Monthly Archives: September 2009

Ran Online : Beta Key Giveaway for the 2nd CBT!

Real Life, school RPG Ran Online which has been developed and serviced by the Online Game Developer Min Communications Inc. will soon giveaway Beta Keys for its 2nd CBT through Onrpg.

To participate in the 2nd CBT of Ran Online, you must get your Beta Key. The Beta Keys can be acquired through the brand new event on Onrpg and can be used at the Ran Online Official Homepage. Once the Beta Key is entered players can enjoy Ran Online just by logging in during the Ran Online 2nd CBT.

Plus, there is an event held for all the users who participate in the Ran Online 2nd CBT with the Beta Key from Sep. 2nd to 15th, winners will be drawn randomly and rewarded with in-game items.
 
CEO Kim, Byung Min of Min Communications Inc. said “For more enjoyable experience for the users, we are giving out Beta Keys for the 2nd Ran Online CBT,” and “I hope that users can also experience the new sensation of School Action MMORPG through Ran Online, which they have never experienced in other games.”

Ran Online

GodsWar Dev Journal: Brainstorming the Holy Suit System

After we made improvements to the pet system, we figured it would be in our best interests to improve the game’s equipment system as well. We understand that our players want their gear to be anything but ordinary, and many are dissatisfied with the star ranking equipment system. The challenge is coming up with a new system that can be both interesting and easy for players to adapt to. It is a tough assignment because our opinions are subjective, and until it is put to the test by our players, we are “sailing in blue water.”
 
Initially, we had some cool ideas. Some staff members favored a direct extension to the current design. The goal there was to strengthen the equipment using special items. For instance, players might design a specific kind of mystic scroll and apply it to a piece of equipment to boost their physical attack power. We even came up with a name for this: the “Mystic Binding System.” While the idea is a good one, it is hard to put into practice. Although the process is easy to understand, the system would take too much away from the gameplay and is too involved. Players would first have to learn how to design a scroll, and then learn how to apply it to make maximum use of it. We think we have enough game content without adding a time-intensive, multi-step equipment enhancing process that would detract from game time better spent on other pursuits.
 
One staff member favored a variation of the “Mystic Binding System.” Taking complexity into consideration, he recommended eliminating the scroll designing process. Though this could make the process easier, it would still fall short of our intent to add something new and interesting to the game. Without the scroll designing process, players could purchase the scroll from the item mall or through rewards from various events, which would be too much like extending the star ranking system from the current 10 levels to 20.
 
As it turned out, I received an unexpected phone call that sparked many further conversations before we finally nailed down the “Holy Suit System.” Believe me when I say the call came at an expected time; it was 1:00 AM in the morning. The call was from Frank, one of our customer service staff members (also a close friend of mine). He had an idea inspired by a comic book from his childhood. He sounded quite excited and started telling me about this holy suit idea of his. Considering the late hour when he called and my lack of enthusiasm, probably due to the fact that I was sound asleep at the time, I managed to accomplish two things: get confused and get more confused. However, the next morning his idea finally started to make sense. Everyone, myself included, liked his idea.
 
The new system would divide equipment into three classes: bronze, silver and gold. It would give players a better visual representation of their progress. Besides, metallic suits look good. To upgrade their equipment, players would need to gather some corresponding items. At first, we weren’t sure what items to use. We wanted something players could easily obtain. Then another staff member, Jerry, recommended using players’ experience points in combination with some easily obtainable items. We had been having problems figuring what to do with players who had reached the level cap and had stockpiled extra experience points, and this was a great opportunity for us to kill two birds with one stone. We felt players would have no problem with that, because otherwise they were stuck with these built up points with nothing to use them on.
 
Mabie, our SVP, recommended enchasing gems on suits. She likes fashion, including dazzling accessories, but she had a whole set of reasons behind this idea, and one of them is based on the wolf in sheepskin concept. Players who want to surprise others with their performance would have the option of strengthening their equipment without changing the look. She also wanted to give players an alternate way to improve their equipment.
 
