Director


Onrpg: What was the inspiration for creating Gods War?

At the beginning of this project, I chose Fantasy of middle ages as the theme of this game whose first edition called Land of Heroes. However, I abandoned the idea soon. After browsing some pictures of Greek myth on website again, it occurs to me that to change the theme into Greek Myth. We set the game space time on the Age of Demigod in fairy tales. We construct the frame of the myth world, letting the player experience a world of gods, heroes and monsters. According to this idea, Gods War Online was created at last.

Onrpg: How well do you expect Greek Mythology to fit into an MMORPG?
We add the elements of Greek myth into the game by constructing game world and narrating story. There are two kinds of quest modes—storyline quests and assigned quests. The storyline quests tell a story based on game. Now we can disclose that this story has something with Titan and other gods’ cabal while the assigned quests are to complete the quests assigned by NPC in the game and then get the reward. It’s a bit like the pattern of rewarded hunter. The content of the assigned quests are always the little stories in Greek Myth. The other part is constructing a world of Greek Myth. Most of our game setting and elements come from Greek Myth. The famous gods, heroes and monsters will emerge in the game. Lastly, we have to mention that, though Gods War is a game of cartoon style, it shows a strong Hellenistic feature on its pictures and details.

Onrpg: Where will we find ourselves visiting in the game?
At this moment the game is at the final tense stage of conformity and testing. we will begin its Alpha Testing in the summer vocation of 2007 and the Beta testing will be officially launched in America, Europe and Asia at the same time after we assure final edition is stable. The date will be certainly in 2007

Onrpg: Can you tell us a bit about the core gameplay features?
Gods War uses the random equipment-generated system. The attributes and intensity of every item the players get are all created in random. There are seldom same items. What’s more, the game adds a special skill which is a special power that blessed by the god you believe in. It can break out tremendous power in a second. Using this skill in suitable place can probably change the war situation at once.

Here we can also disclose that there are two poleis in the game—Athena and Sparta. The rivalry between these two poleis is the key point of the game. Gods War online players have two LVL attributes, corresponding to two classes. These classes also have subclass respectively. For example, the class of Warrior includes ten subclasses, Wanderer, Conqueror, Mage ?Juggernaut and so on . The class of Scholar also includes ten subclasses, Sage?Oracle?Elementalist?Stormcaller and so on. When the players’ two LVL attributes reach high, they can change to the combined profession, such as Soothsayer, Troubadour, Paladin and Guardian. Changing to another profession is quite easy in Gods war Online. If only your level meet the requirements and you get profession certificate by completing certain task, then you can submit the application of changing profession to the profession administrator.

Onrpg: What will the ultimate goal be for players?
Indeed, the ultimate goal of the game is that as many players join the world of Gods War. We don’t have any anticipative utmost amount of players for this game. If we have to, that is we hope all the player all over the world join in..

Onrpg What exactly is the role of Develop Director?
Develop Director fully takes charge of the game development , lead the whole develop team, make and implement the working plan, design the blue sprint of the products accord with the requirements of player and the goals of product and so on. Usually a successful game is the effort of a whole team, but a Develop Director also plays an important role.

Onrpg: Do you have experience making video games?
Both our team and I have experience on making video games, but we pay more attention to the development of Asian marketing product in the early projects. Although Europe and America have a strong advantage on Consoles Platform, Asia has also developed MMORPG for a long time and has strong ability of developing at this moment.

Onrpg: What brought you into the video game industry?
First of all, it is interest that brought me into this industry. Moreover, the efforts I made are also essential. Game developing is a high technique industry, it’s hard for one to make achievements if he doesn’t have enough correlative knowledge on this aspect.

Onrpg: Consoles are quickly becoming as powerful as personal computers. What do you think of them being used to play MMORPGs?
Using Consoles to play MMORPGs is inevitable. We will also take it into consideration in our future game development. The platforms of Xbox360 and so on establish a solid foundation for the massive appearance of MMORPG in Consoles. These new Consoles have met the requirement of MMORPG in vision and network function. Certainly, we also have the intention of developing Consoles MMORPG, the only thing we need now is time.

