Monthly Archives: June 2009

MechQuest Interview: Mechanical Wars In A Fantasy World

Questions by Mohammed Afzal, Onrpg writer
Answered by Warlic, manager creative direction and content creation for MechQuest
MechQuest is another brilliant creation of Artix Entertainment, the creators of Adventure Quest, DragonFable and Adventure Quest Worlds. The game offers us a different aspect than the other games from Artix Entertainment; The game is mainly Sci-Fi combined with features of an RPG. The game might be browser based, but this does not take away that it is a great, unique and challenging game that offers us many hours of amusement!
We of Onrpg came in touch with Warlic, the guy from the mage shop in Adventure Quest, and we’ve given him the opportunity to tell us more about MechQuest.
 
 
Onrpg: Could you introduce yourself, please?

Warlic: Hello!  I am Warlic.  In addition to running GEARS University in Soluna City,  I am also in charge of creative direction and content creation for  the game,  MechQuest by Artix Entertainment!
 
Onrpg: What kind of game is MechQuest actually? 

Warlic: MechQuest is a Fantasy meets Sci-Fi Online RPG,  but instead of swords and sorcery,  you’ve got ballistics and lasers…and lots of explosions!
 
Onrpg: What differs MechQuest from your other games? 

Warlic: Aside from the Sci-Fi theme, MechQuest’s biggest difference is our battle engine which centers around mecha combat instead of traditional swords and sorcery combat.  Mecha may be equipped with arm, shoulder, and head weapons.   Firing weapons uses your mecha’s energy. Powerful weapons require more energy and often have longer cooldowns.  Both your mecha and your pilot have independent stats that also affect battle.  With these differences, fighting in MechQuest has a completely different strategic feel than the fighting in our other games. 
 
Onrpg: In what century does MechQuest take place and why did you pick that century?

Warlic: MechQuest actually takes place 5,000 years before AdventureQuest.  We chose that century so we could completely confuse… err,  I mean re-imagine the world and characters from the other games.
 
Onrpg: How can MechQuest, a game full of modern technology, take place before Dragon Fable and Adventure Quest when these games are built in a medieval world?

Warlic: That’s kind of a secret, but know this,  by the end of MechQuest your character will be at the center of an event that affects the entire universe… one of the biggest jaw droppers to ever hit the web.

In Combat wtih Kaiju Scythe.

In Combat wtih Kaiju Scythe.

Onrpg: MechQuest has a very complicated plot. Could you summarize it for us? 

Warlic: Actually, at this point the plot is so complicated we are no longer in control of it…   No seriously, it’s not really that complicated.  You start out as a young recruit on your way to GEARS University to study mecha piloting.  However, on your way to the University, a terrible war breaks out with an evil alien invasion force called the Shadowscythe.  You and the other students quickly take up arms to help defend the planet from these aliens.  In between saving the galaxy you can take odd jobs, rescue important people,  and explore space forging new alliances with other planets to defend the galaxy from the Shadowscythe.  Each planet has its own story!
 
 
Onrpg: What is G.E.A.R.S. exactly ?

Warlic: GEARS University is a school that trains talented young students in the art of mecha piloting.  As a new student there you will want to join one of the three houses:  Wolfblade,  Runehawk and Mystraven.  Each House has a philosophy that closely resembles the fantasy RPG archetypes. The Wolfblades are strong warrior types who will battle anyone in the galaxy to prove they are the best. They are seeking a fabled sword that is said to make anyone who draws it King of the Universe.  Runehawks are knowledgeable mage-types who have magic-based mecha. They are searching to learn the secrets of the Dragons, who mysteriously disappeared hundreds of years ago.  The Mystravens are rogue-like rebel  types who have quick ninja-like mecha.  They possess a magical door which is said to grant ONE wish if they complete a seemingly endless supply of bizarre tasks across the stars. You may only belong to one house at a time, however from time to time you may have the option to betray your house and join another.
 
 
Onrpg: It’s been said that the characters of MechQuest are different from the other Artix Entertainment games, but some of the NPCs show many similarities to those of the other games. What could you tell us about that?

Warlic: Many of our main NPCs from the other games are different in MechQuest.  This makes a lot of sense when the climatic ending is revealed. Since the universe that MechQuest takes place in is very different from the other games, we have re-imagined many of our characters for this different setting.  We have also introduced many brand new NPCs. 
 
Onrpg: What are Star Captains and Nova Gems?

