Yearly Archives: 2008

Gala-Net to be the Publisher of Luna Online

Sunnyvale, California – July 2nd, 2008 – Gala-Net has announced that it will publish its latest title, Luna Online, a Massive Mulitplayer Online Role Playing Game (MMORPG) developed by Eya Interactive, for release in North America, through GaIa-Net’s game portal, www.gpotato.com.

Luna Online is a free to play MMORPG that takes place in a radiant fantasy world where the Human Race has united with the forces of the elves to defend their land against the evil that has spread throughout. Every enemy defeated brings the world closer to peace. Luna Online’s exciting blend of superior graphics, cute character design, and fast paced action, is sure to appeal to all fans of the MMORPG genre.  “Eya Interactive is one of the foremost gaming companies currently out there in the industry. Mr. Jungyeon Han, Eya Interactive’s CEO, is among the first generation of online game developers in Korea.  We are delighted to work with such a great company and people,” said Jikhan Jung, CEO of Gala-Net.  “With extensively unparalleled collaboration between Eya Interactive and Gala-Net, I am sure that this game will be the most successful within the North American Market.”
A defining feature of Luna Online is its “Match Making System,” which pairs up users to join other users based on their character make up.  For example, a player with low armor would be paired up with a tanker.  Once a player finds their “match,” they are awarded additional powers, making each “Match Making” session a uniquely beneficial experience.  Luna Online stands out from other MMORPGs with its exciting “Family System”.  A group of up to five players can become a Family and control the operation of a Farm. Each Farm contributes to the Family’s well being and status.  These community-based aspects of Luna Online promise to separate it from many MMORPGs and to bring players from all over the world together.

Other Features of Luna Online:

    • 3 main classes which can be upgraded a maximum of 5 times.
    • Over 40 different “Jobs”.
    • A gaming experience friendly to both casual and avid gamers.
    • A multitude of large, involved quests for nearly every character level.
    • A unique set of highly animated Emoticons and character motions.

08 fireworks

Join us as Toontown commemorates America’s birthday with unique fireworks displays in each of the playgrounds — every hour on the hour — now through July 16! Celebrate in patriotic style with flag and fireworks T-shirts and coordinating shorts and skirts from Clarabelle‘s Cattlelog.

Wonderland Online: Assistant Water Spells Revealed

In Wonderland Online(http://wl.igg.com/), assistant water spells are quite important for players to level up, complete quests and win in group PVP. Players mastering the assistant water spell act like the doctor or nurse in a party. It’s recommended that these players concentrate on their CON and WIS points and choose bow to learn the spells at an early stage. After they have fully mastered all the assistant spells with Revival and Recover Normal included, they will complete their learning.
Assistant Water Spells Round-up
Cure Spell: Recover party player’s HP in a single round. When it reaches the highest level, it can be applied to players in six different parties.
Magic Recovery: Recover party player’s SP in a single round. When it reaches the highest level, it can be applied to players in three different parties
Freezing Spell: Freeze enemy target in two rounds. When it reaches the highest level, it can be used to freeze two enemy targets at the same time. But there will be a high rate of MISS, if enemy targets are of antagonistic attributes.
Recovery: Recover HP for players in the same party for 3 continuous rounds. When it reaches the highest level, it can be applied to players in two different parties.
Free From Mess: Dispels the mess in their party. It can be only applied to one target.
Sleep: Puts an enemy target to sleep in two rounds. When it reaches the highest level, it can be applied to four targets in an enemy party.
Revival: Revive a player in the same party and recover some of his HP. The revival rate corresponds to the level of this spell. If this spell is at high level, the HP level after being revived will be higher.
Recover Normal: Eliminates abnormal states.
Recommended Pet: Elin (Earth)
After Elin gets her Plasma Gun weapon (ATK+45) and Tim’s Lease (ATK+50,MAXHP+350, exclusively used by a Pet man), she will become very helpful for players mastering assistant water spells with less attack, because she has great attack power and rich HP.
Visit the official site for more info: http://wl.igg.com/news/newscontent.php?aid=595
Besides,IGG has provided an introduction to Oslya Mainland, one of the main lands available in Wonderland Online, please visit the official site http://wl.igg.com/news/newscontent.php?aid=603 for more information.