Now that I have shared the brainstorming process behind our new Holy Suit System, I’d like to invite players with good ideas or suggestions to please contact us, but try to avoid Frank’s method. I don’t think anyone likes the idea of being woken up at that hour of the night. We like his idea very much, but not his delivery method. Again, all comments are welcome, and as always, we will try to make the right choices that will best accommodate our players in a timely fashion. I also want to take this opportunity to thank all those who have stood behind us over the past several months; we appreciate your support.

Gods War Online

Dragons Call

Dragon’s Call, a brand new browser MMORPG has stunning graphics and a large variety of ways to play. Your character will be equipped with an variety of weapons, skills and magical abilities to help you in your journey through quests across the mysterious lands.

You will not only encounter wild animals but also PVP with real players. Your role is to defend the lands with justice. Choose your side and build alliances.

Features

1. No need to install and free to play forever

This game is a browser based online game. It saves the download of any client software to your computer. You can start an epic adventure without any install required.
2. Thousands of captivating quests
Our quest system provides a great variety of quests with tons of fun in store for you. Great rewards will be given out once a quest is completed.
3. Innovative in-game systems
This game offers well rounded and well coordinated game play through a variety of innovative in-game systems to create an action packed MMO experience, including equipment refining, auction house, talent system, training system, job system, etc. which will sure bring unique fun to players.
4. Clever bot system
You can play the game with bot, which means you don’t need to spend long time online in order to advance your character. You can easily level up your character even when you go away from keyboard.
Featured in-game systems:
1. Equipment Refining
You can power up your attack and defense through refining your equipment.
2. Equipment Combination
You can add new attributes like strength or stamina to your equipment through combining you equipment.
3. Rune Embedding
When the equipment is embedded with a rune, it will gain an appropriate bonus, like empowered damage output.
4. Job System
You will obtain reputation, EXP and gold through working. When a certain amount of reputation is obtained, you will be given special offers and a lot of incredible goodies.
5. Auction House
Auction will be held periodically with elite items available for bidding.
6. Market System
Market is a place where players trade items with each other. You can not only sell items to exchange for gold, but also you can dig up something you are interested in, though you have to pay some handling fee.
7. Mail System
You are allowed to send emails or deliver items to your friend through using the in-game mail system.
8. PVP System
You can PvP against or loot a player at your level. PvP is only allowed in the arena while loot must be done in the wild. Both PvP and loot will bring you decent rewards.
9. Ranking System
There are three rankings available, i.e. Level Ranking, Gold Ranking and Score Ranking. You can not only check your own rankings, but also your friends’ and opponents’.
10. Talent System
Characters of three professions are each built up with different skill trees. Skill tree development will end up with a shift in one direction or the other. You can build a unique character with a distinctive way to distribute stat points.
11. Bot system
In the wild, after selecting the type of monster and setting the number of monsters you want to bot, the bot will automatically do monster grinding for you. Once the bot is activated, your character will launch auto attack upon targets to gain EXP and loots which will be sent to your mailbox. No item will drop through botting, and the bot system will not keep track of how many mobs you have killed.
12. Training System

In the training field, you can set the bot to target a certain amount of monsters. No item will drop here, and less experience you’ll gain from killing monsters compared with using bot in the wild. However, you can target more monsters here, and you’re totally safe and don’t have to consume Dragon Coins.

Classes

Warrior: King of Power
According to legend, warriors have extremely strong vitality. Equipped with a giant sword and heavy armor, they are capable of using various types of melee skills and have high defense abilities. Although they cannot deal the highest damage to their opponents, they will definitely inflict mighty damage. They more often than not, step forward to the front and absorb most damage dealt by their opponents.

Most used weapons: sword, shield
Talents: boost themselves, weaken enemies

Mage: Controller of Magic
Mages are adapted at using magic and focused on casting magic damage on their enemies. They are excellent at launching long range attacks. Mages are able to severely damage enemies before the enemies launch their attack. Covered by warriors, they can give a deadly blow to their opponents.

Most used weapons: staff, magic book
Talents: thunder spell, fire spell

Assassin: Nimble Knight Errant
Assassins attack enemies in a swift and accurate way. They are nimble and great-hearted. Even when enemies make a quick attack, assassins can easily dodge from attack. In the battlefield, they have the ability to hamper their opponents, which makes them a valuable part of the adventure team.

Most used weapon: Dagger
Talents: Boost attack, use poison