Warlic: Star Captains are players who purchase an upgrade their account with a one-time payment.  They  get access to unique mecha models, unlock special powers, are able to access exclusive quests, have more stat points per level, and they even get their own customizable starships.  Nova Gems are a special currently that allows players to access special powerful weapons and items.
 
Onrpg: What is the difference between a Guardian and a Dragonlord?

Warlic: Guardians and Dragonlords are upgraded players from our other games.  Guardians are upgraded players in AdventureQuest.  Dragonlords are upgraded players in DragonFable.   MechQuest has some exclusive content in the beginning of the game that is available only to Guardians and Dragonlords.
 
Onrpg: Can you be a powerful player without subscribing to the game?

Warlic: All of our games may be enjoyed for free.  We try to balance the game so that free players may get a full gameplay experience without having to upgrade.   Free players may enjoy a significant amount of power but miss out on some of the cool items and extra features that Star Captains get.
 
 
Onrpg: Is there a PvP option in the game? Could you tell us more about it?

Warlic: MechQuest does have an option to fight against other players’ characters.  There are two types of PvP battles in MechQuest.  One in which you can load your friends character and fight them, and another in which you may battle a random character from an opposing GEARS House.  MechQuest PvP differs from traditional PvP because the opponents are controlled by the game AI instead of being Human-controlled.
 
Onrpg: What is the difference between mecha combat and melee combat?

Warlic: Mecha combat utilizes your player’s mecha and is the main focus of the game.  Melee combat is an alternate,   simplified fighting engine in which you can fight as your pilot, outside of your mecha using Energy Blade Weapons.  The melee fighting is much simpler than mecha combat and your player’s skill can be improved at GEARS University’s Energy Blade Fighting Class.
 
 
Onrpg: Could you tell us a bit more about these ‘energy blades’ ?

Warlic: Energy Blades are swords that have lasers instead of blades.  Energy Blades have many different shapes and sizes and some of the blade shapes are different than traditional swords, since they are comprised of energy instead of metal.
 
 
Onrpg: There are many different professions such as Lore and Zargon. Are these jobs similar to each other?

Warlic: There are many different professions in MechQuest.  Some jobs (like Mecharoni in Soluna City) are simple repetitive quests that give you a chance to get promoted to higher positions and unlock new items/mecha.  Other Jobs (like Planet Zargon) are entire involved storylines with a large variety of quests and characters.
 
Onrpg: How do the stats of a character affect its performance in battles?

Warlic: In MechQuest, we have the following pilot stats:  Power, Reflex, Accuracy, Efficiency, Perception, and Luck.  Power increases your overall damage.  Reflexes affect your chance to take the first turn in battle and your chance to dodge attacks.  Accuracy affects your ability to hit your target. Efficiency can lower the total amount of energy you use while fighting.  Perception lowers your overall damage in combat.  Luck slightly affects many things like your chance to get a critical hit, and your chance to go first, etc.  Pilot stats are independent of your mecha stats.  So, if you change your mecha model, your Hitpoints and Energy points will change,  but your pilot stats will stay the same.
 
 
Onrpg: Thank you for your time!

Warlic: Time is irrelevant, but thanks!

 

KARMA: Operation Barbarossa Announced

What if WWII didn’t end?  ijji.com, the premier eight million members-strong online destination for hardcore gamers, is offering a glimpse into a Europe entirely under Axis’ control in KARMA: Operation Barbarossa, the most recently announced title to join the portal.  The game boasts frenetic multi-player first-person shooter (MOFPS) action where players chose to play with or against Germany as they make a play for the Soviet Union’s weakened boarders.
 
“KARMA: Operation Barbarossa serves as another great addition that furthers ijji.com’s hardcore gaming and FPS agenda,” said Philip Yun, CEO, NHN USA, which hosts ijji.com. “We are proud to be a leader in providing a powerful and specialized gaming experience to our members. Our fans crave the immersive, realistic experiences wrongly associated exclusively with console gaming.  We don’t believe in those boundaries, so we are bringing hardcore triple-A titles to the online, free-to-play space.”
 
In KARMA: Operation Barbarossa, is set in a Europe that hasn’t seen the end of the Second World War.  The entire continent is under Germany’s unyielding control.  As the Axis’ white-knuckled grip threatens to extend East, a bloody strike on the Soviet Union proves imminent.  The tension is palpable as a strained Europe embarks on the latest rounds of fighting in the fast-action combat zones of KARMA: Operation Barbarossa.      
 