Conquer Online: SnowWhite & Cinderella Will Be Merged On July 7th

Attention: All players on the Cinderella server, and all accounts contained within will be moved to the SnowWhite server on July 7th, 2008. It will begin at 18:00 PDT after server maintenance and last 5 or 6 hour or so.

The SnowWhite server will be awarded with 7 days’ double experience after merge from July 7th to July 14th.

If you have an account on the SnowWhite server or the Cinderella Server, this could affect you. For details on this server merge please click here (co.91.com/mergeserver/msindex.shtml)

After the server merging is complete, you are suggested to:

Log into the new SnowWhite server and check your account and character.

1) If you find a ‘[Z+ number]’ has been added to your character name (done to avoid duplicate character names) you may change your character’s name one time. The character-renaming page is only available in one week after merge.

2) If you have an account and own characters on both the original Cinderella and SnowWhite servers, and you want to keep the two characters on the new SnowWhite server, you may move your original Cinderella server character onto another account. The character transfers page is only available in one week after merge.

To avoid any loss of character data please read the server merge related web pages carefully.

Note:

1. Regardless of server (SnowWhite or Cinderella), please restore your deleted character before July 7th, 2008. After the server merge is complete, you will not be able to restore it.

2. During the server merge, please do NOT credit your DB code in either server. After the server merge, please check if you can log into the Cinderella server and if there your character has lost any data.

Other servers may be merged in the future, so please pay attention to our official news.

Myth War II: Gold-Ingots Trade System

The Myth War II team (http://mw2.igg.com ) is releasing a guide on how to make use of the Gold-Ingot Trade System. This system is used to purchase and sell gold-ingots between players for personal gain. Any Gold-Ingots traded will be deducted from the player’s account once the trade is complete. Any Gold-Ingots not sold within 1 hour will be returned to the player’s account minus the original commission. After every successful trade, any Gold purchased will be sent to the player via System Mail.

For more details visit the official website
http://mw2.igg.com/guide/guide.http://mw2.igg.com/guide/guide.php?acid=58php?acid=58

Get Lucky on Independence Day in Secret of the Solstice

Secret of the Solstice is offering players a chance to get lucky this Independence Day. All six variants of the fan-favorite Lucky Ball are returning to the Secret of the Solstice Store on July 3rd, allowing players to risk their SparkCash for a chance at valuable loot, including consumable potions and permanent versions of premium items. Two new Lucky Balls – The Star Lucky Ball and Moon Lucky Ball – will also be arriving in the store on the same day.

For every combination of any two Lucky Balls players purchase between July 3rd and July 17th, they will automatically be entered into a drawing to win one of many exciting prizes. The winners will be announced on July 21st.

* 1 grand prize winner will receive an XFX GeForce 9600 video card, an exclusive 60-day Kato Mask, and five Xen Stones
* 5 runner-ups will win a Logitech Precision PC Gaming Headset, a 60-day Kato Mask, and five Xen Stones
* 5 more winners will receive a 60-day Kato Mask and five Xen Stones
* 30 lucky players will also win five Xen Stones

The Secret of the Solstice GMs will also run an Independence Day parade on July 3rd where players can take advantage of the new "Happy 4th of July!" emoticon and show off the permanent premium items they find in their Lucky Balls. Additionally, players can post their screenshots of the Independence Day parade in the forums for a chance to win an in-game item.

Guild Support Coming Soon to Shadow of Legend

It’s been almost a week since we opened up the new GreyRock server and introduced the Leveling-up contest for Shadow of Legend. Just by looking at its Player Rankings, we can see that the level of competition is high. In over the span of one week, we have a good number of players who are on their way to passing the level 30 mark. What a fierce battle the Leveling-up contest has become!

