Yearly Archives: 2008

Masters of Belial Released!!

Masters of Belial is an Action Strategy Online RPG that takes place in an ancient world that is controlled by spirits that call themselves Angels.
In a time where the dominion of Angels has spread all over the lands, a group of gypsy heretics under the guidance of the elder goetia daemons travel through the mountains of Kur to enter the demonic realms and break free the daemonic legions to help battle their old foe and restore balance in the world.

Masters of Belial is a free to play game and focuses on PvP combat mixed with dungeon crawling. Players pick a hero of their liking and embark on a quest for power to help their team win the war.

Nox Arcana, the masters of dark fantasy will be providing the game’s soundtrack.

Masters of Belial

Masters of Belial is a 3D Action strategy online role playing game that takes place in ancient earth. Long ago an ancient race of beings that called themselves Angels begun masquerading as sentient beings and through the manipulation of powerful kings they establish a system of control on the planet. After thousands of years of dominion a group of gypsy heretics discovered the true evil that has plagued this world and decided to put an end to it.

Players pick a hero of their desire and slowly build up in power in their quest for power and domination. Each map is carefully designed to offer a mixture of strategic PvP combat along with good old dungeon crawling. It is a fairly fast paced game without being too fast that gives you as much control as possible to affect the outcome of every battle, rewarding players that put skill and effort in their play-style.

Myth War II: Attribute Modifier Secrets – Mage

Today Myth War Online team is going to tell you teach you the techniques that are most effective in modifying the Mage’s attribute stats.Hope this will help you quick switch from a rookie to a gaming expert when playing MW2.

About Mages
Mages focus their mind on discovering the ultimate magical power. They have powerfully destructive spell attacks but relatively low stamina and weak defensive power. They are the lead strikers on the team. The destruction wrought by their powerful spells fills the void for their miserable performance in brutal physical attack. Therefore, mages wielding staffs and casting black spells are always admired and sought after teammates in Myth War II.

Mages specialize in a variety of magical skills. The smart way for mages to modify their attributes and stats is to stay MP oriented and make sure you have a high enough skill level to optimize the spells attack. But you may be concerned about how mages survive due to their awful HP levels. This brings up a question about how to modify their attributes in a reasonable way.

Skills they learn
Dark: Hits enemies with dark spell damage.
Flash: Hits enemies with flash spell damage.
Death: Causes enemies to die within several rounds (not available for monster NPCs)
Fire: Hits enemies with fire spell damage. It is a skill possessed only by male mage characters. Players love its formidable spell force.
Ice: Hits enemies with ice spell damage. It is a skill possessed only by female mage characters.

Attributes Modifier Secrets:
INT Mage: Naturally, mages have high INT bonus. Raising your mage characters’ INT will make them able to cast many more spells, causing great amounts of damage. But considering most mage’s survival ability, we recommend you raise your characters’ STA a little bit to avoid being killed in very quickly. In fact, 2 mages in one team makes for a withering blast of magic, and challenging them with low HP is the kiss of death. Mages could kill anyone in one round with the right spell.

AGI Mage: AGI mages are recommended to have high AGI stats and enough INT stats. They are helpful in combat if they are familiar with preemptive strategies and know what team spirit is. Power leveling an AGI mage character may reinforce their spell attacks. AGI mages lead with their high movement speed.

STA Mage: Working out a STA mage means keeping STA stats high and with enough INT stats to keep MP up. STA mages are good PK terminators with impressive survival abilities and shocking spell attack performance. They may win all PK combat if they don’t meet an AGI Borg. Nobody can resist an attack from STA mages and AGI borgs.

Mages pride themselves on their high INT stats and awesome spell attack power. They are good at casting spells and are the natural enemies of the logical, practical borgs.

Hovorun: New client available

Monday, 22 September 2008 08:58 – A new client has been released. You need to download and install this new version.

It is not possible to let the old client patch itself to the new version. If you have the old version, please uninstall it first.
The new client includes the following updates:
– new tracks for the higher level players
– a new login screen
– less crashes!
– and a lot of smaller things with which we won’t bore you
The new client is mandatory, you cannot play unless you install this new version.

Zero Online: Anniversary Salute

In order to celebrate the victories over the Othello invaders during the past year, the Alliance have prepared several Salute Mortars for the celebration on Steel Warship. Let’s forget the hardships on the battlefields and look forward to the brighter future!

Nevertheless, the tedious Othello bastards have just stolen our Mortar Shells, which are used for firing the Salute Mortars.

See the golden gunneries there? Those are our Salute Mortars. But without the Mortar Shells, they are just decorations. Obviously, we don’t need such luxurious things. And more importantly, our celebration shouldn’t be that quiet.

Now, it’s time for the Othello invaders to pay for what they have done! Let’s retrieve the Mortar Shells which are indispensable for our celebration!

Bravo! The atmosphere of the anniversary celebration will be greatly enhanced with your efforts! Keep on moving!

Exclusive: Ensemble Studios’ Canceled Project Was Halo MMO

September 23, 2008 – Following the recent announcement that Microsoft-owned Age Of Empires creator Ensemble Studios would close after the completion of Halo Wars, Gamasutra has discovered that a now-canceled Halo MMO was in development at the studio, unearthing prototype UI and level screenshots of the Ensemble-developed project.

The prototype art, which was at one point made available on an Ensemble-linked online artist portfolio website, further confirms previous rumors that the studio was working on an MMO based on the Bungie-created sci-fi franchise.

Notable, rumors reported in Game Informer magazine in early 2006 claimed that Bungie and Ensemble were teaming up to make a Halo-themed MMO. And, although it was not clear that it was Halo-specific, websites such as 1UP did point out that Ensemble was hiring for an MMO project as early as April 2006.
The title seems to have been in development in 2006 and some of 2007 — though it’s by no means clear that it was the only MMO-related title in development at the studio at that time.