Developed by Dragonfly, Futureport and Blueside, KARMA: Operation Barbarossa will be released by ijji.com for the PC in late 2009.

Alliance of Valiant Arms Coming In 2009

The concrete jungle will soon become a warzone.  ijji.com, the premier eight million members-strong online destination for hardcore gamers, is taking on contemporary warfare with the Unreal Engine 3-powered Alliance of Valiant Arms (A.V.A.).  A.V.A. promises multi-player online gaming and twitch-based fast action first-person shooter (FPS) action, resulting in visceral, intense combat set in a gritty, war-torn Europe.
 
“With the addition of games like Alliance of Valiant Arms, ijji.com is quickly becoming known by FPS gamers as the place where guns never cool and the smoke never clears,” said Philip Yun, CEO, NHN USA, which hosts ijji.com. “We are more and more discerning when deciding which titles to bring to the hardcore gaming portal, and A.V.A. simply blew us away. Not only does A.V.A. offer a unique urban warfare setting, but the combination the game’s realism and stellar engineering make it an intense, consuming experience our fans will have a hard time pulling themselves out of.”
 
In Alliance of Valiant Arms, a formidable war has broken out in Europe between the European Union (EU) and the Neo Russian Federation (NRF), and players are tasked with picking a side and squaring off in an unprecedented battle.  With the signature quick-fragging action of the Unreal 3 Engine, combat escalates quickly and tensions run high as players anticipate a bloody clash around every corner.  Europe has yet to see more ominous missions or relentless enemies as on the streets of Alliance of Valiant Arms.      
 
ijji.com received the rights to publish Alliance of Valiant Arms in North America from Neowiz. Neowiz is currently servicing the game in Korea on its online game portal, Pmang. Developed by REDDUCK, A.V.A. will be released by ijji.com for the PC and be available to play in late 2009.

TwelveSky 2 Launches In Turkish

MAYN Interactive Pte Ltd., begins open beta for KaraHan, a Free-to-Play, Massively Multiplayer Online Role Play Game (MMORPG).
KaraHan  is the Turkish version of TwelveSky 2. Just one month after the launch of their first project, TwelveSky 2, MAYN Interactive has worked with their Turkish partners to localize and translate the game to cater to the needs of the Turkish population. Named “KaraHan “, the highly anticipated game has received good responses from the Turkish population so far.
“The launch of the Open Beta of KaraHan will be a great success!” said Young Shin, the Chief Executive Officer of MAYN Interactive. “This marks a great milestone and a remarkable achievement for the company.” Indeed, gamers from all around the world will keep their nose closer to MAYN Interactive, watching out for upcoming projects and releases.
Players can also expect to enjoy a series of events held specially for them over the coming days in celebration with the launching of Open Beta. Held by the Guest Service Representatives (Game Masters) in Turkey themselves, there are bound to be loads of fun and prizes to be won from these events. Interested parties can get more information from the forums.
Word is that there will be more EU language versions of TwelveSky 2 coming on the way. MAYN Interactive is set to carve a name for themselves on a solid ground with these projects, sounding a warning to rival competitors about its gradual emergence into the online gaming industry.
 
Interested parties can proceed to karahanonlineworld.com to sign up for a game account for free if they have not done so.

TwelveSky 2 Launches In Turkish

MAYN Interactive Pte Ltd., begins open beta for KaraHan, a Free-to-Play, Massively Multiplayer Online Role Play Game (MMORPG).
KaraHan  is the Turkish version of TwelveSky 2. Just one month after the launch of their first project, TwelveSky 2, MAYN Interactive has worked with their Turkish partners to localize and translate the game to cater to the needs of the Turkish population. Named “KaraHan “, the highly anticipated game has received good responses from the Turkish population so far.
“The launch of the Open Beta of KaraHan will be a great success!” said Young Shin, the Chief Executive Officer of MAYN Interactive. “This marks a great milestone and a remarkable achievement for the company.” Indeed, gamers from all around the world will keep their nose closer to MAYN Interactive, watching out for upcoming projects and releases.
Players can also expect to enjoy a series of events held specially for them over the coming days in celebration with the launching of Open Beta. Held by the Guest Service Representatives (Game Masters) in Turkey themselves, there are bound to be loads of fun and prizes to be won from these events. Interested parties can get more information from the forums.
Word is that there will be more EU language versions of TwelveSky 2 coming on the way. MAYN Interactive is set to carve a name for themselves on a solid ground with these projects, sounding a warning to rival competitors about its gradual emergence into the online gaming industry.
 