Yet, that is not all. We have something new that we’ll be introducing right after the Leveling-up contest, and that is Guild Support. I’m not going to give any details about its official rules, but we can expect grand rewards to yield from this program.

Guilds that meet certain requirements can receive rewards up to 10k in diamonds! We understand how much resources guilds need to grow and expand their influence and reputation over the land of Agnes, which is why these diamonds will come in handy. More power to ya! More details coming up next week.

– The SOL Team

About SmartCell

SmartCell Technology, LLC, is a leading developer of mobile platform technology, mobile applications, and mobile online gaming solutions. Headquartered in Irvine, CA, with a research and development center in Shanghai, China; SmartCell Technology is currently working on Shadow of Legend, the world’s first 2D MMORPG that can realize game play on both PC and mobile devices. More information about SmartCell Technology, LLC and its products can be found at http://www.smartcell.com/. More information about Shadow of Legend can be found at http://www.shadowoflegend.com/.

NavyField Europe July press release-New Server & World Championship

NavyField Europe (Company: eFusion MMOG) announced today they will add a 2nd server at the end of July.
The 2nd server will be an English server and many events will be started on server launch day.

They also announced they are joining the GNGWC (Game&Game World Championship) and they will start a European local league in the middle of July.
NavyField Europe fleets will join in the local league finals and 2 teams will join in the final in Korea in November with one representative of each team on location for the prize of 10,000 $ and many other presents.
European local finals will be held at Games Convention in Leipzig on 21st of August.

For more information, you can check www.navyfield.eu, the official site of NavyField Europe.

NavyField Europe also opened the “party weekend” event on the 28th and 29th of June where the players got a 30% increase in EXP, credits, points and veteran gain for the duration of the weekend. At the end of July this Event will be repeated.

In middle of July NavyField Europe plans to have a special patch including CV EXP boosting, a host wake-up function and other good content that came from the requests of users.

The submarine patch is in development at the moment, and this big patch will be implemented around September. Many NavyField users are waiting for this new ship line and will really enjoy this new content.

NavyField Europe is also planning on implementing new sounds, a new interface and many new community functions in the 3rd quarter of this year.

Company Introduction:
eFusion MMOG GmbH is a European official publisher of Navy Field and based in Germany.
Navy Field Europe has been started from August 2007 and it’s published to Pan-Europe.
eFusion is focusing on MMOG and European Market and will publish more qualified Korean MMOGs to European market.(www.efusion-mmog.com, www.navyfield.eu )

Angels Online: Paper Model Works

Angels Online (http://ao.igg.com) is a cute MMORPG from IGG. During last month anniversary celebration carnival, they held a series of events in Angels Online community and Paper Model Contest proves to be the biggest success.

Hundreds of unique models of Angels, Rides, Pets and Monsters were entered, all combining excellent imagination and elements from the game. Players showed their amazing creativity and great enthusiasm in this contest.

Please visit the below link to see more wonderful works http://forum.ao.igg.com/viewthread.php?tid=15421&extra=page%3D1

Lunia Review

Written By By Michael Justice

When I look at all of the arcade games that were created in the past that were meant to be played at an arcade, I think of all the good times I had, gaining high scores and playing with friends. We used to go through quarters and quarters just playing Gauntlet and we always had fun co-operating through the game and helping each other out. Now, think of that, only, remove the quarters, switch the high scores out with experience points, change the joystick into a keyboard, update the graphics A LOT, and replace your friends with the internet.

The end result will get you Lunia. Well, O.K., maybe not an exact result, but it’s something like that. Lunia is a game where you can relive those action-packed and adventurous good times online, in a Massively Multiplayer Online Role Playing Game. From the moment you first double-click “Lunia Client.exe” you will be amazed at how fun this game can be. All the way from the catchy opening song whose lyrics you will probably never forget, to walking around the main square, talking with friends. It’s a game which you can enjoy, and not worry about grinding or getting the best gear.