What is clear, however, is that Ensemble’s Bruce Shelley mentioned in a June 2008 blog post that they “…set up three prototype teams out of the staff of a major project that we cancelled. After six months of very interesting work, we have now stopped two of those prototypes, with one getting more time to demonstrate the value of its concept.”

Thus, it appears that the Halo MMO project was likely internally cancelled some time in mid-late 2007, without any formal announcement from Microsoft that it was ever in development. The below UI mockup and concept/level screenshots also date from the 2006-2007 period.

Gamasutra had a chance to ask Massively.com lead blogger Michael Zenke about the MMO-related elements in the prototype UI screenshot (click through for a higher-res version):

Massively’s Zenke explained the following on the prototype UI (of which there were several posted): “The character pane shows a health bar and ‘mana’ — or Psion, as is referred to in this title… The upper right icons are for basic character functions. The one on the far left would most likely be inventory, represented by the outline of a man.

Moving right, I’d guess that’s a ‘talent tree’ screen for customizing your character, most likely a powers menu (a brain to represent the Psion?), a titles or achievements screen represented by the trophy, and a support ticket system represented by the chat bubble icon.

There are many obvious tips of the hat here to the World of Warcraft interface. Simplicity and streamlined play appear to be the object of the game, but it’s interesting to see so many strange icons on the hotbar.

From the choice of abilities, it’s easy to surmise that that the game would have been some sort of melee/magic brawler. The upper bar has some similarities to the WoW UI modification Titan Panel – a favorite amongst players.”

Also included were a number of in-game level pictures, both concept art and in-level shots, and Gamasutra asked ‘Louis Wu’, webmaster of the unofficial Halo website Halo.bungie.org to interpret them.

Wu simply noted of this concept screenshot: “None of those [specific] characters or creatures were EVER included in a Halo game.”

Of this shot and others in the same series that Gamasutra has not yet printed, Wu commented: “Clearly broken Halo Warthogs, dead marines, a color palette last seen in Halo PC multiplayer levels like ‘Infinity’. The presence of an actual Halo in the background of the last shot is also a dead giveaway [as to the game setting].”

Of course, the cancellation of the Ensemble version of a Halo MMO doesn’t necessarily preclude other Microsoft-sanctioned developers from working on Halo franchise titles.

And with Microsoft’s Phil Spencer recently mentioning: “There are more than two or three teams building Halo things right now”, it could be that a Halo title with similarly expansive online options is now being tried at another studio. If so, there has been no public information about it to date.

The ‘Gone Is Gone’ weblog has posted a full Flickr gallery of the concept art and UI mockups for the canceled prototype, sourced from the same art portfolio as Gamasutra’s original story.
Source: here.

PKVE (Peak Virtual Entertainment) announces that their second browser-based game Banish Land enters its Closed Beta Test on Sep. 17, 2008.

Banish Land is a free massively multiplayer browser based strategy game. Set in an aggressive and dangerous medieval world where warlords struggle for supremacy in a chaotic land of warlord and demons – Banish Land. You are the lord of a city, born from a village. To forge order out of chaos and become the conqueror of the continent, you have to construct various buildings, recruit soldiers & heroes, harness and exploit your resources to build and sustain your economic power and military strength, make and break alliances as you see fit, and use clever battle tactics to outwit your foes and achieve victory.

Game Features
1. Fully Customized Characters
2. Heroes Recruitment & Training System
3. Dudgeon Quests system
4. Excellent Gameplay: 18 resources, 62 mines, 43 factories, 74 Buildings, 18 defense works, 20 unites, 21 monsters, 11 techniques.
5?Various Battle Format: PvP, Alliance vs Alliance, Castle Siege, Stronghold Battle War is Everywhere, Turmoil is Everywhere?
Join Now to be the Greatest Warlord!

Painting Chinese moon cake

Conquer Online is now holding a unique offline campaign which is related to very traditional Chinese custom.
What is moon cake? Chinese people will have Moon cakes on Mid-Autumn Festival, also known as Moon festival. The Mid-Autumn Festival falls on the 15th day of the 8th lunar month, usually in October in Gregorian calendar. On this special day, people will gaze at the moon, drink wine and eat moon cakes to celebrate. It is a time for remembering relatives and friends also, and many will call to give their best wishes. Conquer Online currently receive many paintings from our loyal players to share with you.

OGPlanet Rewards Rumble Fighter Players with Back to School Friends Event

El Segundo, Calif.- Sept. 17, 2008- Starting today, fans of Rumble Fighter, OGPlanet’s massively multiplayer online fighting game, will get valuable in-game rewards for introducing friends to their favorite game.

During the Back to School Friends Event, players who invite their friends to join the online-brawling fun of Rumble Fighter will receive a Fire Amulet once at least three of their friends have reached level 7. Their friends will also receive a very special prize–the elusive Stardust Set–for 30 days once they reach level 7.
“We wanted to give players a chance to introduce their friends to Rumble Fighter,” producer Yeonji Lee explained. “The nice thing about this event is that it rewards both new players and loyal, long-time fans.”

The Back to School Friends Event will continue until Oct. 13. Further details regarding the Rumble Fighter Back to School Friends Event can be found at http://rf.ogplanet.com.

About Rumble Fighter
Rumble Fighter allows up to 8 players to battle it out online in simultaneous action. Players build and develop their characters over time to give them unique fighting styles. The game’s “Sacred Scrolls” offer a variety of fighting styles and the “ExoCore” system lets players morph and use super attacks. Rumble Fighter is free-to-play with certain in-game items available through a micro-transaction system that provide an opportunity for further customization.