Interested parties can proceed to karahanonlineworld.com to sign up for a game account for free if they have not done so.

Taikodom Is Coming

GamersFirst introduces Taikodom as the newest addition to GamersFirst’s already stellar line up of games being shown a E3 in Los Angeles, Ca.
Taikodom is a Massive Multiplayer Online Game set in the 23rd century Taken by surprise when a mysterious energy field blocked Earth; humankind has then expanded to the space, where people joined in different space communities. Several terrestrial humans have escaped Earth in suspended animation. Awakened by the Consortium, a sort of centralized government, these humans are now called resurrects, who have to struggle in order to guarantee a spot at space society. And you will enter Taikodom as one of them. Set in a breathtaking journey through the universe, Taikodom is filled with adventure, riches, danger, and glory; are you up to the challenge?
“Taikodom is a perfect addition to our already stellar lineup of games.” Says Joe Rush, Director of Game Operations, GamersFirst. “The quality of gaming we intend to bring to the Free2Play market can be truly seen with Taikodom.”
In 2073, an inexplicable anomaly has created an inexpugnable energetic field surrounding planet Earth, the event became known as Restriction.  Space population wasn’t able to supply Earth with resources anymore, which has lead the planet into complete chaos. This is the beginning of the age of Earth Restriction (ER): 2073 AD is now called year 1 ER. When a player joins Taikodom, they are taken to the year 156 ER and, like any other inhabitant of this futuristic universe, are virtually immortal, for they can transfer their personality records to a spare clone and activate it when needed. Now, gigantic distances are traveled in seconds, and anyone can face the fiercest combat without fear of death. Alone or together in corporations, players take part in combats, mining activities and commerce across the space in real-time. Taikodom has a rich, coherent and fully detailed story which is continually expanding and evolving as time passes.
“Hoplon is proud to be working with GamersFirst; they have established themselves as a leader in the Free2Play market.” States Tarquinio Teles, CEO, Hoplon “We are looking forward to the launch of Taikodom and a long and prosperous relationship with GamersFirst.”  

Galaxy Online Trailer

By the 28th century, with earth stripped bare of its precious natural resources, humanity has been forced to adapt to a new and harsh environment. Are you ready to step in, join your faction and fight for survival? Then watch this new trailer for the 2D free MMO Galaxy Online!

WoW Review: Welcome Heroes of Azeroth!

By Kei Beneza (Dividelife), Onrpg writer
There’s no denying the fact that World of Warcraft (WoW) served as a pioneer for some of the latest MMO features today. WoW carries on from the worldly renowned real-time-strategy game Warcraft 3, allowing players to create their own personal relations with the world of Azeroth. The powers of the infamous Lich King grows stronger each day, and it’s up to you to make a difference. The cold war between the Horde and Alliance hasn’t reached perfect stasis, making it hard for everyone to work together despite their horrid conditions.
 
WoW takes role-playing to a whole new level, giving players a chance to experience the Lore firsthand.  Getting to interact with famous Warcraft characters also served as a plus for this game; especially since the lore is loved by millions of gamers worldwide. Its pretty much given that people would ask for a chance to coexist with these heroes and heroines hence this famous MMO RPG.
 

We Hate Each Other… But We Have No Choice

WoW focuses on two factions namely: the Horde and the Alliance. These two factions have been at it since the game’s RTS predecessors. Upon the arrival of the putrid undead Scourge, the two factions were forced into a momentary truce. Although we know that there’s a bit of bad blood (ok… maybe a whole lot of bad blood) towards each other, both factions must band together in order face their greatest enemy yet. 
 

Class Differences

Unlike other MMOs, WoW’s classes each have their own User Interface (UI) as well as their unique  form of gameplay.
For example: Warriors don’t have mana the same way mages do, nor do they earn rage points (warriors mana) like spell casters gain mana for spells. Why the hell would real warriors use mana? All they do is grunt, slash and shout anyway.
 
This gives players a chance to experience a different play style when playing other classes, making it less routinely thus enhancing the game’s replay value. This feature is designed to optimize each class’ performance, allowing them to function well in their designated roles both for raids and PVP.
 

Character Customization At Its Finest

Each class has three Talent Trees to choose from. Like most MMOs, this feature lets players customize their characters– helping them fit the player’s scope of gameplay. Talent points are acquired as you level up throughout the game, and though these points lock firmly in place after you use them, you can always ask your local class trainer to reset your talent points for a small fee.
 