To start out, Lunia’s game play is very similar to that of those wondrous arcade founding fathers like Gauntlet. It is, to be brief, an online beat-em-up. However, there is just too many ways to actually beat the monsters up that you might be a little overwhelmed at first.  You can set up your own directional keys to move, so it can be WASD or up, down, left, right, or even the number pad if you want. You of course, use these to move, because the game just really isn’t fun if you’re not moving.  Lunia does have some slight features which make this arcade beat-em-up much more exciting, like the ability to perform amazing aerial combos, unleash powerful skills and do cutesy little dance emotions with your friends. The game does have a very sharp learning curve from the beginning, but you should be able to master some of the basic combos within a few minutes of playing. The only downside to this is that there is no character customization, what-so-ever. The only thing that you can do to make your character unique is to buy items from the cash shop, and we all know how that goes.

The game utilizes classes from the beginning, because let’s face it, if it didn’t have classes, nobody would really look at the game. There are 3 main generic, boring classes which of course, everyone probably already knows, even if they haven’t played the game themselves. Yes, I’m talking about the Warrior, Magician, Healer trio which you will see in pretty much every single MMORPG for as long as you live. While people may frown upon this, after they’ve started playing the game, and realizing that warriors can do more than punch, magicians can actually attack and healers can do some ridiculous damage, they overlook it with not a moment to spare. There are also other classes you can unlock, but I will talk about that later.

While going through the ever-so-fun missions, you will acquire experience points (pause for oohs and ahhs). If you gain enough experience points, you level up! (pause for cheering). After you level up, you gain skill points, which you can use on skills to upgrade them, but some of the skills require you to attain very high levels, such as 30 or 40 (pause for booing).  This is one of the things that really turns me off about this game, is that there are some of the coolest skills, but you have to attain ridiculous amounts of leveling to be able to even use them. They could have easily implemented a combo system that can utilize these skills, but they obviously want you to become so addicted you will level until your fingers fall off. The grind isn’t that hard, but I will explain why it is so mind-numbingly boring later.

This game actually does have a storyline. Yes, it’s true, game developers are actually starting to care about a game’s memorabilia, and not just “here’s this big world have fun killing these bunnies”. It turns out that there’s a princess, or something, and her name is Eir, at least I think it is, because some parts of this game were so horribly lost in translation during its beta phase that it looked like someone ate a Japanese and English alphabet soup and then threw up all over Lunia. Anyhow, Eir is the healer you can choose to play as, yes, generic princess is the heal whore, what a surprise, oh, wait, we can add to this cliché! She’s being escorted! By whom you ask? By this weird wizard guy named “Dainn”, who is also one of the character you can play. He wears a cape and hood and carries a staff, but of course, he has ripped muscles, so he can obviously hit monsters with his little staff thingy as well as cast spells. Well that’s no fun, he’s not generic enough. So the princess and her escort are walking in the woods and they run into this crazy little warrior boy who I want to punch every time I see him because he looks so painstakingly like Naruto that I am glad I started as a healer, so I could let him die. DIE! MUHAHAHAHAH! Ehm, anyways, his name is “Seig” and he is the last piece of this generic fairytale puzzle that adds to a story that never takes itself too seriously. Through the game, after you beat a mission, you see a cutscene that unravels part of the story, which does sort of get better. They are constantly trying to make jokes and stuff, but altogether, the story is really just there to be an added bonus to the actual game, because people play this game for fun, not to watch the gimmicky cutscenes.

All-in-all, this game is what arcade action-adventure games should be, with the great experience of having it all online and for free. There isn’t much to do with it, per-se but the time you have playing will always be fun. That’s pretty much a guarantee. The newest company that took Lunia under its wing is called 12Foot tall, and the last time I had checked up on it, which was about two weeks ago, they had added a new character, Tia, to the beginning character creation. She’s apparently the generic slutty character, who’s a thief… wow, go figure. So with that little update, I am guessing they are still planning on continuing to update the game even further. In the other versions of Lunia there is, of course, much more content, so the English version is a bit behind, however, that really doesn’t matter because the game is simply about playing a character and experiencing the actual fun there is in an MMORPG like Lunia.