Onrpg: Is there any advice you have for those who aspire to work on video games?
Firstly, you should keep your interest and enthusiasm. It’s the base of success. Secondly, you should accumulate knowledge. Game development combines technique and art greatly. Therefore, it’s necessary to pile some knowledge on technique and art. Lastly, you should insist on, once you make unremitting effort and be fearless of difficulties, success will come at last.

The Seventh Server Released in Tales of Pirates

More and more players have joined Tales of Pirates http://top.igg.com since its beta test. We are really much heartened by this. It also stimulates us to make further development of the game. However, as more players join TOP, the population stress becomes heavier. Thus, in order to relieve population stress and offer better service as well as invite more new players to join TOP, we have decided to release a new TOP server named Gem Isle on 4:00 a.m., Jun 13th!. Welcome to the upcoming new TOP server! Enjoy the game!
As celebration for the launching of Gem Isle, we now have confirmed two exciting activities here:
Lucky Swift Feet
According to the order the players enter the server, the No.1, No.100, No.200, No.300, No.400, No.500, No600, No.700, No.800 No.900 and No.1000 players will be luckily rewarded 5 million TOP coins by us.
Leveling Competition:
Players who reach the highest level by EST 05:00 a.m., June, 24th will be announced as Leveling Heroes–and this time, there will be 25 heroes in total!

Prizes:
The First Prize (one in total): a suit of pirate dress plus 5 million coins
The Second Prize (three in total): a suit of pirate dress plus 3 million coins for each
The Third Prize (five in total): a suit of pirate dress plus 1 million coins for each
Honorable Mention: (sixteen in total): 500 thousand coins for each

We have been working hard all the time!

One Day in a GM’s Life

Last week, TOP held a “One Day GM Taste” Activity. One lucky player who won the “GM for one day” poll had experienced an amazing day as a GM. Administrate the whole world, isn’t it great? This player can’t wait to share his wonderful experience with you!
“As some of you may know, I was selected to be a GM for one day on the server Rainbow. It was a very interesting day to me, so I would like to share it =)
Well, let me start:
I entered the game a little before 0:00 AM of Saturday (June 3rd). A couple of minutes later, I got disconnected (as the GM team had warned me). I got back in game and….I was a GM!!

You gotta admit the GM sign looks good on me!
Well, as soon as I got the GM powers, I rushed to do something useful. First thing I did was to run around Argent City, checking for scammers. I checked ALL the stalls on the city, and for as much shocking as it may seem, there was no one trying to scam at that time Well, better that way =) (But I would come and check the new stalls from time to time, just to make sure)
By that time, I had already learned something about being a GM: people gather around you, and flood you with trade requests (no matter how many times you cancel them), party invitations and friend-adding requests. They also keep asking you for items and money, and sometimes insult you when say you can not give anything to them………”

Click here(http://top.igg.com/forum/viewthread.php?tid=13227) to read the complete diary

Want to participate in our activities? Don’t worry, more interesting activities are waiting for you!! Please keep close eye on our website http://www.igg.com.

In-game Event Created by VCO fans

The Varnay, a level 4 guild of Voyage Century Online, hold a special in-game event recently. A Race to the Cape! Beginning in the city of Barcelona, entrants will strive to prove your seamanship by sailing to the city of Cape Town and returning safely to the Mediterranean Sea, where to draw prizes.