Each tree represents a different play style. An Affliction based warlock can function well on raids unlike Demonology ones are better with questing and doing PVP. This serves as a concrete form of balance, giving each tree its own specialty thus removing the linear feeling of a certain class being played by different players. Since you can distribute points on each tree regardless of which tree you start with, you can also create a perfectly balanced character at the cost of not getting a certain tree’s final feature. This may sound dull but it works well for most of the players online.
 

Thank Elune for Dual Spec

Ever had those moments when your character is at the bottom of the food chain? It is pretty hard knowing that your build isn’t good enough for a particular situation. Since most of the Epic gears can be found in raids, PVP-type characters would have to re-spec often. Believe me, you wouldn’t want to be the center of attraction just because they expected your character to be something else.
 
Upon the arrival of patch 3.1.0, players were granted the dual spec (dual specializations) system. Upon visiting their local trainers, players can pay a generous fee of 1000 gold for them to unlock their dual spec feature. This feature lets players reserve another talent build allowing them to switch builds at any given time. It also replaces your action bar (hotkey) settings, just so you wouldn’t have to fix your skills every time you change your talent tree. This removes the difficulty of having to adjust to your surroundings, letting you switch to your reserved spec for trials that may give you a hard time while in your current build.
 
Talent Tree
Talent Tree
 
Although the feature is as great as hell, some players would rather do things the old-fashion way. It’s probably because of the steep price (I mean come on! 1000 gold doesn’t grow on tree elementals you know). Though this new addition seems promising, a 15 gold manual re-spec seems to be a lot cheaper and more practical than the given feature.

We Are SPECIAL!

When choosing a race, one must consider what further enhances his desired play style; it’s far more important than choosing a race only because it looks cooler than the rest. Each race is blessed with their own unique racial skill that could improve your character’s performance. A Tauren Warrior may be ideal for a devastating stun lock due to the Tauren’s ‘Warstomp’ ability, while Orcs can increase their melee damage making them deadly at close range.

All in all, the whole idea of getting to choose your race and class gives you a good definition of what your character’s role would be.

 

The Ultimate PVP Experience

PVP in WoW is much rewarding compared to other online games so far. Honor points are gained by killing members of the opposing faction. These points can be used to purchase gears and upgrades; therefore, making your lust for blood quite reasonable.

PVP can be found almost everywhere in the world of Azeroth. There’s group PVP, 2 versus 2, 1 on 1 and even an all-out war for territorial advantage. Since the war is ongoing, players may kill anyone from the opposite faction even in the comforts of their home. You may also kill town NPCs in order to slow down their opponents’ progress, killing quest givers to stop them from turning in quests to gain experience.

 

Raiding Like Never Before!

Unlike other games, WoW gives you bosses like you’ve never seen before. Most games would usually ponder on who hits harder, with tons of blood thirsty players hacking and slashing while the tank takes all the damage. Players would need more than powerful gear to beat raid bosses in WoW. Some even require you to catch his spears, wherein the only way to beat him is to throw it back at him causing his barrier to go down. Some are rather merciless, blocking any form of heals making the healer more or less useless throughout the fight.
 
Raid
WoW Raid
 
 
WoW raiding requires harmony and proper attempts; you can’t always go around thinking that you’re safe from the boss’ attack or that he will give you enough time to heal yourself. Like I said, everyone has their own role to play.

Warcraft 3 Graphics On Steroids

The graphics look like a more detailed version of the early Warcraft models, rendered beautifully while still sharing the colorful Warcraft 3 trademark visuals. It’s as though you were really yanked inside the World of Warcraft. The graphics may not be as good as that of Hellgate London or other up-to-date MMOs but the low output may also be a key for it to work well on old computers. He visuals are incomparable to any other game and one glimpse would instantly bring you into saying that the game you’re looking at is undoubtedly World of Warcraft.

 

EPIC Sounds For An EPIC Game

The soundtrack is just amazing with tons of tracks to boost your personal relationship with your surroundings. Unlike other games the music in WoW doesn’t standout; instead, it blends along with the ambiance creating a harmonious combination that pulls you deeper into the game (possibly the same effect as what made people cry in movies). 
 