This event attracts much attention and participation; also it was of great fun for the participants. Thanks for the efforts and thoughts from the members of the Guild Varnay and others who gave support to this event. You’ve really done a good job. Visit the following link for details about this event.
http://www.voyagecenturyonline.com/forum/viewtopic.php?t=15008

As an event created and organized by passionate fans, it fully presents the creative initiative of VCO fans. First, this event really activates the atmosphere in VCO, break the deficiency and loneliness when players exploring on the vast land alone for a considerable time. Second, it deepens the interaction and communication among the VCO players, which accord with the VCO principle “forever free, forever fun”. Finally, this event provides a new way for VCO events and inspires us.
We feel happy and favorable to encourage VCO fans to design and organize positive and active events in-game and off-game. Moreover we are glad to support you in technique and fund as rewards. VCO team has been striving to create a player-orientation game and trying to make full use of our resources and energies to satisfy players’ needs. In other words, to bring players most satisfaction is our ultimate goal.
For more events of Voyage Century, please visit our website event zone: http://www.voyagecenturyonline.com/forum/index.php?f=80, also you can leave your suggestions here to take part in the designing and planning of events.
or contact IGG Jackey by email —> event@igg.com

Hope you enjoy your staying with us!

Gamers from 80 countries hailed for the advent of new action online role playing game

Seoul, Korea – 30,000 gamers from 80 countries were engaged by advent of action online role playing game “Record of Lunia War”.

allm Corp, the developer of the online game “Record of Lunia War”, announced today that they successfully completed their closed beta test for the action role playing game “Record of Lunia War(global.lunia.com)” on May 30th .

The test, which had begun at 9th May under the “Global Service Platform” (www.gamengame.com), attracted users from 80 countries across the world, and drew a total of 30,000 gamers during the three-week testing period. Testers enjoyed three key modes in the new game system –Episode one & two, the Tutorial Mode, and the PvP Mode.

A large number of users came from the United States, Canada, Singapore, Germany and Brazil. The user base spreads across North America, Asia, Europe and Latin America reflects world gamers’ keen interest in this new online game genre. Even with their firsthand experience, global users already began to create fan sites for the , and expectations of coming open service continue to grow.

Being RPG, Lunia allows gamers to enjoy on growing their own characters. Unlike most MMORPGs whose attack or skill systems are repetitious clicks of mouse button or some keys, in Lunia users can manipulate an infinite set of airborne attacks and a series of magic strikes using variously different key combinations. Additionally, the cartoon rendering technique creates harmony between hand-drawn rich 2D background and dynamic 3D characters, which is an appeal to North American and European gamers preferring console and PC games.

“We certainly felt honored to see many world gamers during the global closed beta test, and we would like to thank them again for participating in testing,” said Kim Young-gook, chief executive director of allm, who heads the development division. “We expect more talks with users about our ” He added, “We plan to introduce more fun and upgrade contents for users in an open beta.”

“Record of Lunia War” is set for an open beta service in July this year. The company also plans to stabilize servers and upgrade content before the open test. For more detailed information about “Record of Lunia War”, visit newly designed and opened Global Web Site of “Record of Lunia War”, http://global.lunia.com.

First Myth War Comic Contest Announced

IGG Myth War Group has always been striving to provide new contests to all players. After successfully brought out First Myth War Video Contest, First Myth War Blog Contest, First Myth War Drawing Contest, here comes the First Myth War Comic Contest.
Time of activity,
June 1—30 : Time for collecting drawings.
July 1—2 : Time for evaluation
July 3—4 : Time for award
Place: http://www.mythwaronline.com/forum/index.php?f=30
Rule:
All the title of participating article should begin with [Comic]
Competitors must be the player of MW.
Comics must be related to MW and better present the features of MW
Any comic involved politics, violence, bloody or other sensitive topics will be banned.
Please post multiple entries in one thread and each comic must have 3 to 4 pictures
Evaluation: The official will make the final judgment under three qualifications (art, humor, and myth war related)
Prize:
One 1st Prize 8000 Integral Points(Fortune bombing points)
Two 2nd Prizes: Each one will get 6000 Integral Points(Fortune bombing points)
Three 3rd prizes Each one will get 4000 Integral Points(Fortune bombing points)
Five Honor Mentioned Each one will get 1500 Integral Points(Fortune bombing points.

Myth War Online Super Events to Celebrate IGG One-Year Anniversary

On June 6, 2006, the Myth War English version was born with the release of the original online game portal, Internet Gaming Gate (IGG). In the one year since that date, the online game’s platform and developer, IGG, have launched two high-quality free MMORPGs, Voyage Century and Tales of Pirates. In total, the IGG platform has got more than 2.5 million registers, making it one of the most successful online role-playing games portal ever.
For congratulating one-year anniversary, we received many greetings from public media like IGN Vault Network, MMORPG.com, ONRPG.com and so on. You’re welcome to visit the following URL to read all the congratulatory quotes:
http://www.mythwaronline.com/modules/news/displaynews.php?parent_id=1&url=/uploadfile/text/20070606/1181118913.htm
IGG Myth War Group today also released their events schedule for the anniversary celebration from June 7, 2007 to June 8, 2007. Some events have always been popular among players; the others are new ideas gathered from Event Scheme Contest which has been closed recently. Here they are:
Fourfold Exp for Beating Mobs

Drowcrusher quest

In-game Quiz Contest

Abundant Presents Given

IGG Annual Contribution Award

Please head over to the following URL to know more about event time and specific content:
http://www.mythwaronline.com/modules/news/displaynews.php?parent_id=2&url=/uploadfile/text/20070606/1181127269.htm

What’s New This Week!

It’s the pet that we have been waiting for!

The Kitty is now in the cashshop for 7 days!!

On a personal note, I love the kitty!! The kitty is cute and adorable! This kitty doesn.t require a litter box change either. 😉

The Kitty will be available for 7 days for only 2700 gPotatos! Get one before its too late.

*****************************

We have Extended Maintenance today.

Maintenance will run from

* San Jose

U.S.A. – California – PDT
Wednesday, May 30th, 7:00 PM ~ Thursday May 31st, 5:00 AM
* New York

U.S.A. – New York – EDT
Wednesday, May 30th, 10:00 PM ~ Thursday May 31st, 8:00 AM
* Greenwich Mean Time – GMT(NOT BST)

U.K.
Thursday May 31st, 2:00 AM ~ Thursday May 31st, 12:00 PM

Voyage Century Million Dollars Giveaway

IGG (www.igg.com), the global online game portal has been found for one year. To celebrate the anniversary of IGG Voyage Cnetury (http://vc.igg.com)will hold some activities to return our VCO fans.

Firstly, each account will receive generous rewards (One Gift Brochure plus one Double Experience Scroll, which worth one million dollars totally) from VCO. This activity will be closed at 2:00 am, June, 5th 2007. So every register account will receive those rewards before this deadline.

Hope you all enjoy a wonderful anniversary of IGG on June.6th. Click here (http://www.voyagecenturyonline.com/content.php?news_id=542) for more events for this anniversary.

VCO, the first 3D nautical online game will keep moving forward. If you like this wonderful game, do not forget to invite your friends join your adventure.

Exiting online free-to-play Street Soccer for Europe!

GameMediaNetworks brings in exclusivity to European gamers Kicks Online, a multiplayer street soccer game free to play, developed by Entermate, Korea.

A new way for European gamers to engage crazy online matches with friends from all over!

What differentiates Kicks from other classical soccer game?

• Wide customization of characters, choosing from a large variety of objects and skills.
• play in a real street or in a dangerous rooftop!
• Great Team Play (Multiplayer Mode from 3vs3 to 6vs6). As in real sport, you’ll be able to penetrate opponent’s defence with individual and team management skills.
• Wide choice of character’s role choosing between 3 different field’s zones: FW(attack), MF (middle field), DF (defence)
• Extreme connection with reality: you could experience tackle, centering, overhead shooting and individual skills which you could see in real soccer. As it’s name “kicks”, feeling of hitting ball will provide thrills that you have felt nowhere.

Kicks Online will be available for beta testing on Gametribe.com this coming summer.

All you’ll have to do is create an account, download the client, enter the game where you could meet other friends and challenge them in an exciting football match!

Upcoming news, screenshots and trailers about Kicks Online will be available at www.gametribe.com, the GameTribe minisite (available as a preview of the upcoming ultimate online gaming portal powered by Game Media Networks).