The Verdict

World of Warcraft is a great game all in all, with hundreds of servers ready to cater players with WoW goodness. The different forms of classes allows players to find their own meta of gameplay making it easier for other gamers to know why they actually chose that class. The name World of Warcraft pretty much defines what this game is all about or what you can expect upon signing up. Even if you’re not a big fan of the lore, this game is still worth playing. The game has a lot of quests, so many that I think no one has ever done them all with a single character before. With good quest lineups and a big variety of armors and equipment, I’m sure there’s more than enough to satisfy any MMO gamer out there.
 
Pros
– Great system
– Excellent replay value
– Intense PVP battles
– Tantalizing raids
– Broad character customization
– Good quest lineup
– Gigantic world map
 
Cons
– Quite Expensive to play
– The main thought of having to buy the game and then subscription

Martial Heroes Review:

By Jeffrey Kerkdijk (Hyarume), Onrpg writer
Martial heroes (D.O second edition) is a martial arts MMORPG developed by CR-Space. The game sets place in a unique ancient oriental world.  Where you can become a Martial hero!
 

The Martial Heroes

Instead of creating your own character you can pick a hero, the warrior “the Legend of Sword, Jang Moo Geuk” the assassin “Black Shadow, Heuk Young” the monk “Deung Hwa Gun” or the mage “Chen Master Ah Sung”. After picking one of these heroes and giving them the name you want to carry you can start the game.
Every hero has three weapons to fight with, picking one and specializing in that weapon is almost crucial for character development. Each of these weapons are familiar with fans of martial arts games. The fan which a mage can use, the sword, the lance  and of course the claws.
Each of these weapons has their own skills, and their own style of battle. Claws for example are very fast,   the Lance has strong physical attacks and the fan has stylish magic attacks. Pick the weapon that suits you the most and fight your path true the world of Martial Heroes.
The world is interesting you follow quests and these quests take you all across the land in this martial world. The quest are pretty much the standard type of quest but really force you into traveling across the lands. In the first 40 levels you will see all sorts of landscapes from hills to forest, from caverns to ancient temples, the game has no shortage when it comes to variation in landscapes.
There is a weapon upgrade system in the game but further more nothing that is really unique to the genre. Combat has a nice feel to it, it really feels like you are becoming a legendary warrior (or mage..) skill animations look great and feel powerful.  The skill design is awesome.
 
The game plays like your standard point and click game with martial arts skills, but at a faster pace. Fights can get pretty intense and It suits the game well.  Special skills such as the ability to run faster can be obtained for the ease when traveling. At higher levels this can be extremely fast.  This is a nice feature.
The game also has the well known “potion spamming” decease. Stock up your potions before you head out! And keep them spamming!

Graphics And Sound

There is no point of denying it, the graphics are old really old. Nevertheless for a game its age the game looks great, the style of the game can be seen everywhere and the lands are interesting enough to travel trough. But don’t play this game if you are a hihg-end graphics addict.
Sound is good enough, it really gives the game world the final touch. It just suits the game. The sound effects are also pretty old, but that doesn’t ruin the game.
 

Personal Recommendation

Martial heroes is a great game, there is enough to see and enough to do if you can manage to overcome the game flaws. The world is solid and there are plenty of new places to discover alon the journey through this ancient oriental land. The game does feature plenty of skills, a variation of classes but almost no customization options at the beginning of the game. In the final levels you will seem like clones to one another. But like I said before if you can overcome the game flaws that doesn’t matter.
 
The gameplay is where Martial heroes really shines, the combat system is solid and there is enough variation in the game, what I really like about the game is the martial art moves that came in the game. The game doesn’t feature as much styles to fight like as in Nine Dragons, but that isn’t necessarily a bad thing.  The game mechanics work just perfectly.
 
What amazed me is that a lot of people still play the game, after all these years the game is still growing strong. What really makes the game interesting also is the PvP aspect of the game, the game has a lot of guild versus guild PvP, and a revenge PvP system which allows you to teleport straight back to the person who killed you so you can take your revenge.
The game also has a Combo system, you can put a few skills together and you can execute them with one skill. With the total possibility to chain up 5 skills (at higher levels). This is very fun, this gives you a lot of combo’s to try out and see just how they will work out. I like this a lot because you can try to make combo’s with the most damage and use them in PvP.
Martial Heroes is a great game, it has a few flaws and almost no customization, poor graphics, old sound effects but if you can oversee those you have found yourself a great game.
Pros
– Great skill design
– Variation in landscapes
– Stylish martial arts theme
– The PvP system
Cons
– Graphics
– Sound
– Potion spamming